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📄 operations.h

📁 khtml在gtk上的移植版本
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// -*- c-basic-offset: 2 -*-/* *  This file is part of the KDE libraries *  Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Library General Public *  License as published by the Free Software Foundation; either *  version 2 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Library General Public License for more details. * *  You should have received a copy of the GNU Library General Public License *  along with this library; see the file COPYING.LIB.  If not, write to *  the Free Software Foundation, Inc., 59 Temple Place - Suite 330, *  Boston, MA 02111-1307, USA. * */#ifndef _KJS_OPERATIONS_H_#define _KJS_OPERATIONS_H_#include "value.h"namespace KJS {  class ExecState;  /**   * @return True if d is not a number (platform support required).   */  bool isNaN(double d);  /**   * @return True if d is infinite (platform support required).   */  bool isInf(double d);  bool isPosInf(double d);  bool isNegInf(double d);  bool equal(ExecState *exec, const Value& v1, const Value& v2);  bool strictEqual(ExecState *exec, const Value &v1, const Value &v2);  /**   * This operator performs an abstract relational comparision of the two   * arguments that can be of arbitrary type. If possible, conversions to the   * string or number type will take place before the comparison.   *   * @return 1 if v1 is "less-than" v2, 0 if the relation is "greater-than-or-   * equal". -1 if the result is undefined.   */  int relation(ExecState *exec, const Value& v1, const Value& v2);  int maxInt(int d1, int d2);  int minInt(int d1, int d2);  /**   * Additive operator. Either performs an addition or substraction of v1   * and v2.   * @param oper '+' or '-' for an addition or substraction, respectively.   * @return The result of the operation.   */  Value add(ExecState *exec, const Value &v1, const Value &v2, char oper);  /**   * Multiplicative operator. Either multiplies/divides v1 and v2 or   * calculates the remainder from an division.   * @param oper '*', '/' or '%' for a multiplication, division or   * modulo operation.   * @return The result of the operation.   */  Value mult(ExecState *exec, const Value &v1, const Value &v2, char oper);};#endif

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