📄 inputdlg.h
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#if !defined(AFX_INPUTDLG_H__712CC712_0BE9_4A52_B3BD_F4D48F26239D__INCLUDED_)
#define AFX_INPUTDLG_H__712CC712_0BE9_4A52_B3BD_F4D48F26239D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InputDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CInputDlg dialog
class CInputDlg : public CDialog
{
// Construction
public:
CInputDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CInputDlg)
enum { IDD = IDD_INPUTBOX };
int m_nEdit1;
int m_nEdit2;
int m_nEdit3;
int m_nEdit4;
int m_nEdit5;
int m_nEdit6;
int m_nEdit7;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInputDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CInputDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPUTDLG_H__712CC712_0BE9_4A52_B3BD_F4D48F26239D__INCLUDED_)
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