📄 sigslot.h
字号:
// sigslot.h: Signal/Slot classes// // Written by Sarah Thompson (sarah@telergy.com) 2002.//// License: Public domain. You are free to use this code however you like, with the proviso that// the author takes on no responsibility or liability for any use.//// QUICK DOCUMENTATION // // (see also the full documentation at http://sigslot.sourceforge.net/)//// #define switches// SIGSLOT_PURE_ISO - Define this to force ISO C++ compliance. This also disables// all of the thread safety support on platforms where it is // available.//// SIGSLOT_USE_POSIX_THREADS - Force use of Posix threads when using a C++ compiler other than// gcc on a platform that supports Posix threads. (When using gcc,// this is the default - use SIGSLOT_PURE_ISO to disable this if // necessary)//// SIGSLOT_DEFAULT_MT_POLICY - Where thread support is enabled, this defaults to multi_threaded_global.// Otherwise, the default is single_threaded. #define this yourself to// override the default. In pure ISO mode, anything other than// single_threaded will cause a compiler error.//// PLATFORM NOTES//// Win32 - On Win32, the WIN32 symbol must be #defined. Most mainstream// compilers do this by default, but you may need to define it// yourself if your build environment is less standard. This causes// the Win32 thread support to be compiled in and used automatically.//// Unix/Linux/BSD, etc. - If you're using gcc, it is assumed that you have Posix threads// available, so they are used automatically. You can override this// (as under Windows) with the SIGSLOT_PURE_ISO switch. If you're using// something other than gcc but still want to use Posix threads, you// need to #define SIGSLOT_USE_POSIX_THREADS.//// ISO C++ - If none of the supported platforms are detected, or if// SIGSLOT_PURE_ISO is defined, all multithreading support is turned off,// along with any code that might cause a pure ISO C++ environment to// complain. Before you ask, gcc -ansi -pedantic won't compile this // library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of// errors that aren't really there. If you feel like investigating this,// please contact the author.//// // THREADING MODES//// single_threaded - Your program is assumed to be single threaded from the point of view// of signal/slot usage (i.e. all objects using signals and slots are// created and destroyed from a single thread). Behaviour if objects are// destroyed concurrently is undefined (i.e. you'll get the occasional// segmentation fault/memory exception).//// multi_threaded_global - Your program is assumed to be multi threaded. Objects using signals and// slots can be safely created and destroyed from any thread, even when// connections exist. In multi_threaded_global mode, this is achieved by a// single global mutex (actually a critical section on Windows because they// are faster). This option uses less OS resources, but results in more// opportunities for contention, possibly resulting in more context switches// than are strictly necessary.//// multi_threaded_local - Behaviour in this mode is essentially the same as multi_threaded_global,// except that each signal, and each object that inherits has_slots, all // have their own mutex/critical section. In practice, this means that// mutex collisions (and hence context switches) only happen if they are// absolutely essential. However, on some platforms, creating a lot of // mutexes can slow down the whole OS, so use this option with care.//// USING THE LIBRARY//// See the full documentation at http://sigslot.sourceforge.net/////#ifndef SIGSLOT_H__#define SIGSLOT_H__#include <set>#include <list>// On our copy of sigslot.h, we force single threading#define SIGSLOT_PURE_ISO
#if defined(SIGSLOT_PURE_ISO) || (!defined(WIN32) && !defined(__GNUG__) && !defined(SIGSLOT_USE_POSIX_THREADS))# define _SIGSLOT_SINGLE_THREADED#elif defined(WIN32)# define _SIGSLOT_HAS_WIN32_THREADS# include <windows.h>#elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS)# define _SIGSLOT_HAS_POSIX_THREADS# include <pthread.h>#else# define _SIGSLOT_SINGLE_THREADED#endif#ifndef SIGSLOT_DEFAULT_MT_POLICY# ifdef _SIGSLOT_SINGLE_THREADED# define SIGSLOT_DEFAULT_MT_POLICY single_threaded# else# define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local# endif#endifnamespace sigslot { class single_threaded { public: single_threaded() { ; } virtual ~single_threaded() { ; } virtual void lock() { ; } virtual void unlock() { ; } };#ifdef _SIGSLOT_HAS_WIN32_THREADS // The multi threading policies only get compiled in if they are enabled. class multi_threaded_global { public: multi_threaded_global() { static bool isinitialised = false; if(!isinitialised) { InitializeCriticalSection(get_critsec()); isinitialised = true; } } multi_threaded_global(const multi_threaded_global&) { ; } virtual ~multi_threaded_global() { ; } virtual void lock() { EnterCriticalSection(get_critsec()); } virtual void unlock() { LeaveCriticalSection(get_critsec()); } private: CRITICAL_SECTION* get_critsec() { static CRITICAL_SECTION g_critsec; return &g_critsec; } }; class multi_threaded_local { public: multi_threaded_local() { InitializeCriticalSection(&m_critsec); } multi_threaded_local(const multi_threaded_local&) { InitializeCriticalSection(&m_critsec); } virtual ~multi_threaded_local() { DeleteCriticalSection(&m_critsec); } virtual void lock() { EnterCriticalSection(&m_critsec); } virtual void unlock() { LeaveCriticalSection(&m_critsec); } private: CRITICAL_SECTION m_critsec; };#endif // _SIGSLOT_HAS_WIN32_THREADS#ifdef _SIGSLOT_HAS_POSIX_THREADS // The multi threading policies only get compiled in if they are enabled. class multi_threaded_global { public: multi_threaded_global() { pthread_mutex_init(get_mutex(), NULL); } multi_threaded_global(const multi_threaded_global&) { ; } virtual ~multi_threaded_global() { ; } virtual void lock() { pthread_mutex_lock(get_mutex()); } virtual void unlock() { pthread_mutex_unlock(get_mutex()); } private: pthread_mutex_t* get_mutex() { static pthread_mutex_t g_mutex; return &g_mutex; } }; class multi_threaded_local { public: multi_threaded_local() { pthread_mutex_init(&m_mutex, NULL); } multi_threaded_local(const multi_threaded_local&) { pthread_mutex_init(&m_mutex, NULL); } virtual ~multi_threaded_local() { pthread_mutex_destroy(&m_mutex); } virtual void lock() { pthread_mutex_lock(&m_mutex); } virtual void unlock() { pthread_mutex_unlock(&m_mutex); } private: pthread_mutex_t m_mutex; };#endif // _SIGSLOT_HAS_POSIX_THREADS template<class mt_policy> class lock_block { public: mt_policy *m_mutex; lock_block(mt_policy *mtx) : m_mutex(mtx) { m_mutex->lock(); } ~lock_block() { m_mutex->unlock(); } }; template<class mt_policy> class has_slots; template<class mt_policy> class _connection_base0 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit() = 0; virtual _connection_base0* clone() = 0; virtual _connection_base0* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class arg1_type, class mt_policy> class _connection_base1 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit(arg1_type) = 0; virtual _connection_base1<arg1_type, mt_policy>* clone() = 0; virtual _connection_base1<arg1_type, mt_policy>* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class arg1_type, class arg2_type, class mt_policy> class _connection_base2 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit(arg1_type, arg2_type) = 0; virtual _connection_base2<arg1_type, arg2_type, mt_policy>* clone() = 0; virtual _connection_base2<arg1_type, arg2_type, mt_policy>* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class arg1_type, class arg2_type, class arg3_type, class mt_policy> class _connection_base3 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit(arg1_type, arg2_type, arg3_type) = 0; virtual _connection_base3<arg1_type, arg2_type, arg3_type, mt_policy>* clone() = 0; virtual _connection_base3<arg1_type, arg2_type, arg3_type, mt_policy>* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class arg1_type, class arg2_type, class arg3_type, class arg4_type, class mt_policy> class _connection_base4 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type) = 0; virtual _connection_base4<arg1_type, arg2_type, arg3_type, arg4_type, mt_policy>* clone() = 0; virtual _connection_base4<arg1_type, arg2_type, arg3_type, arg4_type, mt_policy>* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class arg1_type, class arg2_type, class arg3_type, class arg4_type, class arg5_type, class mt_policy> class _connection_base5 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type, arg5_type) = 0; virtual _connection_base5<arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, mt_policy>* clone() = 0; virtual _connection_base5<arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, mt_policy>* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class arg1_type, class arg2_type, class arg3_type, class arg4_type, class arg5_type, class arg6_type, class mt_policy> class _connection_base6 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type) = 0; virtual _connection_base6<arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, mt_policy>* clone() = 0; virtual _connection_base6<arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, mt_policy>* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class arg1_type, class arg2_type, class arg3_type, class arg4_type, class arg5_type, class arg6_type, class arg7_type, class mt_policy> class _connection_base7 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, arg7_type) = 0; virtual _connection_base7<arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, arg7_type, mt_policy>* clone() = 0; virtual _connection_base7<arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, arg7_type, mt_policy>* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class arg1_type, class arg2_type, class arg3_type, class arg4_type, class arg5_type, class arg6_type, class arg7_type, class arg8_type, class mt_policy> class _connection_base8 { public: virtual has_slots<mt_policy>* getdest() const = 0; virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, arg7_type, arg8_type) = 0; virtual _connection_base8<arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, arg7_type, arg8_type, mt_policy>* clone() = 0; virtual _connection_base8<arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, arg7_type, arg8_type, mt_policy>* duplicate(has_slots<mt_policy>* pnewdest) = 0; }; template<class mt_policy> class _signal_base : public mt_policy { public: virtual void slot_disconnect(has_slots<mt_policy>* pslot) = 0; virtual void slot_duplicate(const has_slots<mt_policy>* poldslot, has_slots<mt_policy>* pnewslot) = 0; }; template<class mt_policy = SIGSLOT_DEFAULT_MT_POLICY> class has_slots : public mt_policy { private: typedef typename std::set<_signal_base<mt_policy> *> sender_set; typedef typename sender_set::const_iterator const_iterator; public: has_slots() { ; } has_slots(const has_slots& hs) : mt_policy(hs) { lock_block<mt_policy> lock(this); const_iterator it = hs.m_senders.begin(); const_iterator itEnd = hs.m_senders.end(); while(it != itEnd) { (*it)->slot_duplicate(&hs, this); m_senders.insert(*it); ++it; } } void signal_connect(_signal_base<mt_policy>* sender) { lock_block<mt_policy> lock(this); m_senders.insert(sender); } void signal_disconnect(_signal_base<mt_policy>* sender) { lock_block<mt_policy> lock(this); m_senders.erase(sender); } virtual ~has_slots() { disconnect_all(); } void disconnect_all() { lock_block<mt_policy> lock(this); const_iterator it = m_senders.begin(); const_iterator itEnd = m_senders.end(); while(it != itEnd) { (*it)->slot_disconnect(this); ++it; } m_senders.erase(m_senders.begin(), m_senders.end()); } private: sender_set m_senders; }; template<class mt_policy> class _signal_base0 : public _signal_base<mt_policy> { public: typedef std::list<_connection_base0<mt_policy> *> connections_list; _signal_base0() { ; } _signal_base0(const _signal_base0& s) : _signal_base<mt_policy>(s) { lock_block<mt_policy> lock(this); typename connections_list::const_iterator it = s.m_connected_slots.begin(); typename connections_list::const_iterator itEnd = s.m_connected_slots.end(); while(it != itEnd) { (*it)->getdest()->signal_connect(this); m_connected_slots.push_back((*it)->clone()); ++it; } } ~_signal_base0() { disconnect_all(); } void disconnect_all() { lock_block<mt_policy> lock(this); typename connections_list::const_iterator it = m_connected_slots.begin();
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -