⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 rs_spline.h

📁 qcad2.05可用于windows和linux的源码
💻 H
字号:
/****************************************************************************** $Id: rs_spline.h 1914 2004-09-19 11:05:34Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_SPLINE_H#define RS_SPLINE_H#include "rs_entitycontainer.h"#include "rs_valuelist.h"/** * Holds the data that defines a line. */class RS_SplineData {public:    /**     * Default constructor. Leaves the data object uninitialized.     */    RS_SplineData() {}    	RS_SplineData(int degree, bool closed) {		this->degree = degree;		this->closed = closed;	}    friend std::ostream& operator << (std::ostream& os, const RS_SplineData& ld) {        os << "( degree: " << ld.degree <<        " closed: " << ld.closed <<        ")";        return os;    }public:	/** Degree of the spline (1, 2, 3) */	int degree;	/** Closed flag. */	bool closed;	/** Control points of the spline. */    RS_ValueList<RS_Vector> controlPoints;};/** * Class for a spline entity. * * @author Andrew Mustun */class RS_Spline : public RS_EntityContainer {public:    RS_Spline(RS_EntityContainer* parent,            const RS_SplineData& d);    virtual RS_Entity* clone();    virtual ~RS_Spline();    /**	@return RS2::EntitySpline */    virtual RS2::EntityType rtti() const {        return RS2::EntitySpline;    }    /** @return false */    virtual bool isEdge() const {        return false;    }    /** @return Copy of data that defines the spline. */    RS_SplineData getData() const {        return data;    }		/** Sets the splines degree (1-3). */	void setDegree(int deg) {		if (deg>=1 && deg<=3) {			data.degree = deg;		}	}	/** @return Degree of this spline curve (1-3).*/	int getDegree() {		return data.degree;	}	/** @return 0. */    int getNumberOfKnots() {		return 0;	}	/** @return Number of control points. */	int getNumberOfControlPoints() {		return data.controlPoints.count();	}	/** 	 * @retval true if the spline is closed.	 * @retval false otherwise.	 */	bool isClosed() {		return data.closed;	}	/**	 * Sets the closed falg of this spline.	 */	void setClosed(bool c) {		data.closed = c;		update();	}    virtual RS_VectorSolutions getRefPoints();    virtual RS_Vector getNearestRef(const RS_Vector& coord,                                     double* dist = NULL);    virtual RS_Vector getNearestSelectedRef(const RS_Vector& coord,                                     double* dist = NULL);    /** @return Start point of the entity */    //virtual RS_Vector getStartpoint() const {    //    return data.startpoint;    //}    /** @return End point of the entity */    //virtual RS_Vector getEndpoint() const {    //    return data.endpoint;    //}    /** Sets the startpoint */    //void setStartpoint(RS_Vector s) {    //    data.startpoint = s;    //    calculateBorders();    //}    /** Sets the endpoint */    //void setEndpoint(RS_Vector e) {    //    data.endpoint = e;    //    calculateBorders();    //}	void update();		//virtual void moveStartpoint(const RS_Vector& pos);	//virtual void moveEndpoint(const RS_Vector& pos);	//virtual RS2::Ending getTrimPoint(const RS_Vector& coord, 	//          const RS_Vector& trimPoint);	//virtual void reverse();    /** @return the center point of the line. */    //RS_Vector getMiddlepoint() {    //    return (data.startpoint + data.endpoint)/2.0;    //}	//virtual bool hasEndpointsWithinWindow(RS_Vector v1, RS_Vector v2);    /**     * @return The length of the line.     */    //virtual double getLength() {    //    return data.startpoint.distanceTo(data.endpoint);    //}    /**     * @return The angle of the line (from start to endpoint).     */    //virtual double getAngle1() {    //    return data.startpoint.angleTo(data.endpoint);    //}    /**     * @return The angle of the line (from end to startpoint).     */    //virtual double getAngle2() {    //    return data.endpoint.angleTo(data.startpoint);    //}    virtual RS_Vector getNearestEndpoint(const RS_Vector& coord,                                         double* dist = NULL);    //virtual RS_Vector getNearestPointOnEntity(const RS_Vector& coord,    //        bool onEntity=true, double* dist = NULL, RS_Entity** entity=NULL);    virtual RS_Vector getNearestCenter(const RS_Vector& coord,                                       double* dist = NULL);    virtual RS_Vector getNearestMiddle(const RS_Vector& coord,                                       double* dist = NULL);    virtual RS_Vector getNearestDist(double distance,                                     const RS_Vector& coord,                                     double* dist = NULL);    //virtual RS_Vector getNearestRef(const RS_Vector& coord,    //                                 double* dist = NULL);    /*virtual double getDistanceToPoint(const RS_Vector& coord,                                      RS_Entity** entity=NULL,                                      RS2::ResolveLevel level=RS2::ResolveNone,									  double solidDist = RS_MAXDOUBLE);*/    	virtual void addControlPoint(const RS_Vector& v);	virtual void removeLastControlPoint();    virtual void move(RS_Vector offset);    virtual void rotate(RS_Vector center, double angle);    virtual void scale(RS_Vector center, RS_Vector factor);    virtual void mirror(RS_Vector axisPoint1, RS_Vector axisPoint2);	virtual void moveRef(const RS_Vector& ref, const RS_Vector& offset);    virtual void draw(RS_Painter* painter, RS_GraphicView* view, double patternOffset=0.0);	RS_ValueList<RS_Vector> getControlPoints();    friend std::ostream& operator << (std::ostream& os, const RS_Spline& l);    virtual void calculateBorders();	static void rbasis(int c, double t, int npts, int x[], double h[], double r[]);		static void knot(int num, int order, int knotVector[]);	static void rbspline(int npts, int k, int p1,		double b[], double h[], double p[]);			static void knotu(int num, int order, int knotVector[]);	static void rbsplinu(int npts, int k, int p1,		double b[], double h[], double p[]);protected:    RS_SplineData data;};#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -