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📄 ssdlg.h

📁 以MSComm控件为主体通过串口进行文件或字符的传输
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// ssDlg.h : header file
//
//{{AFX_INCLUDES()
#include "mscomm.h"
//}}AFX_INCLUDES

#if !defined(AFX_SSDLG_H__1CE2A97F_0409_403D_8A1A_1716A7947A4D__INCLUDED_)
#define AFX_SSDLG_H__1CE2A97F_0409_403D_8A1A_1716A7947A4D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CSsDlg dialog

class CSsDlg : public CDialog
{
// Construction
public:
	CSsDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CSsDlg)
	enum { IDD = IDD_SS_DIALOG };
	CMSComm	m_com1;
	CString	m_edit;
	int file;
	int count;
	CString	m_edit1;
	CString	m_edit2;
	CString	m_edit3;
	CString	m_edit4;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSsDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CSsDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnOnCommMscomm1();
	afx_msg void OnClear();
	afx_msg void OnSend();
	afx_msg void OnOpenFile();
	afx_msg void OnButtonSave();
	afx_msg void OnRadioSend();
	afx_msg void OnRadioReceive();
	DECLARE_EVENTSINK_MAP()
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SSDLG_H__1CE2A97F_0409_403D_8A1A_1716A7947A4D__INCLUDED_)

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