📄 object_object.h
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// -*- c-basic-offset: 2 -*-/* * This file is part of the KDE libraries * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */#ifndef _OBJECT_OBJECT_H_#define _OBJECT_OBJECT_H_#include "internal.h"namespace KJS { class FunctionPrototypeImp; /** * @internal * * The initial value of Object.prototype (and thus all objects created * with the Object constructor */ class ObjectPrototypeImp : public ObjectImp { public: ObjectPrototypeImp(ExecState *exec, FunctionPrototypeImp *funcProto); }; /** * @internal * * Class to implement all methods that are properties of the * Object.prototype object */ class ObjectProtoFuncImp : public InternalFunctionImp { public: ObjectProtoFuncImp(ExecState *exec, FunctionPrototypeImp *funcProto, int i, int len); virtual bool implementsCall() const; virtual Value call(ExecState *exec, Object &thisObj, const List &args); enum { ToString, ValueOf }; private: int id; }; /** * @internal * * The initial value of the the global variable's "Object" property */ class ObjectObjectImp : public InternalFunctionImp { public: ObjectObjectImp(ExecState *exec, ObjectPrototypeImp *objProto, FunctionPrototypeImp *funcProto); virtual bool implementsConstruct() const; virtual Object construct(ExecState *exec, const List &args); virtual bool implementsCall() const; virtual Value call(ExecState *exec, Object &thisObj, const List &args); };}; // namespace#endif
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