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📄 lcd.dpj

📁 Using the ADSP-BF561 Blackfin Processor as a TFT-LCD Controller
💻 DPJ
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<?xml version="1.0"?>
<visualdsp-project schema="16" name="LCD" file="C:\Teton Lite\Code\LCD\PDA\No Glitches with TMR8\UploadCopy\LCD.dpj" generated="Tue Feb 01 16:37:46 2005" expanded="yes">
	<!-- Project build target -->
	<target>
		<processor>ADSP-BF561</processor>
		<extension>.dxe</extension>
		<type>DSP executable file</type>
	</target>
	<!-- Configurations -->
	<configurations active="Debug">
		<configuration name="Debug">
			<intermediate-dir>.\Debug</intermediate-dir>
			<output-dir>.\Debug</output-dir>
			<tools>
				<tool type="VCSE">
					<option><![CDATA[|-Version>3.5|NOSWITCH>1]]></option>
				</tool>
				<tool type="Compiler">
					<option><![CDATA[|-Version>3.5|-O1>1|-Ov>0|-ipa>1|-g>0]]></option>
				</tool>
				<tool type="Assembler">
					<option><![CDATA[|-Version>3.5|-g>0]]></option>
				</tool>
				<tool type="Linker">
					<option><![CDATA[|-Version>3.5|AdditionalOptions>-MDUSE_CACHE|-jcs2l>1|NOSWITCH>1]]></option>
				</tool>
				<tool type="Archiver">
					<option><![CDATA[]]></option>
				</tool>
				<tool type="Loader">
					<option><![CDATA[|-Version>3.5|AdditionalOptions>./debug/p0.dxe|-b FLASH>1|-f HEX>1|-Width 16>1|-p>0x0|-waits >0|-BaudRate 500k>1|-HoldTime >0|-No2Kernel>1|-kb PROM>1|-kf HEX>1|-kWidth 8>1|-l>"C:\Program Files\Analog Devices\VisualDSP 3.5 16-Bit\Blackfin\EZ-Kits\ADSP-BF561\Examples\Boot - Video_INOUT\Second Stage Loader\Debug\bf561_prom16.dxe"|UserKernel>1|split HEX>1|-maskaddr>0]]></option>
				</tool>
				<tool type="VdkGen">
					<option><![CDATA[]]></option>
				</tool>
			</tools>
		</configuration>
		<configuration name="Release">
			<intermediate-dir>.\Release</intermediate-dir>
			<output-dir>.\Release</output-dir>
			<tools>
				<tool type="VCSE">
					<option><![CDATA[]]></option>
				</tool>
				<tool type="Compiler">
					<option><![CDATA[]]></option>
				</tool>
				<tool type="Assembler">
					<option><![CDATA[]]></option>
				</tool>
				<tool type="Linker">
					<option><![CDATA[]]></option>
				</tool>
				<tool type="Archiver">
					<option><![CDATA[]]></option>
				</tool>
				<tool type="Loader">
					<option><![CDATA[]]></option>
				</tool>
				<tool type="VdkGen">
					<option><![CDATA[]]></option>
				</tool>
			</tools>
		</configuration>
	</configurations>
	<!-- Project folders -->
	<folders>
		<folder name="Header Files" ext=".h,.hpp,.hxx" expanded="yes">
			<files>
				<file name=".\system.h">
				</file>
			</files>
		</folder>
		<folder name="Linker Files" ext=".ldf,.dlb" expanded="yes">
			<files>
				<file name=".\LCD.ldf">
					<file-configurations>
						<file-configuration name="Debug">
							<excluded-flag value="no"/>
							<build-with-flag value="project"/>
							<intermediate-dir>.\Debug</intermediate-dir>
							<output-dir>.\Debug</output-dir>
						</file-configuration>
						<file-configuration name="Release">
							<excluded-flag value="no"/>
							<build-with-flag value="project"/>
							<intermediate-dir>.\Release</intermediate-dir>
							<output-dir>.\Release</output-dir>
						</file-configuration>
					</file-configurations>
				</file>
			</files>
		</folder>
		<folder name="Source Files" ext=".c,.cpp,.cxx,.asm,.dsp,.s" expanded="yes">
			<files>
				<file name=".\dummy.c">
					<file-configurations>
						<file-configuration name="Debug">
							<excluded-flag value="no"/>
							<build-with-flag value="project"/>
							<intermediate-dir>.\Debug</intermediate-dir>
							<output-dir>.\Debug</output-dir>
						</file-configuration>
						<file-configuration name="Release">
							<excluded-flag value="no"/>
							<build-with-flag value="project"/>
							<intermediate-dir>.\Release</intermediate-dir>
							<output-dir>.\Release</output-dir>
						</file-configuration>
					</file-configurations>
				</file>
			</files>
		</folder>
	</folders>
</visualdsp-project>

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