📄 rs_layerlist.h
字号:
/****************************************************************************** $Id: rs_layerlist.h 1869 2004-04-09 19:56:42Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_LAYERLIST_H#define RS_LAYERLIST_H//#include <vector.h>#include "rs_layer.h"#include "rs_layerlistlistener.h"#include "rs_entity.h"#include "rs_ptrlist.h"/** * A list of layers. * * @author Andrew Mustun */class RS_LayerList {public: RS_LayerList(); virtual ~RS_LayerList() {} void clear(); /** * @return Number of layers in the list. */ uint count() const { return layers.count(); } /** * @return Layer at given position or NULL if i is out of range. */ RS_Layer* at(uint i) { return layers.at(i); } void activate(const RS_String& name, bool notify = false); void activate(RS_Layer* layer, bool notify = false); //! @return The active layer of NULL if no layer is activated. RS_Layer* getActive() { return activeLayer; } virtual void add(RS_Layer* layer); virtual void remove(RS_Layer* layer); virtual void edit(RS_Layer* layer, const RS_Layer& source); RS_Layer* find(const RS_String& name); int getIndex(const RS_String& name); int getIndex(RS_Layer* layer); void toggle(const RS_String& name); void toggle(RS_Layer* layer); void toggleLock(RS_Layer* layer); void freezeAll(bool freeze); //! @return First layer of the list. //RS_Layer* firstLayer() { // return layers.first(); //} /** @return Next layer from the list after * calling firstLayer() or nextLayer(). */ //RS_Layer* nextLayer() { // return layers.next(); //} void addListener(RS_LayerListListener* listener); void removeListener(RS_LayerListListener* listener); /** * Sets the layer lists modified status to 'm'. */ void setModified(bool m) { modified = m; } /** * @retval true The layer list has been modified. * @retval false The layer list has not been modified. */ virtual bool isModified() const { return modified; } friend std::ostream& operator << (std::ostream& os, RS_LayerList& l);private: //! layers in the graphic RS_PtrList<RS_Layer> layers; //! List of registered LayerListListeners RS_PtrList<RS_LayerListListener> layerListListeners; //! Currently active layer RS_Layer* activeLayer; /** Flag set if the layer list was modified and not yet saved. */ bool modified;};#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -