📄 regex.c
字号:
break;
else if (range > 0)
{
range--;
startpos++;
}
else
{
range++;
startpos--;
}
}
return -1;
}
#ifndef emacs /* emacs never uses this. */
int
re_match (pbufp, string, size, pos, regs)
struct re_pattern_buffer *pbufp;
char *string;
int size, pos;
struct re_registers *regs;
{
return re_match_2 (pbufp, (char *) 0, 0, string, size, pos, regs, size);
}
#endif /* not emacs */
/* The following are used for re_match_2, defined below: */
/* Roughly the maximum number of failure points on the stack. Would be
exactly that if always pushed MAX_NUM_FAILURE_ITEMS each time we failed. */
int re_max_failures = 2000;
/* Routine used by re_match_2. */
static int bcmp_translate ();
/* Structure and accessing macros used in re_match_2: */
struct register_info
{
unsigned is_active : 1;
unsigned matched_something : 1;
};
#define IS_ACTIVE(R) ((R).is_active)
#define MATCHED_SOMETHING(R) ((R).matched_something)
/* Macros used by re_match_2: */
/* I.e., regstart, regend, and reg_info. */
#define NUM_REG_ITEMS 3
/* We push at most this many things on the stack whenever we
fail. The `+ 2' refers to PATTERN_PLACE and STRING_PLACE, which are
arguments to the PUSH_FAILURE_POINT macro. */
#define MAX_NUM_FAILURE_ITEMS (RE_NREGS * NUM_REG_ITEMS + 2)
/* We push this many things on the stack whenever we fail. */
#define NUM_FAILURE_ITEMS (last_used_reg * NUM_REG_ITEMS + 2)
/* This pushes most of the information about the current state we will want
if we ever fail back to it. */
#define PUSH_FAILURE_POINT(pattern_place, string_place) \
{ \
short last_used_reg, this_reg; \
\
/* Find out how many registers are active or have been matched. \
(Aside from register zero, which is only set at the end.) */ \
for (last_used_reg = RE_NREGS - 1; last_used_reg > 0; last_used_reg--)\
if (regstart[last_used_reg] != (unsigned char *) -1) \
break; \
\
if (stacke - stackp < NUM_FAILURE_ITEMS) \
{ \
unsigned char **stackx; \
if (stacke - stackb > re_max_failures * MAX_NUM_FAILURE_ITEMS) \
return -2; \
\
/* Roughly double the size of the stack. */ \
stackx = (unsigned char **) alloca (2 * MAX_NUM_FAILURE_ITEMS \
* (stacke - stackb) \
* sizeof (unsigned char *));\
/* Only copy what is in use. */ \
bcopy (stackb, stackx, (stackp - stackb) * sizeof (char *)); \
stackp = stackx + (stackp - stackb); \
stackb = stackx; \
stacke = stackb + 2 * MAX_NUM_FAILURE_ITEMS * (stacke - stackb);\
} \
\
/* Now push the info for each of those registers. */ \
for (this_reg = 1; this_reg <= last_used_reg; this_reg++) \
{ \
*stackp++ = regstart[this_reg]; \
*stackp++ = regend[this_reg]; \
*stackp++ = (unsigned char *) ®_info[this_reg]; \
} \
\
/* Push how many registers we saved. */ \
*stackp++ = (unsigned char *) last_used_reg; \
\
*stackp++ = pattern_place; \
*stackp++ = string_place; \
}
/* This pops what PUSH_FAILURE_POINT pushes. */
#define POP_FAILURE_POINT() \
{ \
int temp; \
stackp -= 2; /* Remove failure points. */ \
temp = (int) *--stackp; /* How many regs pushed. */ \
temp *= NUM_REG_ITEMS; /* How much to take off the stack. */ \
stackp -= temp; /* Remove the register info. */ \
}
#define MATCHING_IN_FIRST_STRING (dend == end_match_1)
/* Is true if there is a first string and if PTR is pointing anywhere
inside it or just past the end. */
#define IS_IN_FIRST_STRING(ptr) \
(size1 && string1 <= (ptr) && (ptr) <= string1 + size1)
/* Call before fetching a character with *d. This switches over to
string2 if necessary. */
#define PREFETCH \
while (d == dend) \
{ \
/* end of string2 => fail. */ \
if (dend == end_match_2) \
goto fail; \
/* end of string1 => advance to string2. */ \
d = string2; \
dend = end_match_2; \
}
/* Call this when have matched something; it sets `matched' flags for the
registers corresponding to the subexpressions of which we currently
are inside. */
#define SET_REGS_MATCHED \
{ unsigned this_reg; \
for (this_reg = 0; this_reg < RE_NREGS; this_reg++) \
{ \
if (IS_ACTIVE(reg_info[this_reg])) \
MATCHED_SOMETHING(reg_info[this_reg]) = 1; \
else \
MATCHED_SOMETHING(reg_info[this_reg]) = 0; \
} \
}
/* Test if at very beginning or at very end of the virtual concatenation
of string1 and string2. If there is only one string, we've put it in
string2. */
#define AT_STRINGS_BEG (d == (size1 ? string1 : string2) || !size2)
#define AT_STRINGS_END (d == end2)
#define AT_WORD_BOUNDARY \
(AT_STRINGS_BEG || AT_STRINGS_END || IS_A_LETTER (d - 1) != IS_A_LETTER (d))
/* We have two special cases to check for:
1) if we're past the end of string1, we have to look at the first
character in string2;
2) if we're before the beginning of string2, we have to look at the
last character in string1; we assume there is a string1, so use
this in conjunction with AT_STRINGS_BEG. */
#define IS_A_LETTER(d) \
(SYNTAX ((d) == end1 ? *string2 : (d) == string2 - 1 ? *(end1 - 1) : *(d))\
== Sword)
/* Match the pattern described by PBUFP against the virtual
concatenation of STRING1 and STRING2, which are of SIZE1 and SIZE2,
respectively. Start the match at index POS in the virtual
concatenation of STRING1 and STRING2. In REGS, return the indices of
the virtual concatenation of STRING1 and STRING2 that matched the
entire PBUFP->buffer and its contained subexpressions. Do not
consider matching one past the index MSTOP in the virtual
concatenation of STRING1 and STRING2.
If pbufp->fastmap is nonzero, then it had better be up to date.
The reason that the data to match are specified as two components
which are to be regarded as concatenated is so this function can be
used directly on the contents of an Emacs buffer.
-1 is returned if there is no match. -2 is returned if there is an
error (such as match stack overflow). Otherwise the value is the
length of the substring which was matched. */
int
re_match_2 (pbufp, string1_arg, size1, string2_arg, size2, pos, regs, mstop)
struct re_pattern_buffer *pbufp;
char *string1_arg, *string2_arg;
int size1, size2;
int pos;
struct re_registers *regs;
int mstop;
{
register unsigned char *p = (unsigned char *) pbufp->buffer;
/* Pointer to beyond end of buffer. */
register unsigned char *pend = p + pbufp->used;
unsigned char *string1 = (unsigned char *) string1_arg;
unsigned char *string2 = (unsigned char *) string2_arg;
unsigned char *end1; /* Just past end of first string. */
unsigned char *end2; /* Just past end of second string. */
/* Pointers into string1 and string2, just past the last characters in
each to consider matching. */
unsigned char *end_match_1, *end_match_2;
register unsigned char *d, *dend;
register int mcnt; /* Multipurpose. */
unsigned char *translate = (unsigned char *) pbufp->translate;
unsigned is_a_jump_n = 0;
/* Failure point stack. Each place that can handle a failure further
down the line pushes a failure point on this stack. It consists of
restart, regend, and reg_info for all registers corresponding to the
subexpressions we're currently inside, plus the number of such
registers, and, finally, two char *'s. The first char * is where to
resume scanning the pattern; the second one is where to resume
scanning the strings. If the latter is zero, the failure point is a
``dummy''; if a failure happens and the failure point is a dummy, it
gets discarded and the next next one is tried. */
unsigned char *initial_stack[MAX_NUM_FAILURE_ITEMS * NFAILURES];
unsigned char **stackb = initial_stack;
unsigned char **stackp = stackb;
unsigned char **stacke = &stackb[MAX_NUM_FAILURE_ITEMS * NFAILURES];
/* Information on the contents of registers. These are pointers into
the input strings; they record just what was matched (on this
attempt) by a subexpression part of the pattern, that is, the
regnum-th regstart pointer points to where in the pattern we began
matching and the regnum-th regend points to right after where we
stopped matching the regnum-th subexpression. (The zeroth register
keeps track of what the whole pattern matches.) */
unsigned char *regstart[RE_NREGS];
unsigned char *regend[RE_NREGS];
/* The is_active field of reg_info helps us keep track of which (possibly
nested) subexpressions we are currently in. The matched_something
field of reg_info[reg_num] helps us tell whether or not we have
matched any of the pattern so far this time through the reg_num-th
subexpression. These two fields get reset each time through any
loop their register is in. */
struct register_info reg_info[RE_NREGS];
/* The following record the register info as found in the above
variables when we find a match better than any we've seen before.
This happens as we backtrack through the failure points, which in
turn happens only if we have not yet matched the entire string. */
unsigned best_regs_set = 0;
unsigned char *best_regstart[RE_NREGS];
unsigned char *best_regend[RE_NREGS];
/* Initialize subexpression text positions to -1 to mark ones that no
\( or ( and \) or ) has been seen for. Also set all registers to
inactive and mark them as not having matched anything or ever
failed. */
for (mcnt = 0; mcnt < RE_NREGS; mcnt++)
{
regstart[mcnt] = regend[mcnt] = (unsigned char *) -1;
IS_ACTIVE (reg_info[mcnt]) = 0;
MATCHED_SOMETHING (reg_info[mcnt]) = 0;
}
if (regs)
for (mcnt = 0; mcnt < RE_NREGS; mcnt++)
regs->start[mcnt] = regs->end[mcnt] = -1;
/* Set up pointers to ends of strings.
Don't allow the second string to be empty unless both are empty. */
if (size2 == 0)
{
string2 = string1;
size2 = size1;
string1 = 0;
size1 = 0;
}
end1 = string1 + size1;
end2 = string2 + size2;
/* Compute where to stop matching, within the two strings. */
if (mstop <= size1)
{
end_match_1 = string1 + mstop;
end_match_2 = string2;
}
else
{
end_match_1 = end1;
end_match_2 = string2 + mstop - size1;
}
/* `p' scans through the pattern as `d' scans through the data. `dend'
is the end of the input string that `d' points within. `d' is
advanced into the following input string whenever necessary, but
this happens before fetching; therefore, at the beginning of the
loop, `d' can be pointing at the end of a string, but it cannot
equal string2. */
if (size1 != 0 && pos <= size1)
d = string1 + pos, dend = end_match_1;
else
d = string2 + pos - size1, dend = end_match_2;
/* This loops over pattern commands. It exits by returning from the
function if match is complete, or it drops through if match fails
at this starting point in the input data. */
while (1)
{
is_a_jump_n = 0;
/* End of pattern means we might have succeeded. */
if (p == pend)
{
/* If not end of string, try backtracking. Otherwise done. */
if (d != end_match_2)
{
if (stackp != stackb)
{
/* More failure points to try. */
unsigned in_same_string =
IS_IN_FIRST_STRING (best_regend[0])
== MATCHING_IN_FIRST_STRING;
/* If exceeds best match so far, save it. */
if (! best_regs_set
|| (in_same_string && d > best_regend[0])
|| (! in_same_string && ! MATCHING_IN_FIRST_STRING))
{
best_regs_set = 1;
best_regend[0] = d; /* Never use regstart[0]. */
for (mcnt = 1; mcnt < RE_NREGS; mcnt++)
{
best_regstart[mcnt] = regstart[mcnt];
best_regend[mcnt] = regend[mcnt];
}
}
goto fail;
}
/* If no failure points, don't restore garbage. */
else if (best_regs_set)
{
restore_best_regs:
/* Restore best match. */
d = best_regend[0];
for (mcnt = 0; mcnt < RE_NREGS; mcnt++)
{
regstart[mcnt] = best_regstart[mcnt];
regend[mcnt] = best_regend[mcnt];
}
}
}
/* If caller wants register contents data back, convert it
to indices. */
if (regs)
{
regs->start[0] = pos;
if (MATCHING_IN_FIRST_STRING)
regs->end[0] = d - string1;
else
regs->end[0] = d - string2 + size1;
for (mcnt = 1; mcnt < RE_NREGS; mcnt++)
{
if (regend[mcnt] == (unsigned char *) -1)
{
regs->start[mcnt] = -1;
regs->end[mcnt] = -1;
continue;
}
if (IS_IN_FIRST_STRING (regstart[mcnt]))
regs->start[mcnt] = regstart[mcnt] - string1;
else
regs->start[mcnt]
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