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📄 identifier.h

📁 khtml在gtk上的移植版本
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/* *  This file is part of the KDE libraries *  Copyright (C) 2003 Apple Computer, Inc * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Library General Public *  License as published by the Free Software Foundation; either *  version 2 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Library General Public License for more details. * *  You should have received a copy of the GNU Library General Public License *  along with this library; see the file COPYING.LIB.  If not, write to *  the Free Software Foundation, Inc., 59 Temple Place - Suite 330, *  Boston, MA 02111-1307, USA. * */#ifndef KJS_IDENTIFIER_H#define KJS_IDENTIFIER_H#include "ustring.h"namespace KJS {    class Identifier {        friend class PropertyMap;    public:        static void init();        Identifier() { }        Identifier(const char *s) : _ustring(add(s)) { }        Identifier(const UChar *s, int length) : _ustring(add(s, length)) { }        explicit Identifier(const UString &s) : _ustring(add(s.rep)) { }                const UString &ustring() const { return _ustring; }        DOM::DOMString string() const;        QString qstring() const;                const UChar *data() const { return _ustring.data(); }        int size() const { return _ustring.size(); }                const char *ascii() const { return _ustring.ascii(); }                static Identifier from(unsigned y) { return Identifier(UString::from(y)); }                bool isNull() const { return _ustring.isNull(); }        bool isEmpty() const { return _ustring.isEmpty(); }                unsigned long toULong(bool *ok) const { return _ustring.toULong(ok); }        uint32_t toUInt32(bool *ok) const { return _ustring.toUInt32(ok); }        uint32_t toStrictUInt32(bool *ok) const { return _ustring.toStrictUInt32(ok); }        unsigned toArrayIndex(bool *ok) const { return _ustring.toArrayIndex(ok); }        double toDouble() const { return _ustring.toDouble(); }                static const Identifier &null();                friend bool operator==(const Identifier &, const Identifier &);        friend bool operator!=(const Identifier &, const Identifier &);        friend bool operator==(const Identifier &, const char *);            static void remove(UString::Rep *);    private:        UString _ustring;                static bool equal(UString::Rep *, const char *);        static bool equal(UString::Rep *, const UChar *, int length);        static bool equal(UString::Rep *, UString::Rep *);        static bool equal(const Identifier &a, const Identifier &b)            { return a._ustring.rep == b._ustring.rep; }        static bool equal(const Identifier &a, const char *b)            { return equal(a._ustring.rep, b); }                static UString::Rep *add(const char *);        static UString::Rep *add(const UChar *, int length);        static UString::Rep *add(UString::Rep *);                static void insert(UString::Rep *);                static void rehash(int newTableSize);        static void expand();        static void shrink();        static UString::Rep **_table;        static int _tableSize;        static int _tableSizeMask;        static int _keyCount;    };        inline bool operator==(const Identifier &a, const Identifier &b)        { return Identifier::equal(a, b); }    inline bool operator!=(const Identifier &a, const Identifier &b)        { return !Identifier::equal(a, b); }    inline bool operator==(const Identifier &a, const char *b)        { return Identifier::equal(a, b); }    // List of property names, passed to a macro so we can do set them up various    // ways without repeating the list.    #define KJS_IDENTIFIER_EACH_GLOBAL(macro) \        macro(arguments) \        macro(callee) \        macro(constructor) \        macro(length) \        macro(message) \        macro(name) \        macro(prototype) \        macro(toLocaleString) \        macro(toString) \        macro(valueOf)    // Define external global variables for all property names above (and one more).#if !KJS_IDENTIFIER_HIDE_GLOBALS    #define KJS_IDENTIFIER_DECLARE_GLOBAL(name) extern const Identifier name ## PropertyName;    KJS_IDENTIFIER_EACH_GLOBAL(KJS_IDENTIFIER_DECLARE_GLOBAL)    KJS_IDENTIFIER_DECLARE_GLOBAL(specialPrototype)    #undef KJS_IDENTIFIER_DECLARE_GLOBAL#endif}#endif

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