📄 gif89m.txt
字号:
ii) Version - ENCODER : An encoder should use the earliest possible
version number that defines all the blocks used in the Data Stream.
When two or more Data Streams are combined, the latest of the
individual version numbers should be used for the resulting Data
Stream. DECODER : A decoder should attempt to process the data
stream to the best of its ability; if it encounters a version
number which it is not capable of processing fully, it should
nevertheless, attempt to process the data stream to the best of its
ability, perhaps after warning the user that the data may be
incomplete.
18. Logical Screen Descriptor.
a. Description. The Logical Screen Descriptor contains the parameters
necessary to define the area of the display device within which the
images will be rendered. The coordinates in this block are given with
respect to the top-left corner of the virtual screen; they do not
necessarily refer to absolute coordinates on the display device. This
implies that they could refer to window coordinates in a window-based
environment or printer coordinates when a printer is used.
This block is REQUIRED; exactly one Logical Screen Descriptor must be
present per Data Stream.
b. Required Version. Not applicable. This block is not subject to a
version number. This block must appear immediately after the Header.
c. Syntax.
7 6 5 4 3 2 1 0 Field Name Type
+---------------+
0 | | Logical Screen Width Unsigned
+- -+
1 | |
+---------------+
2 | | Logical Screen Height Unsigned
+- -+
3 | |
+---------------+
4 | | | | | <Packed Fields> See below
+---------------+
5 | | Background Color Index Byte
+---------------+
6 | | Pixel Aspect Ratio Byte
+---------------+
9
<Packed Fields> = Global Color Table Flag 1 Bit
Color Resolution 3 Bits
Sort Flag 1 Bit
Size of Global Color Table 3 Bits
i) Logical Screen Width - Width, in pixels, of the Logical Screen
where the images will be rendered in the displaying device.
ii) Logical Screen Height - Height, in pixels, of the Logical
Screen where the images will be rendered in the displaying device.
iii) Global Color Table Flag - Flag indicating the presence of a
Global Color Table; if the flag is set, the Global Color Table will
immediately follow the Logical Screen Descriptor. This flag also
selects the interpretation of the Background Color Index; if the
flag is set, the value of the Background Color Index field should
be used as the table index of the background color. (This field is
the most significant bit of the byte.)
Values : 0 - No Global Color Table follows, the Background
Color Index field is meaningless.
1 - A Global Color Table will immediately follow, the
Background Color Index field is meaningful.
iv) Color Resolution - Number of bits per primary color available
to the original image, minus 1. This value represents the size of
the entire palette from which the colors in the graphic were
selected, not the number of colors actually used in the graphic.
For example, if the value in this field is 3, then the palette of
the original image had 4 bits per primary color available to create
the image. This value should be set to indicate the richness of
the original palette, even if not every color from the whole
palette is available on the source machine.
v) Sort Flag - Indicates whether the Global Color Table is sorted.
If the flag is set, the Global Color Table is sorted, in order of
decreasing importance. Typically, the order would be decreasing
frequency, with most frequent color first. This assists a decoder,
with fewer available colors, in choosing the best subset of colors;
the decoder may use an initial segment of the table to render the
graphic.
Values : 0 - Not ordered.
1 - Ordered by decreasing importance, most
important color first.
vi) Size of Global Color Table - If the Global Color Table Flag is
set to 1, the value in this field is used to calculate the number
of bytes contained in the Global Color Table. To determine that
actual size of the color table, raise 2 to [the value of the field
+ 1]. Even if there is no Global Color Table specified, set this
field according to the above formula so that decoders can choose
the best graphics mode to display the stream in. (This field is
made up of the 3 least significant bits of the byte.)
vii) Background Color Index - Index into the Global Color Table for
10
the Background Color. The Background Color is the color used for
those pixels on the screen that are not covered by an image. If the
Global Color Table Flag is set to (zero), this field should be zero
and should be ignored.
viii) Pixel Aspect Ratio - Factor used to compute an approximation
of the aspect ratio of the pixel in the original image. If the
value of the field is not 0, this approximation of the aspect ratio
is computed based on the formula:
Aspect Ratio = (Pixel Aspect Ratio + 15) / 64
The Pixel Aspect Ratio is defined to be the quotient of the pixel's
width over its height. The value range in this field allows
specification of the widest pixel of 4:1 to the tallest pixel of
1:4 in increments of 1/64th.
Values : 0 - No aspect ratio information is given.
1..255 - Value used in the computation.
d. Extensions and Scope. The scope of this block is the entire Data
Stream. This block cannot be modified by any extension.
e. Recommendations. None.
19. Global Color Table.
a. Description. This block contains a color table, which is a sequence of
bytes representing red-green-blue color triplets. The Global Color Table
is used by images without a Local Color Table and by Plain Text
Extensions. Its presence is marked by the Global Color Table Flag being
set to 1 in the Logical Screen Descriptor; if present, it immediately
follows the Logical Screen Descriptor and contains a number of bytes
equal to
3 x 2^(Size of Global Color Table+1).
This block is OPTIONAL; at most one Global Color Table may be present
per Data Stream.
b. Required Version. 87a
11
c. Syntax.
7 6 5 4 3 2 1 0 Field Name Type
+===============+
0 | | Red 0 Byte
+- -+
1 | | Green 0 Byte
+- -+
2 | | Blue 0 Byte
+- -+
3 | | Red 1 Byte
+- -+
| | Green 1 Byte
+- -+
up | |
+- . . . . -+ ...
to | |
+- -+
| | Green 255 Byte
+- -+
767 | | Blue 255 Byte
+===============+
d. Extensions and Scope. The scope of this block is the entire Data
Stream. This block cannot be modified by any extension.
e. Recommendation. None.
20. Image Descriptor.
a. Description. Each image in the Data Stream is composed of an Image
Descriptor, an optional Local Color Table, and the image data. Each
image must fit within the boundaries of the Logical Screen, as defined
in the Logical Screen Descriptor.
The Image Descriptor contains the parameters necessary to process a table
based image. The coordinates given in this block refer to coordinates
within the Logical Screen, and are given in pixels. This block is a
Graphic-Rendering Block, optionally preceded by one or more Control
blocks such as the Graphic Control Extension, and may be optionally
followed by a Local Color Table; the Image Descriptor is always followed
by the image data.
This block is REQUIRED for an image. Exactly one Image Descriptor must
be present per image in the Data Stream. An unlimited number of images
may be present per Data Stream.
b. Required Version. 87a.
12
c. Syntax.
7 6 5 4 3 2 1 0 Field Name Type
+---------------+
0 | | Image Separator Byte
+---------------+
1 | | Image Left Position Unsigned
+- -+
2 | |
+---------------+
3 | | Image Top Position Unsigned
+- -+
4 | |
+---------------+
5 | | Image Width Unsigned
+- -+
6 | |
+---------------+
7 | | Image Height Unsigned
+- -+
8 | |
+---------------+
9 | | | | | | <Packed Fields> See below
+---------------+
<Packed Fields> = Local Color Table Flag 1 Bit
Interlace Flag 1 Bit
Sort Flag 1 Bit
Reserved 2 Bits
Size of Local Color Table 3 Bits
i) Image Separator - Identifies the beginning of an Image
Descriptor. This field contains the fixed value 0x2C.
ii) Image Left Position - Column number, in pixels, of the left edge
of the image, with respect to the left edge of the Logical Screen.
Leftmost column of the Logical Screen is 0.
iii) Image Top Position - Row number, in pixels, of the top edge of
the image with respect to the top edge of the Logical Screen. Top
row of the Logical Screen is 0.
iv) Image Width - Width of the image in pixels.
v) Image Height - Height of the image in pixels.
vi) Local Color Table Flag - Indicates the presence of a Local Color
Table immediately following this Image Descriptor. (This field is
the most significant bit of the byte.)
Values : 0 - Local Color Table is not present. Use
Global Color Table if available.
1 - Local Color Table present, and to follow
immediately after this Image Descriptor.
13
vii) Interlace Flag - Indicates if the image is interlaced. An image
is interlaced in a four-pass interlace pattern; see Appendix E for
details.
Values : 0 - Image is not interlaced.
1 - Image is interlaced.
viii) Sort Flag - Indicates whether the Local Color Table is
sorted. If the flag is set, the Local Color Table is sorted, in
order of decreasing importance. Typically, the order would be
decreasing frequency, with most frequent color first. This assists
a decoder, with fewer available colors, in choosing the best subset
of colors; the decoder may use an initial segment of the table to
render the graphic.
Values : 0 - Not ordered.
1 - Ordered by decreasing importance, most
important color first.
ix) Size of Local Color Table - If the Local Color Table Flag is
set to 1, the value in this field is used to calculate the number
of bytes contained in the Local Color Table. To determine that
actual size of the color table, raise 2 to the value of the field
+ 1. This value should be 0 if there is no Local Color Table
specified. (This field is made up of the 3 least significant bits
of the byte.)
d. Extensions and Scope. The scope of this block is the Table-based Image
Data Block that follows it. This block may be modified by the Graphic
Control Extension.
e. Recommendation. None.
21. Local Color Table.
a. Description. This block contains a color table, which is a sequence of
bytes representing red-green-blue color triplets. The Local Color Table
is used by the image that immediately follows. Its presence is marked by
the Local Color Table Flag being set to 1 in the Image Descriptor; if
present, the Local Color Table immediately follows the Image Descriptor
and contains a number of bytes equal to
3x2^(Size of Local Color Table+1).
If present, this color table temporarily becomes the active color table
and the following image should be processed using it. This block is
OPTIONAL; at most one Local Color Table may be present per Image
Descriptor and its scope is the single image associated with the Image
Descriptor that precedes it.
b. Required Version. 87a.
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -