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📄 rs_line.h

📁 qcad2.05可用于windows和linux的源码
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/****************************************************************************** $Id: rs_line.h 1907 2004-09-04 19:56:42Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_LINE_H#define RS_LINE_H#include "rs_atomicentity.h"/** * Holds the data that defines a line. */class RS_LineData {public:    /**     * Default constructor. Leaves the data object uninitialized.     */    RS_LineData() {}    RS_LineData(const RS_Vector& startpoint,                const RS_Vector& endpoint) {        this->startpoint = startpoint;        this->endpoint = endpoint;    }    friend class RS_Line;    friend class RS_ActionDrawLine;    friend std::ostream& operator << (std::ostream& os, const RS_LineData& ld) {        os << "(" << ld.startpoint <<        "/" << ld.endpoint <<        ")";        return os;    }public:    RS_Vector startpoint;    RS_Vector endpoint;};/** * Class for a line entity. * * @author Andrew Mustun */class RS_Line : public RS_AtomicEntity {public:    //RS_Line(RS_EntityContainer* parent);    //RS_Line(const RS_Line& l);    RS_Line(RS_EntityContainer* parent,            const RS_LineData& d);    virtual RS_Entity* clone();    /*{    	cout << "cloning line\n";    	return new RS_Line(*this);    	//RS_Entity::copy(src);           //if (src!=NULL && src->rtti()==RS2::EntityLine) {           //    startpoint = src->getStartpoint();           //    endpoint = src->getEndpoint();           //}       }*/    virtual ~RS_Line();    /**	@return RS2::EntityLine */    virtual RS2::EntityType rtti() const {        return RS2::EntityLine;    }    /** @return true */    virtual bool isEdge() const {        return true;    }    /** @return Copy of data that defines the line. */    RS_LineData getData() const {        return data;    }	    virtual RS_VectorSolutions getRefPoints();    /** @return Start point of the entity */    virtual RS_Vector getStartpoint() const {        return data.startpoint;    }    /** @return End point of the entity */    virtual RS_Vector getEndpoint() const {        return data.endpoint;    }    /** Sets the startpoint */    void setStartpoint(RS_Vector s) {        data.startpoint = s;        calculateBorders();    }    /** Sets the endpoint */    void setEndpoint(RS_Vector e) {        data.endpoint = e;        calculateBorders();    }	/** 	 * @return Direction 1. The angle at which the line starts at 	 * the startpoint. 	 */	double getDirection1() const {		return getAngle1();	}	/** 	 * @return Direction 2. The angle at which the line starts at 	 * the endpoint.	 */	double getDirection2() const {		return getAngle2();	}	virtual void moveStartpoint(const RS_Vector& pos);	virtual void moveEndpoint(const RS_Vector& pos);	virtual RS2::Ending getTrimPoint(const RS_Vector& coord, 	          const RS_Vector& trimPoint);	virtual void reverse();    /** @return the center point of the line. */    RS_Vector getMiddlepoint() {        return (data.startpoint + data.endpoint)/2.0;    }    /** Sets the y coordinate of the startpoint */    void setStartpointY(double val) {        data.startpoint.y = val;        calculateBorders();    }    /** Sets the y coordinate of the endpoint */    void setEndpointY(double val) {        data.endpoint.y = val;        calculateBorders();    }	virtual bool hasEndpointsWithinWindow(RS_Vector v1, RS_Vector v2);    /**     * @return The length of the line.     */    virtual double getLength() {        return data.startpoint.distanceTo(data.endpoint);    }    /**     * @return The angle of the line (from start to endpoint).     */    virtual double getAngle1() const {        return data.startpoint.angleTo(data.endpoint);    }    /**     * @return The angle of the line (from end to startpoint).     */    virtual double getAngle2() const {        return data.endpoint.angleTo(data.startpoint);    }    virtual RS_Vector getNearestEndpoint(const RS_Vector& coord,                                         double* dist = NULL);    virtual RS_Vector getNearestPointOnEntity(const RS_Vector& coord,            bool onEntity=true, double* dist = NULL, RS_Entity** entity=NULL);    virtual RS_Vector getNearestCenter(const RS_Vector& coord,                                       double* dist = NULL);    virtual RS_Vector getNearestMiddle(const RS_Vector& coord,                                       double* dist = NULL);    virtual RS_Vector getNearestDist(double distance,                                     const RS_Vector& coord,                                     double* dist = NULL);    virtual RS_Vector getNearestDist(double distance,                                     bool startp);    //virtual RS_Vector getNearestRef(const RS_Vector& coord,    //                                 double* dist = NULL);    virtual double getDistanceToPoint(const RS_Vector& coord,                                      RS_Entity** entity=NULL,                                      RS2::ResolveLevel level=RS2::ResolveNone,									  double solidDist = RS_MAXDOUBLE);    virtual void move(RS_Vector offset);    virtual void rotate(RS_Vector center, double angle);    virtual void scale(RS_Vector center, RS_Vector factor);    virtual void mirror(RS_Vector axisPoint1, RS_Vector axisPoint2);    virtual void stretch(RS_Vector firstCorner,                         RS_Vector secondCorner,                         RS_Vector offset);	virtual void moveRef(const RS_Vector& ref, const RS_Vector& offset);    virtual void draw(RS_Painter* painter, RS_GraphicView* view, double patternOffset=0.0);    friend std::ostream& operator << (std::ostream& os, const RS_Line& l);    virtual void calculateBorders();protected:    RS_LineData data;    //RS_Vector startpoint;    //RS_Vector endpoint;};#endif

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