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📄 rs_blocklist.h

📁 qcad2.05可用于windows和linux的源码
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/****************************************************************************** $Id: rs_blocklist.h 1869 2004-04-09 19:56:42Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_BLOCKLIST_H#define RS_BLOCKLIST_H#include "rs_block.h"#include "rs_blocklistlistener.h"#include "rs_entity.h"#include "rs_ptrlist.h"/** * List of blocks. * * @see RS_Block * * @author Andrew Mustun */class RS_BlockList {public:    RS_BlockList(bool owner=false);    virtual ~RS_BlockList() {}    void clear();    /**     * @return Number of blocks available.     */    uint count() {        return blocks.count();    }    /**     * @return Block at given position or NULL if i is out of range.     */    RS_Block* at(uint i) {        return blocks.at(i);    }    void activate(const RS_String& name);    void activate(RS_Block* block);    //! @return The active block of NULL if no block is activated.    RS_Block* getActive() {        return activeBlock;    }    virtual bool add(RS_Block* block, bool notify=true);    virtual void addNotification();    virtual void remove(RS_Block* block);    virtual bool rename(RS_Block* block, const RS_String& name);    //virtual void editBlock(RS_Block* block, const RS_Block& source);    RS_Block* find(const RS_String& name);    RS_String newName(const RS_String& suggestion = "");    void toggle(const RS_String& name);    void toggle(RS_Block* block);    void freezeAll(bool freeze);    /**     * @return First block of the list.     */    //RS_Block* firstBlock() {    //    return blocks.first();    //}    /**     * @return Next block from the list after      * calling firstBlock() or nextBlock().     */    //RS_Block* nextBlock() {    //    return blocks.next();    //}    void addListener(RS_BlockListListener* listener);    void removeListener(RS_BlockListListener* listener);		/**	 * Sets the layer lists modified status to 'm'.	 */	void setModified(bool m) {		modified = m;	}		/**	 * @retval true The layer list has been modified.	 * @retval false The layer list has not been modified.	 */    virtual bool isModified() const {        return modified;    }    friend std::ostream& operator << (std::ostream& os, RS_BlockList& b);private:    //! Is the list owning the blocks?    bool owner;    //! Blocks in the graphic    RS_PtrList<RS_Block> blocks;    //! List of registered BlockListListeners    RS_PtrList<RS_BlockListListener> blockListListeners;    //! Currently active block    RS_Block* activeBlock;    /** Flag set if the layer list was modified and not yet saved. */    bool modified;};#endif

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