📄 dialoginput.h
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#if !defined(AFX_DIALOGINPUT_H__644BAA67_71CE_49DA_8862_3C5E0E3FDAF0__INCLUDED_)
#define AFX_DIALOGINPUT_H__644BAA67_71CE_49DA_8862_3C5E0E3FDAF0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Dialoginput.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDialoginput dialog
class CDialoginput : public CDialog
{
// Construction
public:
CDialoginput(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDialoginput)
enum { IDD = IDD_DIALOG_INPUT };
CString m_startcity;
CString m_goalcity;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialoginput)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDialoginput)
virtual void OnOK();
afx_msg void OnChangeEditStartcity();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOGINPUT_H__644BAA67_71CE_49DA_8862_3C5E0E3FDAF0__INCLUDED_)
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