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📄 rs_text.h

📁 qcad2.05可用于windows和linux的源码
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/****************************************************************************** $Id: rs_text.h 2367 2005-04-04 16:57:36Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_TEXT_H#define RS_TEXT_H#include "rs_entity.h"#include "rs_entitycontainer.h"/** * Holds the data that defines a text entity. */class RS_TextData {public:    /**     * Default constructor. Leaves the data object uninitialized.     */    RS_TextData() {}    /**     * Constructor with initialisation.     *     * @param insertionPoint Insertion point     * @param height Nominal (initial) text height     * @param width Reference rectangle width     * @param valign Vertical alignment     * @param halign Horizontal alignment     * @param drawingDirection Drawing direction     * @param lineSpacingStyle Line spacing style     * @param lineSpacingFactor Line spacing factor     * @param text Text string     * @param style Text style name     * @param angle Rotation angle     * @param updateMode RS2::Update will update the text entity instantly     *    RS2::NoUpdate will not update the entity. You can update     *    it later manually using the update() method. This is     *    often the case since you might want to adjust attributes     *    after creating a text entity.     */    RS_TextData(const RS_Vector& insertionPoint,                double height,                double width,                RS2::VAlign valign,                RS2::HAlign halign,                RS2::TextDrawingDirection drawingDirection,                RS2::TextLineSpacingStyle lineSpacingStyle,                double lineSpacingFactor,                const RS_String& text,                const RS_String& style,                double angle,                RS2::UpdateMode updateMode = RS2::Update) {        this->insertionPoint = insertionPoint;        this->height = height;        this->width = width;        this->valign = valign;        this->halign = halign;        this->drawingDirection = drawingDirection;        this->lineSpacingStyle = lineSpacingStyle;        this->lineSpacingFactor = lineSpacingFactor;        this->style = style;        this->angle = angle;        this->text = text;        this->updateMode = updateMode;    }    friend class RS_Text;    friend std::ostream& operator << (std::ostream& os, const RS_TextData& td) {        os << "(" << td.text.latin1() << ")";        return os;    }public:    /** Insertion point */    RS_Vector insertionPoint;    /** Nominal (initial) text height */    double height;    /** Reference rectangle width */    double width;    /** Vertical alignment */    RS2::VAlign valign;    /** Horizontal alignment */    RS2::HAlign halign;    /** Drawing direction */    RS2::TextDrawingDirection drawingDirection;    /** Line spacing style */    RS2::TextLineSpacingStyle lineSpacingStyle;    /** Line spacing factor */    double lineSpacingFactor;    /** Text string */    RS_String text;    /** Text style name */    RS_String style;    /** Rotation angle */    double angle;    /** Update mode */    RS2::UpdateMode updateMode;};/** * Class for a text entity. * Please note that text strings can contain special  * characters such as %%c for a diameter sign as well as unicode * characters. Line feeds are stored as real line feeds in the string. * * @author Andrew Mustun */class RS_Text : public RS_EntityContainer {public:    RS_Text(RS_EntityContainer* parent,            const RS_TextData& d);    virtual ~RS_Text() {}    virtual RS_Entity* clone() {        RS_Text* t = new RS_Text(*this);		t->entities.setAutoDelete(entities.autoDelete());        t->initId();        t->detach();        return t;    }    /**	@return RS2::EntityText */    virtual RS2::EntityType rtti() const {        return RS2::EntityText;    }    /** @return Copy of data that defines the text. */    RS_TextData getData() const {        return data;    }    void update();    void updateAddLine(RS_EntityContainer* textLine, int lineCounter);    int getNumberOfLines();    RS_Vector getInsertionPoint() {        return data.insertionPoint;    }    double getHeight() {        return data.height;    }    void setHeight(double h) {        data.height = h;    }    double getWidth() {        return data.width;    }    void setAlignment(int a);    int getAlignment();    RS2::VAlign getVAlign() {        return data.valign;    }	void setVAlign(RS2::VAlign va) {		data.valign = va;	}    RS2::HAlign getHAlign() {        return data.halign;    }	void setHAlign(RS2::HAlign ha) {		data.halign = ha;	}    RS2::TextDrawingDirection getDrawingDirection() {        return data.drawingDirection;    }    RS2::TextLineSpacingStyle getLineSpacingStyle() {        return data.lineSpacingStyle;    }    void setLineSpacingFactor(double f) {        data.lineSpacingFactor = f;    }    double getLineSpacingFactor() {        return data.lineSpacingFactor;    }    void setText(const RS_String& t);    RS_String getText() {        return data.text;    }    void setStyle(const RS_String& s) {        data.style = s;    }    RS_String getStyle() {        return data.style;    }	void setAngle(double a) {		data.angle = a;	}    double getAngle() {        return data.angle;    }    double getUsedTextWidth() {        return usedTextWidth;    }    double getUsedTextHeight() {        return usedTextHeight;    }	virtual double getLength() {		return -1.0;	}	    virtual RS_VectorSolutions getRefPoints();    virtual RS_Vector getNearestRef(const RS_Vector& coord,                                     double* dist = NULL);    virtual void move(RS_Vector offset);    virtual void rotate(RS_Vector center, double angle);    virtual void scale(RS_Vector center, RS_Vector factor);    virtual void mirror(RS_Vector axisPoint1, RS_Vector axisPoint2);	virtual bool hasEndpointsWithinWindow(RS_Vector v1, RS_Vector v2);    virtual void stretch(RS_Vector firstCorner,                         RS_Vector secondCorner,                         RS_Vector offset);    friend std::ostream& operator << (std::ostream& os, const RS_Text& p);protected:    RS_TextData data;    /**     * Text width used by the current contents of this text entity.      * This property is updated by the update method.     * @see update     */    double usedTextWidth;    /**     * Text height used by the current contents of this text entity.     * This property is updated by the update method.     * @see update     */    double usedTextHeight;};#endif

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