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📄 dom_nodeimpl.h

📁 khtml在gtk上的移植版本
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    void checkAddChild(NodeImpl *newChild, int &exceptioncode);    bool isAncestor(NodeImpl *) const;    virtual bool childAllowed( NodeImpl *newChild );    virtual long maxOffset() const;    virtual long caretMinOffset() const;    virtual long caretMaxOffset() const;    virtual unsigned long caretMaxRenderedOffset() const;#ifndef NDEBUG    virtual void dump(QTextStream *stream, QString ind = "") const;#endif    // -----------------------------------------------------------------------------    // Integration with rendering tree    /**     * Attaches this node to the rendering tree. This calculates the style to be applied to the node and creates an     * appropriate RenderObject which will be inserted into the tree (except when the style has display: none). This     * makes the node visible in the KHTMLView.     */    virtual void attach();    /**     * Detaches the node from the rendering tree, making it invisible in the rendered view. This method will remove     * the node's rendering object from the rendering tree and delete it.     */    virtual void detach();    void closeRenderer();    void createRendererIfNeeded();    virtual khtml::RenderStyle *styleForRenderer(khtml::RenderObject *parent);    virtual bool rendererIsNeeded(khtml::RenderStyle *);    virtual khtml::RenderObject *createRenderer(RenderArena *, khtml::RenderStyle *);    // -----------------------------------------------------------------------------    // Methods for maintaining the state of the element between history navigation    /**     * Indicates whether or not this type of node maintains it's state. If so, the state of the node will be stored when     * the user goes to a different page using the state() method, and restored using the restoreState() method if the     * user returns (e.g. using the back button). This is used to ensure that user-changeable elements such as form     * controls maintain their contents when the user returns to a previous page in the history.     */    virtual bool maintainsState();    /**     * Returns the state of this node represented as a string. This string will be passed to restoreState() if the user     * returns to the page.     *     * @return State information about the node represented as a string     */    virtual QString state();    /**     * Sets the state of the element based on strings previously returned by state(). This is used to initialize form     * controls with their old values when the user returns to the page in their history.  The receiver     * should remove the string from the list that it uses for its restore.     *     * @param states The strings previously returned by nodes' state methods.     */    virtual void restoreState(QStringList &stateList);    // -----------------------------------------------------------------------------    // Notification of document stucture changes    /**     * Notifies the node that it has been inserted into the document. This is called during document parsing, and also     * when a node is added through the DOM methods insertBefore(), appendChild() or replaceChild(). Note that this only     * happens when the node becomes part of the document tree, i.e. only when the document is actually an ancestor of     * the node. The call happens _after_ the node has been added to the tree.     *     * This is similar to the DOMNodeInsertedIntoDocument DOM event, but does not require the overhead of event     * dispatching.     */    virtual void insertedIntoDocument();    /**     * Notifies the node that it is no longer part of the document tree, i.e. when the document is no longer an ancestor     * node.     *     * This is similar to the DOMNodeRemovedFromDocument DOM event, but does not require the overhead of event     * dispatching, and is called _after_ the node is removed from the tree.     */    virtual void removedFromDocument();    /**     * Notifies the node that it's list of children have changed (either by adding or removing child nodes), or a child     * node that is of the type CDATA_SECTION_NODE, TEXT_NODE or COMMENT_NODE has changed it's value.     */    virtual void childrenChanged();    virtual DOMString toString() const = 0;private: // members    DocumentPtr *document;    NodeImpl *m_previous;    NodeImpl *m_next;protected:    khtml::RenderObject *m_render;    QPtrList<RegisteredEventListener> *m_regdListeners;    unsigned short m_tabIndex : 15;    bool m_hasTabIndex  : 1;    bool m_hasId : 1;    bool m_hasClass : 1;    bool m_hasStyle : 1;    bool m_attached : 1;    bool m_changed : 1;    bool m_hasChangedChild : 1;    bool m_inDocument : 1;    bool m_hasAnchor : 1;    bool m_specified : 1; // used in AttrImpl. Accessor functions there    bool m_focused : 1;    bool m_active : 1;    bool m_styleElement : 1; // contains stylesheet text    bool m_implicit : 1; // implicitely generated by the parser    bool m_rendererNeedsClose : 1;    // 1 bit unused};// this is the full Node Implementation with parents and children.class NodeBaseImpl : public NodeImpl{public:    NodeBaseImpl(DocumentPtr *doc);    virtual ~NodeBaseImpl();    // DOM methods overridden from  parent classes    virtual NodeImpl *firstChild() const;    virtual NodeImpl *lastChild() const;    virtual NodeImpl *insertBefore ( NodeImpl *newChild, NodeImpl *refChild, int &exceptioncode );    virtual NodeImpl *replaceChild ( NodeImpl *newChild, NodeImpl *oldChild, int &exceptioncode );    virtual NodeImpl *removeChild ( NodeImpl *oldChild, int &exceptioncode );    virtual NodeImpl *appendChild ( NodeImpl *newChild, int &exceptioncode );    virtual bool hasChildNodes (  ) const;    // Other methods (not part of DOM)    void removeChildren();    void cloneChildNodes(NodeImpl *clone);    virtual void setFirstChild(NodeImpl *child);    virtual void setLastChild(NodeImpl *child);    virtual NodeImpl *addChild(NodeImpl *newChild);    virtual void attach();    virtual void detach();    virtual NodeListImpl *getElementsByTagNameNS ( DOMStringImpl* namespaceURI,                                                   DOMStringImpl* localName );    virtual QRect getRect() const;    bool getUpperLeftCorner(int &xPos, int &yPos) const;    bool getLowerRightCorner(int &xPos, int &yPos) const;    virtual void setFocus(bool=true);    virtual void setActive(bool=true);    virtual unsigned long childNodeCount();    virtual NodeImpl *childNode(unsigned long index);    virtual void insertedIntoDocument();    virtual void removedFromDocument();        // check for being (grand-..)father:    bool checkNoOwner( NodeImpl *other, int &exceptioncode );//protected:    NodeImpl *_first;    NodeImpl *_last;    // helper functions for inserting children:    // ### this should vanish. do it in dom/ !    // check for same source document:    bool checkSameDocument( NodeImpl *newchild, int &exceptioncode );    // check for being child:    bool checkIsChild( NodeImpl *oldchild, int &exceptioncode );    // ###    // find out if a node is allowed to be our child    void dispatchChildInsertedEvents( NodeImpl *child, int &exceptioncode );    void dispatchChildRemovalEvents( NodeImpl *child, int &exceptioncode );};// --------------------------------------------------------------------------class Node;class NodeImpl;class NodeListImpl : public khtml::Shared<NodeListImpl>{public:    virtual ~NodeListImpl() {}    // DOM methods & attributes for NodeList    virtual unsigned long length() const;    virtual NodeImpl *item ( unsigned long index ) const;    // Other methods (not part of DOM)#if APPLE_CHANGES    static NodeList createInstance(NodeListImpl *impl);#endifprotected:    // helper functions for searching all ElementImpls in a tree    unsigned long recursiveLength(NodeImpl *start) const;    NodeImpl *recursiveItem ( NodeImpl *start, unsigned long &offset ) const;    virtual bool nodeMatches( NodeImpl *testNode ) const = 0;};class ChildNodeListImpl : public NodeListImpl{public:    ChildNodeListImpl( NodeImpl *n);    virtual ~ChildNodeListImpl();    // DOM methods overridden from  parent classes    virtual unsigned long length() const;    virtual NodeImpl *item ( unsigned long index ) const;protected:    virtual bool nodeMatches( NodeImpl *testNode ) const;    NodeImpl *refNode;};/** * NodeList which lists all Nodes in a document with a given tag name */class TagNodeListImpl : public NodeListImpl{public:    TagNodeListImpl( NodeImpl *n, NodeImpl::Id tagId, NodeImpl::Id tagIdMask );    virtual ~TagNodeListImpl();    // DOM methods overridden from  parent classes    virtual unsigned long length() const;    virtual NodeImpl *item ( unsigned long index ) const;    // Other methods (not part of DOM)protected:    virtual bool nodeMatches( NodeImpl *testNode ) const;    NodeImpl *refNode;    NodeImpl::Id m_id;    NodeImpl::Id m_idMask;};/** * NodeList which lists all Nodes in a Element with a given "name=" tag */class NameNodeListImpl : public NodeListImpl{public:    NameNodeListImpl( NodeImpl *doc, const DOMString &t );    virtual ~NameNodeListImpl();    // DOM methods overridden from  parent classes    virtual unsigned long length() const;    virtual NodeImpl *item ( unsigned long index ) const;    // Other methods (not part of DOM)protected:    virtual bool nodeMatches( NodeImpl *testNode ) const;    NodeImpl *refNode;    DOMString nodeName;};// Generic NamedNodeMap interface// Other classes implement this for more specific situations e.g. attributes// of an elementclass NamedNodeMapImpl : public khtml::Shared<NamedNodeMapImpl>{public:    NamedNodeMapImpl();    virtual ~NamedNodeMapImpl();    // DOM methods & attributes for NamedNodeMap    virtual NodeImpl *getNamedItem ( NodeImpl::Id id ) const = 0;    virtual Node removeNamedItem ( NodeImpl::Id id, int &exceptioncode ) = 0;    virtual Node setNamedItem ( NodeImpl* arg, int &exceptioncode ) = 0;    virtual NodeImpl *item ( unsigned long index ) const = 0;    virtual unsigned long length(  ) const = 0;    // Other methods (not part of DOM)    virtual NodeImpl::Id mapId(const DOMString& namespaceURI,  const DOMString& localName,  bool readonly) = 0;    virtual bool isReadOnly() { return false; }#if APPLE_CHANGES    static NamedNodeMap createInstance(NamedNodeMapImpl *impl);#endif};// ### fixme#if 0// Generic read-only NamedNodeMap implementation// You can add items using the internal function addItem()class GenericRONamedNodeMapImpl : public NamedNodeMapImpl{public:    GenericRONamedNodeMapImpl(DocumentPtr* doc);    virtual ~GenericRONamedNodeMapImpl();    // DOM methods & attributes for NamedNodeMap    virtual NodeImpl *getNamedItem ( const DOMString &name, int &exceptioncode ) const;    virtual Node setNamedItem ( const Node &arg, int &exceptioncode );    virtual Node removeNamedItem ( const DOMString &name, int &exceptioncode );    virtual NodeImpl *item ( unsigned long index ) const;    virtual unsigned long length(  ) const;    virtual NodeImpl *getNamedItemNS( const DOMString &namespaceURI, const DOMString &localName,                                      int &exceptioncode ) const;    virtual NodeImpl *setNamedItemNS( NodeImpl *arg, int &exceptioncode );    virtual NodeImpl *removeNamedItemNS( const DOMString &namespaceURI, const DOMString &localName,                                         int &exceptioncode );    // Other methods (not part of DOM)    virtual bool isReadOnly() { return true; }    void addNode(NodeImpl *n);protected:    DocumentImpl* m_doc;    QPtrList<NodeImpl> *m_contents;};#endif}; //namespace#endif

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