📄 rs_circle.h
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/****************************************************************************** $Id: rs_circle.h 1907 2004-09-04 19:56:42Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_CIRCLE_H#define RS_CIRCLE_H#include "rs_atomicentity.h"/** * Holds the data that defines a circle. */class RS_CircleData {public: RS_CircleData() {} RS_CircleData(const RS_Vector& center, double radius) { this->center = center; this->radius = radius; } void reset() { center = RS_Vector(false); radius = 0.0; } bool isValid() { return (center.valid && radius>RS_TOLERANCE); } friend class RS_Circle; friend std::ostream& operator << (std::ostream& os, const RS_CircleData& ad) { os << "(" << ad.center << "/" << ad.radius << ")"; return os; }public: RS_Vector center; double radius;};/** * Class for a circle entity. * * @author Andrew Mustun */class RS_Circle : public RS_AtomicEntity {public: RS_Circle (RS_EntityContainer* parent, const RS_CircleData& d); virtual ~RS_Circle() {} virtual RS_Entity* clone() { RS_Circle* c = new RS_Circle(*this); c->initId(); return c; } /** @return RS2::EntityCircle */ virtual RS2::EntityType rtti() const { return RS2::EntityCircle; } /** @return true */ virtual bool isEdge() const { return true; } /** @return Copy of data that defines the circle. **/ RS_CircleData getData() { return data; } virtual RS_VectorSolutions getRefPoints(); virtual RS_Vector getStartpoint() const { return data.center + RS_Vector(data.radius, 0.0); } virtual RS_Vector getEndpoint() const { return data.center + RS_Vector(data.radius, 0.0); } /** * @return Direction 1. The angle at which the arc starts at * the startpoint. */ double getDirection1() const { return M_PI/2.0; } /** * @return Direction 2. The angle at which the arc starts at * the endpoint. */ double getDirection2() const { return M_PI/2.0*3.0; } /** @return The center point (x) of this arc */ RS_Vector getCenter() { return data.center; } /** Sets new center. */ void setCenter(const RS_Vector& c) { data.center = c; } /** @return The radius of this arc */ double getRadius() { return data.radius; } /** Sets new radius. */ void setRadius(double r) { data.radius = r; } double getAngleLength() const; virtual double getLength(); bool createFromCR(const RS_Vector& c, double r); bool createFrom2P(const RS_Vector& p1, const RS_Vector& p2); bool createFrom3P(const RS_Vector& p1, const RS_Vector& p2, const RS_Vector& p3); virtual RS_Vector getNearestEndpoint(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestPointOnEntity(const RS_Vector& coord, bool onEntity = true, double* dist = NULL, RS_Entity** entity=NULL); virtual RS_Vector getNearestCenter(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestMiddle(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestDist(double distance, const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestDist(double distance, bool startp); virtual double getDistanceToPoint(const RS_Vector& coord, RS_Entity** entity=NULL, RS2::ResolveLevel level=RS2::ResolveNone, double solidDist = RS_MAXDOUBLE); virtual void move(RS_Vector offset); virtual void rotate(RS_Vector center, double angle); virtual void scale(RS_Vector center, RS_Vector factor); virtual void mirror(RS_Vector axisPoint1, RS_Vector axisPoint2); virtual void moveRef(const RS_Vector& ref, const RS_Vector& offset); virtual void draw(RS_Painter* painter, RS_GraphicView* view, double patternOffset=0.0); friend std::ostream& operator << (std::ostream& os, const RS_Circle& a); virtual void calculateBorders();protected: RS_CircleData data;};#endif
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