📄 interpreter_map.cpp
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/* * This file is part of the KDE libraries * Copyright (C) 2004 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */#include "interpreter_map.h"namespace KJS {const int _minTableSize = 64;InterpreterMap::KeyValue *InterpreterMap::_table;int InterpreterMap::_tableSize;int InterpreterMap::_tableSizeMask;int InterpreterMap::_keyCount;InterpreterImp * InterpreterMap::getInterpreterForGlobalObject(ObjectImp *global){ if (!_table) expand(); unsigned hash = computeHash(global); int i = hash & _tableSizeMask;#if DUMP_STATISTICS ++numProbes; numCollisions += _table[i].key && _table[i].key != global;#endif while (ObjectImp *key = _table[i].key) { if (key == global) { return _table[i].value; } i = (i + 1) & _tableSizeMask; } return 0;}void InterpreterMap::setInterpreterForGlobalObject(InterpreterImp *interpreter, ObjectImp *global){ if (!_table) expand(); unsigned hash = computeHash(global); int i = hash & _tableSizeMask;#if DUMP_STATISTICS ++numProbes; numCollisions += _table[i].key && _table[i].key != global;#endif while (ObjectImp *key = _table[i].key) { if (key == global) { _table[i].value = interpreter; return; } i = (i + 1) & _tableSizeMask; } _table[i].key = global; _table[i].value = interpreter; ++_keyCount; if (_keyCount * 2 >= _tableSize) expand();}inline void InterpreterMap::insert(InterpreterImp *interpreter, ObjectImp *global){ unsigned hash = computeHash(global); int i = hash & _tableSizeMask;#if DUMP_STATISTICS ++numProbes; numCollisions += _table[i] != 0;#endif while (_table[i].key) i = (i + 1) & _tableSizeMask; _table[i].key = global; _table[i].value = interpreter;}void InterpreterMap::removeInterpreterForGlobalObject(ObjectImp *global){ unsigned hash = computeHash(global); ObjectImp *key; int i = hash & _tableSizeMask;#if DUMP_STATISTICS ++numProbes; numCollisions += _table[i].key && _table[i].key == global;#endif while ((key = _table[i].key)) { if (key == global) break; i = (i + 1) & _tableSizeMask; } if (!key) return; _table[i].key = 0; _table[i].value = 0; --_keyCount; if (_keyCount * 6 < _tableSize && _tableSize > _minTableSize) { shrink(); return; } // Reinsert all the items to the right in the same cluster. while (1) { i = (i + 1) & _tableSizeMask; key = _table[i].key; InterpreterImp *value = _table[i].value; if (!key) break; _table[i].key = 0; _table[i].value = 0; insert(value,key); }}void InterpreterMap::expand(){ rehash(_tableSize == 0 ? _minTableSize : _tableSize * 2);}void InterpreterMap::shrink(){ rehash(_tableSize / 2);}void InterpreterMap::rehash(int newTableSize){ int oldTableSize = _tableSize; KeyValue *oldTable = _table; _tableSize = newTableSize; _tableSizeMask = newTableSize - 1; _table = (KeyValue *)calloc(newTableSize, sizeof(KeyValue)); for (int i = 0; i != oldTableSize; ++i) if (oldTable[i].key) insert(oldTable[i].value, oldTable[i].key); free(oldTable);}// Golden ratio - arbitrary start value to avoid mapping all 0's to all 0's// or anything like that.const unsigned PHI = 0x9e3779b9U;// This hash algorithm comes from:// http://burtleburtle.net/bob/hash/hashfaq.html// http://burtleburtle.net/bob/hash/doobs.htmlunsigned InterpreterMap::computeHash(ObjectImp *pointer){ int length = sizeof(ObjectImp *); char s[sizeof(ObjectImp *)]; memcpy((void *)s, (void *)&pointer, sizeof(ObjectImp *)); unsigned h = PHI; h += length; h += (h << 10); h ^= (h << 6); for (int i = 0; i < length; i++) { h += (unsigned char)s[i]; h += (h << 10); h ^= (h << 6); } h += (h << 3); h ^= (h >> 11); h += (h << 15); if (h == 0) h = 0x80000000; return h;}}; // namespace
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