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📄 render_box.h

📁 khtml在gtk上的移植版本
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/* * This file is part of the DOM implementation for KDE. * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) *           (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */#ifndef RENDER_BOX_H#define RENDER_BOX_H#include "render_container.h"#include "misc/loader.h"#include "render_layer.h"namespace khtml {    class CachedObject;        enum WidthType { Width, MinWidth, MaxWidth };    enum HeightType { Height, MinHeight, MaxHeight };    class RenderBox : public RenderContainer{// combines ElemImpl & PosElImpl (all rendering objects are positioned)// should contain all border and padding handlingpublic:    RenderBox(DOM::NodeImpl* node);    virtual ~RenderBox();    virtual const char *renderName() const { return "RenderBox"; }    virtual void setStyle(RenderStyle *style);    virtual void paint(PaintInfo& i, int _tx, int _ty);    virtual void detach();        virtual int minWidth() const { return m_minWidth; }    virtual int maxWidth() const { return m_maxWidth; }    virtual int contentWidth() const;    virtual int contentHeight() const;    virtual int overrideSize() const { return m_overrideSize; }    virtual int overrideWidth() const;    virtual int overrideHeight() const;    virtual void setOverrideSize(int s) { m_overrideSize = s; }        virtual bool absolutePosition(int &xPos, int &yPos, bool f = false);    virtual void setPos( int xPos, int yPos );    virtual int xPos() const { return m_x; }    virtual int yPos() const { return m_y; }    virtual int width() const;    virtual int height() const;    virtual short marginTop() const { return m_marginTop; }    virtual short marginBottom() const { return m_marginBottom; }    virtual short marginLeft() const { return m_marginLeft; }    virtual short marginRight() const { return m_marginRight; }    virtual void setWidth( int width ) { m_width = width; }    virtual void setHeight( int height ) { m_height = height; }    // This method is now public so that centered objects like tables that are    // shifted right by left-aligned floats can recompute their left and    // right margins (so that they can remain centered after being     // shifted. -dwh    void calcHorizontalMargins(const Length& ml, const Length& mr, int cw);    virtual void position(InlineBox* box, int from, int len, bool reverse);        virtual void dirtyLineBoxes(bool fullLayout, bool isRootLineBox=false);    // For inline replaced elements, this function returns the inline box that owns us.  Enables    // the replaced RenderObject to quickly determine what line it is contained on and to easily    // iterate over structures on the line.    virtual InlineBox* inlineBoxWrapper() const;    virtual void setInlineBoxWrapper(InlineBox* b);    void deleteLineBoxWrapper();        virtual int lowestPosition(bool includeOverflowInterior=true, bool includeSelf=true) const;    virtual int rightmostPosition(bool includeOverflowInterior=true, bool includeSelf=true) const;    virtual int leftmostPosition(bool includeOverflowInterior=true, bool includeSelf=true) const;    virtual QRect getAbsoluteRepaintRect();    virtual void computeAbsoluteRepaintRect(QRect& r, bool f=false);    virtual void repaintDuringLayoutIfMoved(int oldX, int oldY);        virtual int containingBlockWidth() const;    virtual void calcWidth();    virtual void calcHeight();    int calcWidthUsing(WidthType widthType, int cw, LengthType& lengthType);    int calcHeightUsing(const Length& height);    int calcReplacedWidthUsing(WidthType widthType) const;    int calcReplacedHeightUsing(HeightType heightType) const;        virtual int calcReplacedWidth() const;    virtual int calcReplacedHeight() const;    int calcPercentageHeight(const Length& height);    virtual int availableHeight() const;    int availableHeightUsing(const Length& h) const;        void calcVerticalMargins();    void relativePositionOffset(int &tx, int &ty);    virtual RenderLayer* layer() const { return m_layer; }        virtual void caretPos(int offset, bool override, int &_x, int &_y, int &width, int &height);    virtual void paintBackgroundExtended(QPainter *p, const QColor &c, CachedImage *bg, int clipy, int cliph,                                         int _tx, int _ty, int w, int height,                                         int bleft, int bright);    virtual void setStaticX(int staticX);    virtual void setStaticY(int staticY);protected:    virtual void paintBoxDecorations(PaintInfo& i, int _tx, int _ty);    void paintRootBoxDecorations(PaintInfo& i, int _tx, int _ty);    void paintBackground(QPainter *p, const QColor &c, CachedImage *bg, int clipy, int cliph, int _tx, int _ty, int w, int h);    void outlineBox(QPainter *p, int _tx, int _ty, const char *color = "red");    virtual int borderTopExtra() { return 0; }    virtual int borderBottomExtra() { return 0; }    void calcAbsoluteHorizontal();    void calcAbsoluteVertical();    virtual QRect getOverflowClipRect(int tx, int ty);    virtual QRect getClipRect(int tx, int ty);    // the actual height of the contents + borders + padding    int m_height;    int m_y;    int m_x;    int m_width;    short m_marginTop;    short m_marginBottom;    short m_marginLeft;    short m_marginRight;    /*     * the minimum width the element needs, to be able to render     * it's content without clipping     */    int m_minWidth;    /* The maximum width the element can fill horizontally     * ( = the width of the element with line breaking disabled)     */    int m_maxWidth;    // Used by flexible boxes when flexing this element.    int m_overrideSize;    // Cached normal flow values for absolute positioned elements with static left/top values.    int m_staticX;    int m_staticY;        // A pointer to our layer if we have one.  Currently only positioned elements    // and floaters have layers.    RenderLayer* m_layer;        // For inline replaced elements, the inline box that owns us.    InlineBox* m_inlineBoxWrapper;};}; //namespace#endif

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