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📄 socket.h

📁 由GOOGLE的JINGLE项目中移植的网络库
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without  * modification, are permitted provided that the following conditions are met: * *  1. Redistributions of source code must retain the above copyright notice,  *     this list of conditions and the following disclaimer. *  2. Redistributions in binary form must reproduce the above copyright notice, *     this list of conditions and the following disclaimer in the documentation *     and/or other materials provided with the distribution. *  3. The name of the author may not be used to endorse or promote products  *     derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef _socket_h_#define _socket_h_#include "basictypes.h"#include "socketaddress.h"// #include <errno.h>#include "win32.h"// Rather than converting errors into a private namespace,// Reuse the POSIX socket api errors. Note this depends on// Win32 compatibility.#define EWOULDBLOCK WSAEWOULDBLOCK#define EINPROGRESS WSAEINPROGRESS#define EALREADY WSAEALREADY#define ENOTSOCK WSAENOTSOCK#define EDESTADDRREQ WSAEDESTADDRREQ#define EMSGSIZE WSAEMSGSIZE#define EPROTOTYPE WSAEPROTOTYPE#define ENOPROTOOPT WSAENOPROTOOPT#define EPROTONOSUPPORT WSAEPROTONOSUPPORT#define ESOCKTNOSUPPORT WSAESOCKTNOSUPPORT#define EOPNOTSUPP WSAEOPNOTSUPP#define EPFNOSUPPORT WSAEPFNOSUPPORT#define EAFNOSUPPORT WSAEAFNOSUPPORT#define EADDRINUSE WSAEADDRINUSE#define EADDRNOTAVAIL WSAEADDRNOTAVAIL#define ENETDOWN WSAENETDOWN#define ENETUNREACH WSAENETUNREACH#define ENETRESET WSAENETRESET#define ECONNABORTED WSAECONNABORTED#define ECONNRESET WSAECONNRESET#define ENOBUFS WSAENOBUFS#define EISCONN WSAEISCONN#define ENOTCONN WSAENOTCONN#define ESHUTDOWN WSAESHUTDOWN#define ETOOMANYREFS WSAETOOMANYREFS#define ETIMEDOUT WSAETIMEDOUT#define ECONNREFUSED WSAECONNREFUSED#define ELOOP WSAELOOP#undef ENAMETOOLONG // remove errno.h's definition#define ENAMETOOLONG WSAENAMETOOLONG#define EHOSTDOWN WSAEHOSTDOWN#define EHOSTUNREACH WSAEHOSTUNREACH#undef ENOTEMPTY // remove errno.h's definition#define ENOTEMPTY WSAENOTEMPTY#define EPROCLIM WSAEPROCLIM#define EUSERS WSAEUSERS#define EDQUOT WSAEDQUOT#define ESTALE WSAESTALE#define EREMOTE WSAEREMOTE#undef EACCES#define SOCKET_EACCES WSAEACCESnamespace cricket {inline bool IsBlockingError(int e) {  return (e == EWOULDBLOCK) /*|| (e == EAGAIN)*/ || (e == EINPROGRESS);}// General interface for the socket implementations of various networks.  The// methods match those of normal UNIX sockets very closely.class Socket {public:  virtual ~Socket() {}   // Returns the address to which the socket is bound.  If the socket is not  // bound, then the any-address is returned.  virtual SocketAddress GetLocalAddress() const = 0;  // Returns the address to which the socket is connected.  If the socket is  // not connected, then the any-address is returned.  virtual SocketAddress GetRemoteAddress() const = 0;  virtual int Bind(const SocketAddress& addr) = 0;  virtual int Connect(const SocketAddress& addr) = 0;  virtual int Send(const void *pv, size_t cb) = 0;  virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr) = 0;  virtual int Recv(void *pv, size_t cb) = 0;  virtual int RecvFrom(void *pv, size_t cb, SocketAddress *paddr) = 0;  virtual int Listen(int backlog) = 0;  virtual Socket *Accept(SocketAddress *paddr) = 0;  virtual int Close() = 0;  virtual int GetError() const = 0;  virtual void SetError(int error) = 0;  inline bool IsBlocking() const { return IsBlockingError(GetError()); }  enum ConnState {    CS_CLOSED,    CS_CONNECTING,    CS_CONNECTED  };  virtual ConnState GetState() const = 0;  // Fills in the given uint16 with the current estimate of the MTU along the  // path to the address to which this socket is connected.  virtual int EstimateMTU(uint16* mtu) = 0;  enum Option {    OPT_DONTFRAGMENT  };  virtual int SetOption(Option opt, int value) = 0;protected:  Socket() {}private:  DISALLOW_EVIL_CONSTRUCTORS(Socket);};} // namespace cricket#endif // _socket_h_

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