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📄 nodevalue.cs

📁 树的简单使用方法和基本操作,这是一个CS程序.
💻 CS
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//视频描述体系的层次:
//帧描述(基于MPEG-7):
namespace MPEG7
{
        public class frame
        {
            public enum ColorSpace										//色空间表示
            {
                RGB, HSV, Monochrome,nothing
            };
            ColorSpace CS;
            public ColorSpace _CS
            {
                set { CS = value; }
                get { return CS; }
            }
            public int ColorHistogram;	                                    //颜色直方图

            public enum Homogeneous_Texture								//场地材质表示
            {
                Plastic_Area, Snow_Area, Water_Area, nothing
            };
            Homogeneous_Texture HT;
            public Homogeneous_Texture _HT
            {
                set { HT = value; }
                get { return HT; }
            }
            public string EdgeHistogram;										//边缘直方图


            public enum Region_Shape									//区域形状(限于体育场地)
            {
                Rectangle, Square, other_uniformed_playground, nothing
            };
            Region_Shape RS;
            public Region_Shape _RS
            {
                set { RS = value; }
                get { return RS; }
            }
            public enum Contour_Shape										//轮廓形状,包含场地信息
            {
                Parallel_Line_Number,
                Curve_Number, nothing
            };
            Contour_Shape COS;
            public Contour_Shape _COS
            {
                set { COS = value; }
                get { return COS; }
            }

            public frame()
            {
                CS = ColorSpace.nothing;
                ColorHistogram = 0;
                HT = Homogeneous_Texture.nothing;
                EdgeHistogram = "";
                RS = Region_Shape.nothing;
                COS = Contour_Shape.nothing;
            }
        };

        //镜头描述
        public class shot
        {
            //球员识别
            public double axis_x_spand;
            public double axis_y_spand;
            public double axis_x_mid;
            public double axis_y_mid;
            public string face_feature;
            public string duration;											//比赛时长
            public string shot_type;										//镜头种类
            //Motion Shot_motion;									//镜头变化;
            public string location;
            public string keyframeno;
            public string shot_Importance;									//镜头重要度;
            
            public shot()
            {
                axis_x_spand = 0;
                axis_y_spand = 0;
                axis_x_mid = 0;
                axis_y_mid = 0;
                face_feature = "Invalid";
                duration = "0";
                shot_type = "Invalid";
                location = "Invalid";
                keyframeno = "0";
                shot_Importance = "0";
            }
        };

        //故事实体
        public class story
        {
            public string shot_number;										//镜头数目
            public string Location;										//比赛位置
            public shot shots = new shot();
            public string story_number;
            public string Related_player;									//选手
            public string Duration_Time;									//持续时间
            public string Play_type;										//比赛类型
            public frame Key_Frame = new frame();
            public string wholestory;

            public story()
            {
                wholestory = "Invalid";
                shot_number = "0";
                Location = "Invalid";
                story_number = "0";
                Related_player = "Invalid";
                Duration_Time = "0";
                Play_type = "Invalid";
            }

        };

}

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