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📄 rs_arc.h

📁 qcad2.05可用于windows和linux的源码
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/****************************************************************************** $Id: rs_arc.h 1940 2004-12-10 16:57:57Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_ARC_H#define RS_ARC_H#include "rs_atomicentity.h"/** * Holds the data that defines an arc. */class RS_ArcData {public:    RS_ArcData() {}    RS_ArcData(const RS_Vector& center,               double radius,               double angle1, double angle2,               bool reversed) {        this->center = center;        this->radius = radius;        this->angle1 = angle1;        this->angle2 = angle2;        this->reversed = reversed;    }    void reset() {        center = RS_Vector(false);        radius = 0.0;        angle1 = 0.0;        angle2 = 0.0;        reversed = false;    }    bool isValid() {        return (center.valid && radius>RS_TOLERANCE &&                fabs(angle1-angle2)>RS_TOLERANCE_ANGLE);    }    friend std::ostream& operator << (std::ostream& os, const RS_ArcData& ad) {        os << "(" << ad.center <<        "/" << ad.radius <<        " " << ad.angle1 <<        "," << ad.angle2 <<        ")";        return os;    }public:    RS_Vector center;    double radius;    double angle1;    double angle2;    bool reversed;};/** * Class for an arc entity. All angles are in Rad. * * @author Andrew Mustun */class RS_Arc : public RS_AtomicEntity {public:    RS_Arc(RS_EntityContainer* parent,           const RS_ArcData& d);    virtual ~RS_Arc() {}    virtual RS_Entity* clone() {        RS_Arc* a = new RS_Arc(*this);        a->initId();        return a;    }    /**	@return RS2::EntityArc */    virtual RS2::EntityType rtti() const {        return RS2::EntityArc;    }    /** @return true */    virtual bool isEdge() const {        return true;    }    /** @return Copy of data that defines the arc. **/    RS_ArcData getData() const {        return data;    }	    virtual RS_VectorSolutions getRefPoints();    /** Sets new arc parameters. **/    void setData(RS_ArcData d) {        data = d;    }    /** @return The center point (x) of this arc */    RS_Vector getCenter() const {        return data.center;    }    /** Sets new center. */	void setCenter(const RS_Vector& c) {		data.center = c;	}	    /** @return The radius of this arc */    double getRadius() const {        return data.radius;    }    /** Sets new radius. */    void setRadius(double r) {        data.radius = r;    }    /** @return The start angle of this arc */    double getAngle1() const {        return data.angle1;    }    /** Sets new start angle. */	void setAngle1(double a1) {		data.angle1 = a1;	}    /** @return The end angle of this arc */    double getAngle2() const {        return data.angle2;    }    /** Sets new end angle. */	void setAngle2(double a2) {		data.angle2 = a2;	}	/** 	 * @return Direction 1. The angle at which the arc starts at 	 * the startpoint. 	 */	double getDirection1() const {		if (!data.reversed) {			return RS_Math::correctAngle(data.angle1+M_PI/2.0);		}		else {			return RS_Math::correctAngle(data.angle1-M_PI/2.0);		}	}	/** 	 * @return Direction 2. The angle at which the arc starts at 	 * the endpoint.	 */	double getDirection2() const {		if (!data.reversed) {			return RS_Math::correctAngle(data.angle2-M_PI/2.0);		}		else {			return RS_Math::correctAngle(data.angle2+M_PI/2.0);		}	}    /**     * @retval true if the arc is reversed (clockwise),      * @retval false otherwise      */    bool isReversed() const {        return data.reversed;    }	/** sets the reversed status. */	void setReversed(bool r) {		data.reversed = r;	}    /** @return Start point of the entity. */    virtual RS_Vector getStartpoint() const {        return startpoint;    }    /** @return End point of the entity. */    virtual RS_Vector getEndpoint() const {        return endpoint;    }	virtual void moveStartpoint(const RS_Vector& pos);	virtual void moveEndpoint(const RS_Vector& pos);		virtual void trimStartpoint(const RS_Vector& pos);	virtual void trimEndpoint(const RS_Vector& pos);		virtual RS2::Ending getTrimPoint(const RS_Vector& coord, 	          const RS_Vector& trimPoint);	virtual void reverse();    RS_Vector getMiddlepoint() const;    double getAngleLength() const;    virtual double getLength();    double getBulge() const;	    bool createFrom3P(const RS_Vector& p1, const RS_Vector& p2,                      const RS_Vector& p3);	bool createFrom2PDirectionRadius(const RS_Vector& startPoint, const RS_Vector& endPoint,		double direction1, double radius);	bool createFrom2PBulge(const RS_Vector& startPoint, const RS_Vector& endPoint,		double bulge);    virtual RS_Vector getNearestEndpoint(const RS_Vector& coord,                                         double* dist = NULL);    virtual RS_Vector getNearestPointOnEntity(const RS_Vector& coord,            bool onEntity = true, double* dist = NULL, RS_Entity** entity=NULL);    virtual RS_Vector getNearestCenter(const RS_Vector& coord,                                       double* dist = NULL);    virtual RS_Vector getNearestMiddle(const RS_Vector& coord,                                       double* dist = NULL);    virtual RS_Vector getNearestDist(double distance,                                     const RS_Vector& coord,                                     double* dist = NULL);    virtual RS_Vector getNearestDist(double distance,                                     bool startp);    virtual double getDistanceToPoint(const RS_Vector& coord,                                      RS_Entity** entity=NULL,                                      RS2::ResolveLevel level=RS2::ResolveNone,									  double solidDist = RS_MAXDOUBLE);    virtual void move(RS_Vector offset);    virtual void rotate(RS_Vector center, double angle);    virtual void scale(RS_Vector center, RS_Vector factor);    virtual void mirror(RS_Vector axisPoint1, RS_Vector axisPoint2);	virtual void moveRef(const RS_Vector& ref, const RS_Vector& offset);    virtual void stretch(RS_Vector firstCorner,                         RS_Vector secondCorner,                         RS_Vector offset);    virtual void draw(RS_Painter* painter, RS_GraphicView* view, double patternOffset=0.0);    friend std::ostream& operator << (std::ostream& os, const RS_Arc& a);    virtual void calculateEndpoints();    virtual void calculateBorders();protected:    RS_ArcData data;    /**     * Startpoint. This is redundant but stored for performance      * reasons.     */    RS_Vector startpoint;    /**     * Endpoint. This is redundant but stored for performance      * reasons.     */    RS_Vector endpoint;};#endif

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