📄 qwt_mathml_text_engine.h
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/* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
* Qwt Widget Library
* Copyright (C) 1997 Josef Wilgen
* Copyright (C) 2003 Uwe Rathmann
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the Qwt License, Version 1.0
*****************************************************************************/
// vim: expandtab
#ifndef QWT_MATHML_TEXT_ENGINE_H
#define QWT_MATHML_TEXT_ENGINE_H 1
#if QT_VERSION >= 0x040000
#include "qwt_text_engine.h"
/*!
\brief Text Engine for the MathML renderer of the Qt solutions package.
The Qt Solution package includes a renderer for MathML
http://www.trolltech.com/products/qt/addon/solutions/catalog/4/Widgets/qtmmlwidget
that is available for owners of a commercial Qt license.
You need a version >= 2.1, that is only available for Qt4.
To enable MathML support the following code needs to be added to the
application:
\verbatim
#include <qwt_mathml_text_engine.h>
QwtText::setTextEngine(QwtText::MathMLText, new QwtMathMLTextEngine());
\endverbatim
\sa QwtTextEngine, QwtText::setTextEngine
\warning Unfortunately the MathML renderer doesn't support rotating of texts.
*/
class QWT_EXPORT QwtMathMLTextEngine: public QwtTextEngine
{
public:
QwtMathMLTextEngine();
virtual ~QwtMathMLTextEngine();
virtual int heightForWidth(const QFont &font, int flags,
const QString &text, int width) const;
virtual QSize textSize(const QFont &font, int flags,
const QString &text) const;
virtual void draw(QPainter *painter, const QRect &rect,
int flags, const QString &text) const;
virtual bool mightRender(const QString &) const;
virtual void textMargins(const QFont &, const QString &,
int &left, int &right, int &top, int &bottom) const;
};
#endif // QT_VERSION >= 0x040000
#endif
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