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📄 render_arena.cpp

📁 khtml在gtk上的移植版本
💻 CPP
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/* * Copyright (C) 2003 Apple Computer, Inc. * * Portions are Copyright (C) 1998 Netscape Communications Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * Alternatively, the contents of this file may be used under the terms * of either the Mozilla Public License Version 1.1, found at * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html * (the "GPL"), in which case the provisions of the MPL or the GPL are * applicable instead of those above.  If you wish to allow use of your * version of this file only under the terms of one of those two * licenses (the MPL or the GPL) and not to allow others to use your * version of this file under the LGPL, indicate your decision by * deletingthe provisions above and replace them with the notice and * other provisions required by the MPL or the GPL, as the case may be. * If you do not delete the provisions above, a recipient may use your * version of this file under any of the LGPL, the MPL or the GPL. */#include "render_arena.h"#include <string.h> // for memset#ifndef NDEBUGconst int signature = 0xDBA00AEA;const int signatureDead = 0xDBA00AED;typedef struct {    RenderArena *arena;    size_t size;    int signature;} RenderArenaDebugHeader;#if KWIQ#ifndef NDEBUG#include <assert.h> //KWIQ:NDEBUG defined, there's assert#endif#endif#endifRenderArena::RenderArena(unsigned int arenaSize){    // Initialize the arena pool    INIT_ARENA_POOL(&m_pool, "RenderArena", arenaSize);    // Zero out the recyclers array    memset(m_recyclers, 0, sizeof(m_recyclers));}RenderArena::~RenderArena(){    // Free the arena in the pool and finish using it    FreeArenaPool(&m_pool);}void* RenderArena::allocate(size_t size){#ifndef NDEBUG    // Use standard malloc so that memory debugging tools work.    assert(this);    void *block = ::malloc(sizeof(RenderArenaDebugHeader) + size);    RenderArenaDebugHeader *header = (RenderArenaDebugHeader *)block;    header->arena = this;    header->size = size;    header->signature = signature;    return header + 1;#else    void* result = 0;    // Ensure we have correct alignment for pointers.  Important for Tru64    size = ROUNDUP(size, sizeof(void*));    // Check recyclers first    if (size < gMaxRecycledSize) {        const int   index = size >> 2;            result = m_recyclers[index];        if (result) {            // Need to move to the next object            void* next = *((void**)result);            m_recyclers[index] = next;        }    }        if (!result) {        // Allocate a new chunk from the arena        ARENA_ALLOCATE(result, &m_pool, size);    }    return result;#endif}void RenderArena::free(size_t size, void* ptr){#ifndef NDEBUG    // Use standard free so that memory debugging tools work.    RenderArenaDebugHeader *header = (RenderArenaDebugHeader *)ptr - 1;    assert(header->signature == signature);    assert(header->size == size);    assert(header->arena == this);    header->signature = signatureDead;    ::free(header);#else    // Ensure we have correct alignment for pointers.  Important for Tru64    size = ROUNDUP(size, sizeof(void*));    // See if it's a size that we recycle    if (size < gMaxRecycledSize) {        const int   index = size >> 2;        void*       currentTop = m_recyclers[index];        m_recyclers[index] = ptr;        *((void**)ptr) = currentTop;    }#endif}

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