📄 asynctcpsocket.h
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef __ASYNCTCPSOCKET_H__#define __ASYNCTCPSOCKET_H__#include "asyncpacketsocket.h"namespace cricket {// Simulates UDP semantics over TCP. Send and Recv packet sizes// are preserved, and drops packets silently on Send, rather than// buffer them in user space.class AsyncTCPSocket : public AsyncPacketSocket {public: AsyncTCPSocket(AsyncSocket* socket); virtual ~AsyncTCPSocket(); virtual int Send(const void *pv, size_t cb); virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr); sigslot::signal1<AsyncTCPSocket*> SignalConnect; sigslot::signal2<AsyncTCPSocket*,int> SignalClose;protected: int SendRaw(const void * pv, size_t cb); virtual void ProcessInput(char * data, size_t& len);private: char* inbuf_, * outbuf_; size_t insize_, inpos_, outsize_, outpos_; int Flush(); // Called by the underlying socket void OnConnectEvent(AsyncSocket* socket); void OnReadEvent(AsyncSocket* socket); void OnWriteEvent(AsyncSocket* socket); void OnCloseEvent(AsyncSocket* socket, int error);};} // namespace cricket#endif // __ASYNCSTCPOCKET_H__
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