📄 error_object.h
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// -*- c-basic-offset: 2 -*-/* * This file is part of the KDE libraries * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */#ifndef _ERROR_OBJECT_H_#define _ERROR_OBJECT_H_#include "internal.h"#include "function_object.h"namespace KJS { class ErrorPrototypeImp : public ObjectImp { public: ErrorPrototypeImp(ExecState *exec, ObjectPrototypeImp *objectProto, FunctionPrototypeImp *funcProto); }; class ErrorProtoFuncImp : public InternalFunctionImp { public: ErrorProtoFuncImp(ExecState *exec, FunctionPrototypeImp *funcProto); virtual bool implementsCall() const; virtual Value call(ExecState *exec, Object &thisObj, const List &args); }; class ErrorObjectImp : public InternalFunctionImp { public: ErrorObjectImp(ExecState *exec, FunctionPrototypeImp *funcProto, ErrorPrototypeImp *errorProto); virtual bool implementsConstruct() const; virtual Object construct(ExecState *exec, const List &args); virtual bool implementsCall() const; virtual Value call(ExecState *exec, Object &thisObj, const List &args); }; class NativeErrorPrototypeImp : public ObjectImp { public: NativeErrorPrototypeImp(ExecState *exec, ErrorPrototypeImp *errorProto, ErrorType et, UString name, UString message); private: ErrorType errType; }; class NativeErrorImp : public InternalFunctionImp { public: NativeErrorImp(ExecState *exec, FunctionPrototypeImp *funcProto, const Object &prot); virtual bool implementsConstruct() const; virtual Object construct(ExecState *exec, const List &args); virtual bool implementsCall() const; virtual Value call(ExecState *exec, Object &thisObj, const List &args); virtual void mark(); virtual const ClassInfo *classInfo() const { return &info; } static const ClassInfo info; private: ObjectImp *proto; };}; // namespace#endif
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