📄 rs_solid.h
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/****************************************************************************** $Id: rs_solid.h 2371 2005-04-29 11:44:39Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef RS_SOLID_H#define RS_SOLID_H#include "rs_atomicentity.h"#include "rs_vector.h"/** * Holds the data that defines a solid. */class RS_SolidData {public: /** * Default constructor. Leaves the data object uninitialized. */ RS_SolidData() { for (int i=0; i<4; ++i) { corner[i] = RS_Vector(false); } } /** * Constructor for a solid with 3 corners. */ RS_SolidData(const RS_Vector& corner1, const RS_Vector& corner2, const RS_Vector& corner3) { corner[0] = corner1; corner[1] = corner2; corner[2] = corner3; corner[3] = RS_Vector(false); } /** * Constructor for a solid with 4 corners. */ RS_SolidData(const RS_Vector& corner1, const RS_Vector& corner2, const RS_Vector& corner3, const RS_Vector& corner4) { corner[0] = corner1; corner[1] = corner2; corner[2] = corner3; corner[3] = corner4; } friend class RS_Solid; friend std::ostream& operator << (std::ostream& os, const RS_SolidData& pd) { os << "("; for (int i=0; i<4; i++) { os << pd.corner[i]; } os << ")"; return os; }private: RS_Vector corner[4];};/** * Class for a solid entity (e.g. dimension arrows). * * @author Andrew Mustun */class RS_Solid : public RS_AtomicEntity {public: RS_Solid(RS_EntityContainer* parent, const RS_SolidData& d); virtual RS_Entity* clone() { RS_Solid* s = new RS_Solid(*this); s->initId(); return s; } /** @return RS_ENTITY_POINT */ virtual RS2::EntityType rtti() const { return RS2::EntitySolid; } /** * @return Start point of the entity. */ virtual RS_Vector getStartpoint() const { return RS_Vector(false); } /** * @return End point of the entity. */ virtual RS_Vector getEndpoint() const { return RS_Vector(false); } /** @return Copy of data that defines the point. */ RS_SolidData getData() const { return data; } /** @return true if this is a triangle. */ bool isTriangle() { return !data.corner[3].valid; } RS_Vector getCorner(int num); void shapeArrow(const RS_Vector& point, double angle, double arrowSize); virtual RS_Vector getNearestEndpoint(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestPointOnEntity(const RS_Vector& coord, bool onEntity = true, double* dist = NULL, RS_Entity** entity = NULL); virtual RS_Vector getNearestCenter(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestMiddle(const RS_Vector& coord, double* dist = NULL); virtual RS_Vector getNearestDist(double distance, const RS_Vector& coord, double* dist = NULL); virtual double getDistanceToPoint(const RS_Vector& coord, RS_Entity** entity=NULL, RS2::ResolveLevel level=RS2::ResolveNone, double solidDist = RS_MAXDOUBLE); virtual void move(RS_Vector offset); virtual void rotate(RS_Vector center, double angle); virtual void scale(RS_Vector center, RS_Vector factor); virtual void mirror(RS_Vector axisPoint1, RS_Vector axisPoint2); virtual void draw(RS_Painter* painter, RS_GraphicView* view, double patternOffset=0.0); friend std::ostream& operator << (std::ostream& os, const RS_Solid& p); /** Recalculates the borders of this entity. */ virtual void calculateBorders ();protected: RS_SolidData data; //RS_Vector point;};#endif
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