📄 asyncpacketsocket.h
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef __ASYNCPACKETSOCKET_H__#define __ASYNCPACKETSOCKET_H__#include "asyncsocket.h"namespace cricket {// Provides the ability to receive packets asynchronously. Sends are not// buffered since it is acceptable to drop packets under high load.class AsyncPacketSocket : public sigslot::has_slots<> {public: AsyncPacketSocket(AsyncSocket* socket); virtual ~AsyncPacketSocket(); // Relevant socket methods: virtual SocketAddress GetLocalAddress() const; virtual SocketAddress GetRemoteAddress() const; virtual int Bind(const SocketAddress& addr); virtual int Connect(const SocketAddress& addr); virtual int Send(const void *pv, size_t cb); virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr); virtual int Close(); virtual int SetOption(Socket::Option opt, int value); virtual int GetError() const; virtual void SetError(int error); // Emitted each time a packet is read. sigslot::signal4<const char*, size_t, const SocketAddress&, AsyncPacketSocket*> SignalReadPacket;protected: AsyncSocket* socket_;};} // namespace cricket#endif // __ASYNCPACKETSOCKET_H__
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