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📄 rs_layerlist.h

📁 qcad2.05可用于windows和linux的源码
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/****************************************************************************** $Id: rs_layerlist.h 1869 2004-04-09 19:56:42Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_LAYERLIST_H#define RS_LAYERLIST_H//#include <vector.h>#include "rs_layer.h"#include "rs_layerlistlistener.h"#include "rs_entity.h"#include "rs_ptrlist.h"/** * A list of layers. * * @author Andrew Mustun */class RS_LayerList {public:    RS_LayerList();    virtual ~RS_LayerList() {}    void clear();    /**     * @return Number of layers in the list.     */    uint count() const {        return layers.count();    }    /**     * @return Layer at given position or NULL if i is out of range.     */    RS_Layer* at(uint i) {        return layers.at(i);    }    void activate(const RS_String& name, bool notify = false);    void activate(RS_Layer* layer, bool notify = false);    //! @return The active layer of NULL if no layer is activated.    RS_Layer* getActive() {        return activeLayer;    }    virtual void add(RS_Layer* layer);    virtual void remove(RS_Layer* layer);    virtual void edit(RS_Layer* layer, const RS_Layer& source);    RS_Layer* find(const RS_String& name);    int getIndex(const RS_String& name);    int getIndex(RS_Layer* layer);    void toggle(const RS_String& name);    void toggle(RS_Layer* layer);    void toggleLock(RS_Layer* layer);    void freezeAll(bool freeze);    //! @return First layer of the list.    //RS_Layer* firstLayer() {    //    return layers.first();    //}    /** @return Next layer from the list after     * calling firstLayer() or nextLayer().     */    //RS_Layer* nextLayer() {    //    return layers.next();    //}    void addListener(RS_LayerListListener* listener);    void removeListener(RS_LayerListListener* listener);		/**	 * Sets the layer lists modified status to 'm'.	 */	void setModified(bool m) {		modified = m;	}		/**	 * @retval true The layer list has been modified.	 * @retval false The layer list has not been modified.	 */    virtual bool isModified() const {        return modified;    }    friend std::ostream& operator << (std::ostream& os, RS_LayerList& l);private:    //! layers in the graphic    RS_PtrList<RS_Layer> layers;    //! List of registered LayerListListeners    RS_PtrList<RS_LayerListListener> layerListListeners;    //! Currently active layer    RS_Layer* activeLayer;    /** Flag set if the layer list was modified and not yet saved. */    bool modified;};#endif

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