📄 rs_layer.h
字号:
/****************************************************************************** $Id: rs_layer.h 1822 2004-02-29 00:29:32Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_LAYER_H#define RS_LAYER_H#include <stddef.h>#ifdef __hpux#include <sys/_size_t.h>#endif#include <iostream>#include "rs_flags.h"#include "rs_pen.h"#include "rs_string.h"/** * Holds the data that defines a layer. */class RS_LayerData {public: RS_LayerData() {} RS_LayerData(const RS_String& name, const RS_Pen& pen, bool frozen, bool locked) { this->name = name; this->pen = pen; this->frozen = frozen; this->locked = locked; } //! Layer name RS_String name; //! default pen for this layer RS_Pen pen; //! Frozen flag bool frozen; //! Locked flag bool locked; //! Converted flag (cam) bool converted;};/** * Class for representing a layer * * @author Andrew Mustun */class RS_Layer {public: explicit RS_Layer(const RS_String& name); //RS_Layer(const char* name); RS_Layer* clone() { return new RS_Layer(*this); } /** sets a new name for this layer. */ void setName(const RS_String& name) { data.name = name; } /** @return the name of this layer. */ RS_String getName() const { return data.name; } /** sets the default pen for this layer. */ void setPen(const RS_Pen& pen) { data.pen = pen; } /** @return default pen for this layer. */ RS_Pen getPen() const { return data.pen; } /** * @retval true if this layer is frozen (invisible) * @retval false if this layer isn't frozen (visible) */ bool isFrozen() const { return data.frozen; //getFlag(RS2::FlagFrozen); } /** * @retval true the layer has been converted already * @retval false the layer still needs to be converted */ bool isConverted() const { return data.converted; } /** * Sets the converted flag */ void setConverted(bool c) { data.converted = c; } /** * Toggles the visibility of this layer. * Freezes the layer if it's not frozen, thaws the layer otherwise */ void toggle() { //toggleFlag(RS2::FlagFrozen); data.frozen = !data.frozen; } /** * (De-)freezes this layer. * * @param freeze true: freeze, false: defreeze */ void freeze(bool freeze) { data.frozen = freeze; /*if (freeze) { setFlag(RS2::FlagFrozen); } else { delFlag(RS2::FlagFrozen); }*/ } /** * Toggles the lock of this layer. */ void toggleLock() { //toggleFlag(RS2::FlagFrozen); data.locked = !data.locked; } /** * Locks/Unlocks this layer. * * @param l true: lock, false: unlock */ void lock(bool l) { data.locked = l; } /** * return the LOCK state of the Layer */ bool isLocked() { return data.locked; } /** * Copies all attributes (pen) and the name of the layer. */ /* RS_Layer& operator = (const RS_Layer& l) { setName(l.getName()); setPen(l.getPen()); setFrozen(l.isFrozen()); return *this; } */ friend std::ostream& operator << (std::ostream& os, const RS_Layer& l); //friend class RS_LayerList;private: //! Layer data RS_LayerData data;};#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -