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📄 kwqevent.h

📁 khtml在gtk上的移植版本
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/* * Copyright (C) 2003 Apple Computer, Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#ifndef QEVENT_H_#define QEVENT_H_#include <gdk/gdk.h>#include "KWQNamespace.h"#include "KWQRegion.h"#include "KWQPointArray.h"#include "KWQString.h"/*typedef union _GdkEvent GdkEvent;  typedef struct _GdkEventKey GdkEventKey;*/class QEvent : public Qt {public:    enum Type {	None,	Enter,	Leave,        Timer,        MouseButtonPress,        MouseButtonRelease,        MouseButtonDblClick,	MouseMove,        FocusIn,        FocusOut,	KeyPress,	KeyRelease,        Paint,        Resize,	KParts    };    QEvent(Type type) : _type(type) { }    virtual ~QEvent();    Type type() const { return _type; }private:    Type  _type;};typedef QEvent QCustomEvent;class QMouseEvent : public QEvent {public:    QMouseEvent(Type, GdkEvent* event);    /** Constructor for mouse move event. */    QMouseEvent(GdkEventMotion* event);    QMouseEvent(Type, const QPoint &pos, int button, int state);    QMouseEvent(Type type, const QPoint &pos, int button, int state, int count);    const QPoint &pos() const { return _position; }    int x() const { return _position.x(); }    int y() const { return _position.y(); }    int globalX() const { return _position.x(); } // we never really return global X    int globalY() const { return _position.y(); } // we never really return global Y    ButtonState button() const { return static_cast<ButtonState>(_button); }    ButtonState state() const { return static_cast<ButtonState>(_state); }    ButtonState stateAfter() const { return static_cast<ButtonState>(_stateAfter); }    int clickCount() { return _clickCount; }private:    QPoint _position;    int _button;    int _state;    int _stateAfter;    int _clickCount;};class QTimerEvent : public QEvent {public:    QTimerEvent(int timerId) : QEvent(Timer), _timerId(timerId) { }    int timerId() const { return _timerId; }private:    int _timerId;};class QKeyEvent : public QEvent {public:    QKeyEvent(GdkEventKey *, bool forceAutoRepeat = false);    ButtonState state() const { return static_cast<ButtonState>(_state); }    bool isAccepted() const { return _isAccepted; }    QString text() const { return _text; }    bool isAutoRepeat() const { return _autoRepeat; }    void accept() { _isAccepted = true; }    void ignore() { _isAccepted = false; }    int WindowsKeyCode() const { return _WindowsKeyCode; }    QString unmodifiedText() const { return _unmodifiedText; }    QString keyIdentifier() const { return _keyIdentifier; }private:    int _state;    QString _text;    QString _unmodifiedText;    QString _keyIdentifier;    bool _autoRepeat;    bool _isAccepted;    int _WindowsKeyCode;};class QFocusEvent : public QEvent {public:    enum Reason { Popup, Other };    QFocusEvent(Type type) : QEvent(type) { }    static Reason reason() { return Other; }};class QHideEvent;class QShowEvent;class QWheelEvent;class QContextMenuEvent;class QResizeEvent : public QEvent {public:    QResizeEvent() : QEvent(Resize) { }};#endif

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