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📄 rs_atomicentity.h

📁 qcad2.05可用于windows和linux的源码
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/****************************************************************************** $Id: rs_atomicentity.h 1937 2004-12-09 01:11:15Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_ATOMICENTITY_H#define RS_ATOMICENTITY_H#include "rs_entity.h"/** * Class representing a tree of entities. * Typical entity containers are graphics, polylines, groups, texts, ...) * * @author Andrew Mustun */class RS_AtomicEntity : public RS_Entity {public:    /**     * Construtor.     */    RS_AtomicEntity(RS_EntityContainer* parent=NULL) : RS_Entity(parent) {}    /**     * Destrutor.     */    virtual ~RS_AtomicEntity() {}    /**     * @return false because entities made from subclasses are      *  atomic entities.     */    virtual bool isContainer() const {        return false;    }    /**     * @return true because entities made from subclasses are      *  atomic entities.     */    virtual bool isAtomic() const {        return true;    }    /**     * @return Always 1 for atomic entities.     */    virtual unsigned long int count() {        return 1;    }	    /**     * @return Always 1 for atomic entities.     */    virtual unsigned long int countDeep() {        return 1;    }    /**     * Implementation must return the endpoint of the entity or     * an invalid vector if the entity has no endpoint.     */    virtual RS_Vector getEndpoint() const {        return RS_Vector(false);    }    /**     * Implementation must return the startpoint of the entity or     * an invalid vector if the entity has no startpoint.     */    virtual RS_Vector getStartpoint() const {        return RS_Vector(false);    }		/**	 * Implementation must return the angle in which direction the entity starts.	 */	virtual double getDirection1() const {		return 0.0;	}		/**	 * Implementation must return the angle in which direction the entity starts the opposite way.	 */	virtual double getDirection2() const {		return 0.0;	}    /**     * (De-)selects startpoint.     */    virtual void setStartpointSelected(bool select) {        if (select) {            setFlag(RS2::FlagSelected1);        } else {            delFlag(RS2::FlagSelected1);        }    }    /**     * (De-)selects endpoint.     */    virtual void setEndpointSelected(bool select) {        if (select) {            setFlag(RS2::FlagSelected2);        } else {            delFlag(RS2::FlagSelected2);        }    }    /**     * @return True if the entities startpoint is selected.      */    bool isStartpointSelected() const {        return getFlag(RS2::FlagSelected1);    }    /**     * @return True if the entities endpoint is selected.      */    bool isEndpointSelected() const {        return getFlag(RS2::FlagSelected2);    }    /**     * Implementation must move the startpoint of the entity to     * the given position.     */    virtual void moveStartpoint(const RS_Vector& /*pos*/) {}    /**     * Implementation must move the endpoint of the entity to     * the given position.     */    virtual void moveEndpoint(const RS_Vector& /*pos*/) {}    	/**     * Implementation must trim the startpoint of the entity to     * the given position.     */    virtual void trimStartpoint(const RS_Vector& pos) {		moveStartpoint(pos);	}    /**     * Implementation must trim the endpoint of the entity to     * the given position.     */    virtual void trimEndpoint(const RS_Vector& pos) {		moveEndpoint(pos);	}	    /**     * Implementation must return which ending of the entity will     * be trimmed if 'coord' is the coordinate chosen to indicate the     * trim entity and 'trimPoint' is the point to which the entity will     * be trimmed.     */    virtual RS2::Ending getTrimPoint(const RS_Vector& /*coord*/,                                     const RS_Vector& /*trimPoint*/) {        return RS2::EndingNone;    }    virtual void reverse() { }	virtual void moveSelectedRef(const RS_Vector& ref, const RS_Vector& offset) {	    if (isSelected()) {			moveRef(ref, offset);	    }	}};#endif

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