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📄 qwt_plot.cpp

📁 QWT5.01用于Qt开发的二维图形库程序
💻 CPP
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        {
            axisWidget(axisId)->setGeometry(d_data->layout->scaleRect(axisId));

            if ( axisId == xBottom || axisId == xTop )
            {
                QRegion r(d_data->layout->scaleRect(axisId));
                if ( axisEnabled(yLeft) )
                    r = r.subtract(QRegion(d_data->layout->scaleRect(yLeft)));
                if ( axisEnabled(yRight) )
                    r = r.subtract(QRegion(d_data->layout->scaleRect(yRight)));
                r.translate(-d_data->layout->scaleRect(axisId).x(), 
                    -d_data->layout->scaleRect(axisId).y());

                axisWidget(axisId)->setMask(r);
            }
            if (!axisWidget(axisId)->isVisible())
                axisWidget(axisId)->show();
        }
        else
            axisWidget(axisId)->hide();
    }

    if ( d_data->legend && 
        d_data->layout->legendPosition() != ExternalLegend )
    {
        if (d_data->legend->itemCount() > 0)
        {
            d_data->legend->setGeometry(d_data->layout->legendRect());
            d_data->legend->show();
        }
        else
            d_data->legend->hide();
    }

    d_data->canvas->setGeometry(d_data->layout->canvasRect());
}

/*! 
   Update the focus tab order

   The order is changed so that the canvas will be in front of the
   first legend item, or behind the last legend item - depending
   on the position of the legend.
*/

void QwtPlot::updateTabOrder()
{
#if QT_VERSION >= 0x040000
    using namespace Qt; // QWidget::NoFocus/Qt::NoFocus
#else
    if ( d_data->canvas->focusPolicy() == NoFocus )
        return;
#endif
    if ( d_data->legend.isNull()  
        || d_data->layout->legendPosition() == ExternalLegend
        || d_data->legend->legendItems().count() == 0 )
    {
        return;
    }

    // Depending on the position of the legend the 
    // tab order will be changed that the canvas is
    // next to the last legend item, or before
    // the first one. 

    const bool canvasFirst = 
        d_data->layout->legendPosition() == QwtPlot::BottomLegend ||
        d_data->layout->legendPosition() == QwtPlot::RightLegend;

    QWidget *previous = NULL; 

    QWidget *w;
#if QT_VERSION >= 0x040000
    w = d_data->canvas;
    while ( ( w = w->nextInFocusChain() ) != d_data->canvas )
#else
    if ( focusData() == NULL )
        return;

    while ( focusData()->next() != d_data->canvas );
    while ( (w = focusData()->next()) != d_data->canvas )
#endif
    {
        bool isLegendItem = false;
        if ( w->focusPolicy() != NoFocus 
            && w->parent() && w->parent() == d_data->legend->contentsWidget() )
        {
            isLegendItem = true;
        }

        if ( canvasFirst )
        {
            if ( isLegendItem )
                break;

            previous = w;
        }
        else
        {
            if ( isLegendItem )
                previous = w;
            else
            {
                if ( previous )
                    break;
            }
        }
    }

    if ( previous && previous != d_data->canvas)
        setTabOrder(previous, d_data->canvas);
}

/*! 
  Redraw the canvas.
  \param painter Painter used for drawing

  \warning drawCanvas calls drawCanvasItems what is also used
           for printing. Applications that like to add individual
           plot items better overload QwtPlot::drawCanvasItems
  \sa QwtPlot::drawItems
*/

void QwtPlot::drawCanvas(QPainter *painter)
{
    QwtScaleMap maps[axisCnt];
    for ( int axisId = 0; axisId < axisCnt; axisId++ )
        maps[axisId] = canvasMap(axisId);

    drawItems(painter, 
        d_data->canvas->contentsRect(), maps, QwtPlotPrintFilter());
}

/*! 
  Redraw the canvas items.
  \param painter Painter used for drawing
  \param rect Bounding rectangle where to paint
  \param map QwtPlot::axisCnt maps, mapping between plot and paint device coordinates
  \param pfilter Plot print filter
*/

void QwtPlot::drawItems(QPainter *painter, const QRect &rect, 
        const QwtScaleMap map[axisCnt], 
        const QwtPlotPrintFilter &pfilter) const
{
    painter->save();

    const QwtPlotItemList& itmList = itemList();
    for ( QwtPlotItemIterator it = itmList.begin();
        it != itmList.end(); ++it )
    {
        QwtPlotItem *item = *it;
        if ( item && item->isVisible() )
        {
            if ( !(pfilter.options() & QwtPlotPrintFilter::PrintGrid)
                && item->rtti() == QwtPlotItem::Rtti_PlotGrid )
            {
                continue;
            }

#if QT_VERSION >= 0x040000
            painter->setRenderHint(QPainter::Antialiasing,
                item->testRenderHint(QwtPlotItem::RenderAntialiased) );
#endif

            item->draw(painter, 
                map[item->xAxis()], map[item->yAxis()],
                rect);
        }
    }

    painter->restore();
}

/*!
  \param axisId Axis
  \return Map for the axis on the canvas. With this map pixel coordinates can
          translated to plot coordinates and vice versa.
  \sa QwtScaleMap, QwtPlot::transform, QwtPlot::invTransform
  
*/
QwtScaleMap QwtPlot::canvasMap(int axisId) const
{
    QwtScaleMap map;
    if ( !d_data->canvas )
        return map;

    map.setTransformation(axisScaleEngine(axisId)->transformation());

    const QwtScaleDiv *sd = axisScaleDiv(axisId);
    map.setScaleInterval(sd->lBound(), sd->hBound());

    if ( axisEnabled(axisId) )
    {
        const QwtScaleWidget *s = axisWidget(axisId);
        if ( axisId == yLeft || axisId == yRight )
        {
            int y = s->y() + s->startBorderDist() - d_data->canvas->y();
            int h = s->height() - s->startBorderDist() - s->endBorderDist();
            map.setPaintInterval(y + h - 1, y);
        }
        else
        {
            int x = s->x() + s->startBorderDist() - d_data->canvas->x();
            int w = s->width() - s->startBorderDist() - s->endBorderDist();
            map.setPaintInterval(x, x + w - 1);
        }
    }
    else
    {
        const int margin = plotLayout()->canvasMargin(axisId);

        const QRect &canvasRect = d_data->canvas->contentsRect();
        if ( axisId == yLeft || axisId == yRight )
        {
            map.setPaintInterval(canvasRect.bottom() - margin, 
                canvasRect.top() + margin);
        }
        else
        {
            map.setPaintInterval(canvasRect.left() + margin, 
                canvasRect.right() - margin);
        }
    }
    return map;
}

/*!
  Change the margin of the plot. The margin is the space
  around all components.

  \param margin new margin
  \sa QwtPlotLayout::setMargin(), QwtPlot::margin(), QwtPlot::plotLayout()
*/
void QwtPlot::setMargin(int margin)
{
    if ( margin < 0 )
        margin = 0;

    if ( margin != d_data->layout->margin() )
    {
        d_data->layout->setMargin(margin);
        updateLayout();
    }
}

/*!
    \return margin
    \sa QwtPlot::setMargin(), QwtPlotLayout::margin(), QwtPlot::plotLayout()
*/
int QwtPlot::margin() const
{
    return d_data->layout->margin();
}

/*!
  \brief Change the background of the plotting area
  
  Sets c to QColorGroup::Background of all colorgroups of 
  the palette of the canvas. Using canvas()->setPalette()
  is a more powerful way to set these colors.
  \param c new background color
*/
void QwtPlot::setCanvasBackground(const QColor &c)
{
    QPalette p = d_data->canvas->palette();

    for ( int i = 0; i < QPalette::NColorGroups; i++ )
    {
#if QT_VERSION < 0x040000
        p.setColor((QPalette::ColorGroup)i, QColorGroup::Background, c);
#else
        p.setColor((QPalette::ColorGroup)i, QPalette::Background, c);
#endif
    }

    canvas()->setPalette(p);
}

/*!
  Nothing else than: canvas()->palette().color(
        QPalette::Normal, QColorGroup::Background);
  
  \return the background color of the plotting area.
*/
const QColor & QwtPlot::canvasBackground() const
{
#if QT_VERSION < 0x040000
    return canvas()->palette().color(
        QPalette::Normal, QColorGroup::Background);
#else
    return canvas()->palette().color(
        QPalette::Normal, QPalette::Background);
#endif
}

/*!
  \brief Change the border width of the plotting area
  Nothing else than canvas()->setLineWidth(w), 
  left for compatibility only.
  \param w new border width
*/
void QwtPlot::setCanvasLineWidth(int w)
{
    canvas()->setLineWidth(w);
    updateLayout();
}
 
/*! 
  Nothing else than: canvas()->lineWidth(), 
  left for compatibility only.
  \return the border width of the plotting area
*/
int QwtPlot::canvasLineWidth() const
{ 
    return canvas()->lineWidth();
}

/*!
  \return \c true if the specified axis exists, otherwise \c false
  \param axisId axis index
 */
bool QwtPlot::axisValid(int axisId)
{
    return ((axisId >= QwtPlot::yLeft) && (axisId < QwtPlot::axisCnt));
}

/*!
  Called internally when the legend has been clicked on.
  Emits a legendClicked() signal.
*/

void QwtPlot::legendItemClicked()
{
    if ( d_data->legend && sender()->isWidgetType() )
    {
        QwtPlotItem *plotItem = d_data->legend->find((QWidget *)sender());
        if ( plotItem )
            emit legendClicked(plotItem);
    }
}

void QwtPlot::legendItemChecked(bool on)
{
    if ( d_data->legend && sender()->isWidgetType() )
    {
        QwtPlotItem *plotItem = d_data->legend->find((QWidget *)sender());
        if ( plotItem )
            emit legendChecked(plotItem, on);
    }
}

//! Remove all curves and markers
void QwtPlot::clear()
{
    detachItems(QwtPlotItem::Rtti_PlotCurve);
    detachItems(QwtPlotItem::Rtti_PlotMarker);
}

/*!
  \brief Insert a legend

  If the position legend is \c QwtPlot::LeftLegend or \c QwtPlot::RightLegend
  the legend will be organized in one column from top to down. 
  Otherwise the legend items will be placed be placed in a table 
  with a best fit number of columns from left to right.

  If pos != QwtPlot::ExternalLegend the plot widget will become 
  parent of the legend. It will be deleted when the plot is deleted, 
  or another legend is set with insertLegend().
       
  \param legend Legend
  \param pos The legend's position. For top/left position the number
             of colums will be limited to 1, otherwise it will be set to
             unlimited. 

  \param ratio Ratio between legend and the bounding rect
               of title, canvas and axes. The legend will be shrinked
               if it would need more space than the given ratio.
               The ratio is limited to ]0.0 .. 1.0]. In case of <= 0.0
               it will be reset to the default ratio.
               The default vertical/horizontal ratio is 0.33/0.5.

  \sa QwtPlotLayout::legendPosition(), QwtPlotLayout::setLegendPosition()
*/
void QwtPlot::insertLegend(QwtLegend *legend, 
    QwtPlot::LegendPosition pos, double ratio)
{
    d_data->layout->setLegendPosition(pos, ratio);

    if ( legend != d_data->legend )
    {
        if ( d_data->legend && d_data->legend->parent() == this )
            delete d_data->legend;

        d_data->legend = legend;

        if ( d_data->legend )
        {
            if ( pos != ExternalLegend )
            {
                if ( d_data->legend->parent() != this )
                {
#if QT_VERSION < 0x040000
                    d_data->legend->reparent(this, QPoint(0, 0));
#else
                    d_data->legend->setParent(this);
#endif
                }
            }

            const QwtPlotItemList& itmList = itemList();
            for ( QwtPlotItemIterator it = itmList.begin();
                it != itmList.end(); ++it )
            {
                (*it)->updateLegend(d_data->legend);
            }

            QLayout *l = d_data->legend->contentsWidget()->layout();
            if ( l && l->inherits("QwtDynGridLayout") )
            {
                QwtDynGridLayout *tl = (QwtDynGridLayout *)l;
                switch(d_data->layout->legendPosition())
                {
                    case LeftLegend:
                    case RightLegend:
                        tl->setMaxCols(1); // 1 column: align vertical
                        break;
                    case TopLegend:
                    case BottomLegend:
                        tl->setMaxCols(0); // unlimited
                        break;
                    case ExternalLegend:
                        break;
                }
            }
        }
        updateTabOrder();
    }

    updateLayout();
}

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