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📄 rs_leader.cpp

📁 qcad2.05可用于windows和linux的源码
💻 CPP
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/****************************************************************************** $Id: rs_leader.cpp 1938 2004-12-09 23:09:53Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "rs_leader.h"#include "rs_debug.h"#include "rs_line.h"#include "rs_solid.h"/** * Constructor. */RS_Leader::RS_Leader(RS_EntityContainer* parent)        :RS_EntityContainer(parent) {    empty = true;}/** * Constructor. * @param d Leader data */RS_Leader::RS_Leader(RS_EntityContainer* parent,                     const RS_LeaderData& d)        :RS_EntityContainer(parent), data(d) {    empty = true;}/** * Destructor  */RS_Leader::~RS_Leader() {}/** * Implementation of update. Updates the arrow. */void RS_Leader::update() {    // find and delete arrow:    for (RS_Entity* e=firstEntity(); e!=NULL; e=nextEntity()) {        if (e->rtti()==RS2::EntitySolid) {            removeEntity(e);            break;        }    }		if (isUndone()) {		setVisible(false);		return;	}    RS_Entity* fe = firstEntity();    if (fe!=NULL && fe->isAtomic()) {        RS_Vector p1 = ((RS_AtomicEntity*)fe)->getStartpoint();        RS_Vector p2 = ((RS_AtomicEntity*)fe)->getEndpoint();        // first entity must be the line which gets the arrow:        if (hasArrowHead()) {            RS_Solid* s = new RS_Solid(this, RS_SolidData());            s->shapeArrow(p1,                          p2.angleTo(p1),                          getGraphicVariableDouble("$DIMASZ", 2.5));            s->setPen(RS_Pen(RS2::FlagInvalid));            s->setLayer(NULL);            RS_EntityContainer::addEntity(s);        }    }}/** * Adds a vertex from the endpoint of the last element or  * sets the startpoint to the point 'v'. * * The very first vertex added is the starting point. *  * @param v vertex coordinate * * @return Pointer to the entity that was addded or NULL if this *         was the first vertex added. */RS_Entity* RS_Leader::addVertex(const RS_Vector& v) {    RS_Entity* entity=NULL;    static RS_Vector last = RS_Vector(false);    if (empty) {        last = v;        empty = false;    } else {        // add line to the leader:        entity = new RS_Line(this, RS_LineData(last, v));        entity->setPen(RS_Pen(RS2::FlagInvalid));        entity->setLayer(NULL);        RS_EntityContainer::addEntity(entity);		if (count()==1 && hasArrowHead()) {			update();		}        last = v;    }    return entity;}/** * Reimplementation of the addEntity method for a normal container. * This reimplementation deletes the given entity! * * To add entities use addVertex() instead. */void RS_Leader::addEntity(RS_Entity* entity) {    RS_DEBUG->print(RS_Debug::D_WARNING, "RS_Leader::addEntity:"                    " should never be called");    if (entity==NULL) {        return;    }    delete entity;}void RS_Leader::move(RS_Vector offset) {    RS_EntityContainer::move(offset);    update();}void RS_Leader::rotate(RS_Vector center, double angle) {    RS_EntityContainer::rotate(center, angle);    update();}void RS_Leader::scale(RS_Vector center, RS_Vector factor) {    RS_EntityContainer::scale(center, factor);    update();}void RS_Leader::mirror(RS_Vector axisPoint1, RS_Vector axisPoint2) {    RS_EntityContainer::mirror(axisPoint1, axisPoint2);    update();}void RS_Leader::stretch(RS_Vector firstCorner,                       RS_Vector secondCorner,                       RS_Vector offset) {    RS_EntityContainer::stretch(firstCorner, secondCorner, offset);    update();}/** * Dumps the leader's data to stdout. */std::ostream& operator << (std::ostream& os, const RS_Leader& l) {    os << " Leader: " << l.getData() << " {\n";    os << (RS_EntityContainer&)l;    os << "\n}\n";    return os;}

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