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📄 modevalue.cs

📁 树的简单使用方法和基本操作,这是一个CS程序.
💻 CS
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using Common;

namespace TreeTest
{
    public partial class ModeValue : TreeTest.ModeBase
    {
        public ModeValue()
        {
            InitializeComponent();
        }

        public override Mode Mode { get { return Mode.Value; } }

        public override INode<Element> CurrentNode
        {
            set
            {
                base.CurrentNode = value;
                string str_path = "";

                INode<Element> n = value;
               // string temp_str = n.ToString().Substring(0, 1);
                int temp_depth = n.Depth;
                if (temp_depth == 2)                                    //depth=2,frame node
                {
                    HomogeneousTexture.Text = n._frame._HT.ToString();
                    EdgeHistogram.Text = n._frame.EdgeHistogram.ToString();
                    RegionShape.Text = n._frame._RS.ToString();
                    ContourShape.Text = n._frame._COS.ToString();
                }
                else if (temp_depth == 1)                               //depth=1,shot node
                {
                    TBFaceFeature.Text = n._shot.face_feature.ToString();
                    TBDuration.Text = n._shot.duration.ToString();
                    TBLocation.Text = n._shot.location.ToString();
                    TBShotImportance.Text = n._shot.shot_Importance.ToString();
                }
                else if (temp_depth == 0)
                {
                    TBWholeStory.Text = n._story.wholestory.ToString();
                    TBShotNumber.Text = n._story.shot_number.ToString();
                    TBRelatedPlayer.Text = n._story.Related_player.ToString();
                    TBPlayType.Text = n._story.Play_type.ToString();
                }
                while (n.Parent != null)
                {
                    str_path += n.ToString();
                    n = n.Parent;
                }
                string_select.Text = str_path;
            }
        }

        private void ModeValue_Load(object sender, EventArgs e)
        {

        }

        private void textBox1_TextChanged(object sender, EventArgs e)
        {

        }

        private void label1_Click(object sender, EventArgs e)
        {

        }
    }
}

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