📄 rs_spline.h
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/****************************************************************************** $Id: rs_spline.h 1914 2004-09-19 11:05:34Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_SPLINE_H#define RS_SPLINE_H#include "rs_entitycontainer.h"#include "rs_valuelist.h"/** * Holds the data that defines a line. */class RS_SplineData {public: /** * Default constructor. Leaves the data object uninitialized. */ RS_SplineData() {} RS_SplineData(int degree, bool closed) { this->degree = degree; this->closed = closed; } friend std::ostream& operator << (std::ostream& os, const RS_SplineData& ld) { os << "( degree: " << ld.degree << " closed: " << ld.closed << ")"; return os; }public: /** Degree of the spline (1, 2, 3) */ int degree; /** Closed flag. */ bool closed; /** Control points of the spline. */ RS_ValueList<RS_Vector> controlPoints;};/** * Class for a spline entity. * * @author Andrew Mustun */class RS_Spline : public RS_EntityContainer {public: RS_Spline(RS_EntityContainer* parent, const RS_SplineData& d); virtual RS_Entity* clone(); virtual ~RS_Spline(); /** @return RS2::EntitySpline */ virtual RS2::EntityType rtti() const { return RS2::EntitySpline; } /** @return false */ virtual bool isEdge() const { return false; } /** @return Copy of data that defines the spline. */ RS_SplineData getData() const { return data; } /** Sets the splines degree (1-3). */ void setDegree(int deg) { if (deg>=1 && deg<=3) { data.degree = deg; } } /** @return Degree of this spline curve (1-3).*/ int getDegree() { return data.degree; } /** @return 0. */ int getNumberOfKnots() { return 0; } /** @return Number of control points. */ int getNumberOfControlPoints() { return data.controlPoints.count(); } /** * @retval true if the spline is closed. * @retval false otherwise. */ bool isClosed() { return data.closed; } /** * Sets the closed falg of this spline. */ void setClosed(bool c) { data.closed = c; update(); } virtual RS_VectorSolutions getRefPoints(); virtual RS_Vector getNearestRef(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestSelectedRef(const RS_Vector& coord, double* dist = NULL); /** @return Start point of the entity */ //virtual RS_Vector getStartpoint() const { // return data.startpoint; //} /** @return End point of the entity */ //virtual RS_Vector getEndpoint() const { // return data.endpoint; //} /** Sets the startpoint */ //void setStartpoint(RS_Vector s) { // data.startpoint = s; // calculateBorders(); //} /** Sets the endpoint */ //void setEndpoint(RS_Vector e) { // data.endpoint = e; // calculateBorders(); //} void update(); //virtual void moveStartpoint(const RS_Vector& pos); //virtual void moveEndpoint(const RS_Vector& pos); //virtual RS2::Ending getTrimPoint(const RS_Vector& coord, // const RS_Vector& trimPoint); //virtual void reverse(); /** @return the center point of the line. */ //RS_Vector getMiddlepoint() { // return (data.startpoint + data.endpoint)/2.0; //} //virtual bool hasEndpointsWithinWindow(RS_Vector v1, RS_Vector v2); /** * @return The length of the line. */ //virtual double getLength() { // return data.startpoint.distanceTo(data.endpoint); //} /** * @return The angle of the line (from start to endpoint). */ //virtual double getAngle1() { // return data.startpoint.angleTo(data.endpoint); //} /** * @return The angle of the line (from end to startpoint). */ //virtual double getAngle2() { // return data.endpoint.angleTo(data.startpoint); //} virtual RS_Vector getNearestEndpoint(const RS_Vector& coord, double* dist = NULL); //virtual RS_Vector getNearestPointOnEntity(const RS_Vector& coord, // bool onEntity=true, double* dist = NULL, RS_Entity** entity=NULL); virtual RS_Vector getNearestCenter(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestMiddle(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestDist(double distance, const RS_Vector& coord, double* dist = NULL); //virtual RS_Vector getNearestRef(const RS_Vector& coord, // double* dist = NULL); /*virtual double getDistanceToPoint(const RS_Vector& coord, RS_Entity** entity=NULL, RS2::ResolveLevel level=RS2::ResolveNone, double solidDist = RS_MAXDOUBLE);*/ virtual void addControlPoint(const RS_Vector& v); virtual void removeLastControlPoint(); virtual void move(RS_Vector offset); virtual void rotate(RS_Vector center, double angle); virtual void scale(RS_Vector center, RS_Vector factor); virtual void mirror(RS_Vector axisPoint1, RS_Vector axisPoint2); virtual void moveRef(const RS_Vector& ref, const RS_Vector& offset); virtual void draw(RS_Painter* painter, RS_GraphicView* view, double patternOffset=0.0); RS_ValueList<RS_Vector> getControlPoints(); friend std::ostream& operator << (std::ostream& os, const RS_Spline& l); virtual void calculateBorders(); static void rbasis(int c, double t, int npts, int x[], double h[], double r[]); static void knot(int num, int order, int knotVector[]); static void rbspline(int npts, int k, int p1, double b[], double h[], double p[]); static void knotu(int num, int order, int knotVector[]); static void rbsplinu(int npts, int k, int p1, double b[], double h[], double p[]);protected: RS_SplineData data;};#endif
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