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📄 placenode2.java

📁 一个数据挖掘软件ALPHAMINERR的整个过程的JAVA版源代码
💻 JAVA
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	ns = r.getChild(noa).getTarget();
      }
      //m_groups[f].gap =
      //              Math.ceil((a.amount / (double)ps) + m_groups[f].gap);
      //note for this method i do not need the group gap ,but i will leave
      //it for the other methods;
      Vector o_pos = new Vector(20,10);
      for (int noa = 0;(e = r.getChild(noa)) != null;noa++) {
	if (e.getTarget().getParent(0) == e) {
	  Double tem = new Double(e.getTarget().getCenter());
	  o_pos.addElement(tem);
	}
      }

      pf--;
      double inc = a.m_amount / (double)ps;
      for (int noa = 0;(e = r.getChild(noa)) != null;noa++) {
	ns = e.getTarget();
	if (ns.getParent(0) == e) {
	  if (noa > pf + ps) {
	    ns.adjustCenter(a.m_amount);
	  }
	  else if (noa > pf) {
	    ns.adjustCenter(inc * (double)(noa - pf));
	  }
	}
      }

      nf = r.getChild(0).getTarget();
      inc = ns.getCenter() - nf.getCenter();
      m_groups[f].m_size = inc;
      m_groups[f].m_left = r.getCenter() - inc / 2; 
      m_groups[f].m_right = m_groups[f].m_left + inc;
      inc = m_groups[f].m_left - nf.getCenter();

      double shift;
      int g_num = 0;
      for (int noa = 0;(e = r.getChild(noa)) != null;noa++) {
	ns = e.getTarget();
	if (ns.getParent(0) == e) {
	  ns.adjustCenter(inc);
	  shift = ns.getCenter() - 
	    ((Double)o_pos.elementAt(noa)).doubleValue();
	  if (ns.getChild(0) != null) {
	    moveSubtree(m_groups[f].m_start + g_num,shift);
	    g_num++;
	  }
	}
	//ns.adjustCenter(-shift);
      }
      //zero_offset(r);
      
      //x_placer(f);
    }
  }


  /**
   * This will recursively shift a sub there to be centered about
   * a particular value.
   * @param n The first group in the sub tree.
   * @param o The point to start shifting the subtree.
   */
  private void moveSubtree(int n,double o) {
    Edge e;
    Node r = m_groups[n].m_p;
    for (int noa = 0;(e = r.getChild(noa)) != null;noa++) {
      if (e.getTarget().getParent(0) == e) {
	e.getTarget().adjustCenter(o);
      }
    }
    m_groups[n].m_left += o;
    m_groups[n].m_right += o;
    if (m_groups[n].m_start != -1) {
      for (int noa = m_groups[n].m_start;noa <= m_groups[n].m_end;noa++) {
	moveSubtree(noa,o);
      }
    }
  }


  /**
   * This will untangle the nodes in the tree so that they fall on the
   * correct side of each other.
   */
  private void untangle() {
    Ease a;
    Edge e;
    Node r,nf = null,ns = null,mark;
    int l = 0,times = 0;
    int f,s,tf = 0,ts = 0,pf,ps;
    while ((a = overlap(l)) != null) {
      times++;
      //System.out.println(group_num);
      f = a.m_place;
      s = a.m_place + 1;
      while (f != s) {
	a.m_lev--;
	tf = f;
	ts = s;
	f = m_groups[f].m_pg;
	s = m_groups[s].m_pg;
      }
      l = a.m_lev;
      pf = 0;
      ps = 0;
      r = m_groups[f].m_p;
      mark = m_groups[tf].m_p;
      nf = null;
      ns = null;
      for (int noa = 0; nf != mark;noa++) {
	pf++;
	nf = r.getChild(noa).getTarget();
      }
      mark = m_groups[ts].m_p;
      for (int noa = pf; ns != mark;noa++) {
	ps++; //the number of gaps between the two nodes
	ns = r.getChild(noa).getTarget();
      }
      m_groups[f].m_gap =
	Math.ceil((a.m_amount / (double)ps) + m_groups[f].m_gap);
      
      xPlacer(f);
    }
  }
  
  /**
   * This will find an overlap and then return information about that overlap
   * @param l The level to start on.
   * @return null if there was no overlap , otherwise an object containing
   * the group number that overlaps (only need one) how much they overlap by,
   * and the level they overlap on.
   */
  private Ease overlap(int l) {
    Ease a = new Ease();
    for (int noa = l;noa < m_levelNum;noa++) {
      for (int nob = m_levels[noa].m_start;nob < m_levels[noa].m_end;nob++) {
	a.m_amount = m_groups[nob].m_right - m_groups[nob+1].m_left + 2;
	//System.out.println(m_groups[nob].m_right + " + " + 
	//	       m_groups[nob+1].m_left + " = " + a.amount);
	if (a.m_amount >= 0) {
	  a.m_amount++;
	  a.m_lev = noa;
	  a.m_place = nob;
	  return a;
	}
      }
    }
    return null;
  }
  
  /* private int count_m_groups(Node r,int l)
  {
    Edge e;
    if (r.getChild(0) != null)
      {
	l++;
      }
    for (int noa = 0;(e = r.getChild(noa)) != null;noa++)
      {
	l = count_groups(e.getTarget(),l);
      }

    return l;
  }
  */

  /**
   * This function sets up the height of each node, and also fills the
   * levels array with information about what the start and end groups on that
   * level are.
   */
  private void yPlacer() {
    //note this places the y height and sets up the levels array
    double changer = m_yRatio;
    int lev_place = 0;
    if (m_groupNum > 0) {
      m_groups[0].m_p.setTop(m_yRatio);
      m_levels[0].m_start = 0;
      
      for (int noa = 0;noa < m_groupNum;noa++) {
	if (m_groups[noa].m_p.getTop() != changer) {
	  m_levels[lev_place].m_end = noa - 1;
	  lev_place++;
	  m_levels[lev_place].m_start = noa;
	  changer = m_groups[noa].m_p.getTop();
	}
	nodeY(m_groups[noa].m_p);
      }
      m_levels[lev_place].m_end = m_groupNum - 1;
    }
  }

  /**
   * This will set all of the children node of a particular node to their
   * height.
   * @param r The parent node of the children to set their height. 
   */
  private void nodeY(Node r) {
    Edge e;
    double h = r.getTop() + m_yRatio;
    for (int noa = 0;(e = r.getChild(noa)) != null;noa++) {
      if (e.getTarget().getParent(0) == e) {
	e.getTarget().setTop(h);
	if (!e.getTarget().getVisible()) {
	  //System.out.println("oh bugger");
	}
      }
    }
  }
  
  /**
   * This starts to create the information about the sibling groups.
   * As more groups are created the for loop in this will check those groups
   * for lower groups.
   * @param r The top node.
   */
  private void groupBuild(Node r) {
    if (m_groupNum > 0) {
      m_groupNum = 0;
      m_groups[0].m_p = r;
      m_groupNum++;
      //note i need to count up the num of groups first
      //woe is me
      for (int noa = 0;noa < m_groupNum ;noa++) {
	groupFind(m_groups[noa].m_p,noa);
      }
    }
  }
  
  /**
   * This is called to build the rest of the grouping information.
   * @param r The parent of the group.
   * @param pg The number for the parents group.
   */
  private void groupFind(Node r,int pg) {
    Edge e;
    boolean first = true;
    for (int noa = 0;(e = r.getChild(noa)) != null;noa++) {
      if (e.getTarget().getParent(0) == e) {
	if (e.getTarget().getChild(0) != null && e.getTarget().getCVisible()) {
	  if (first) {
	    m_groups[pg].m_start = m_groupNum;
	    first = false;
	  }
	  m_groups[pg].m_end = m_groupNum;
	  m_groups[m_groupNum].m_p = e.getTarget();
	  m_groups[m_groupNum].m_pg = pg;
	  m_groups[m_groupNum].m_id = m_groupNum; //just in case I ever need
	  //this info
	  m_groupNum++;
	}
      }
    }
  }
  

  //note these three classes are only to help organise the data and are
  //inter related between each other and this placer class
  //so don't mess with them or try to use them somewhere else
  //(because that would be a mistake and I would pity you)
  

  /**
   * Inner class for containing the level data.
   */
  private class Level {
    /** The number for the group on the left of this level. */
    public int m_start;
    /** The number for the group on the right of this level. */
    public int m_end;

    /** These two params would appear to not be used. */
    public int m_left;
    public int m_right;
  }

  /**
   * Inner class for containing the grouping data.
   */
  private class Group {
    /** The parent node of this group. */
    public Node m_p;

    /** The group number for the parent of this group. */
    public int m_pg;

    /** The gap size for the distance between the nodes in this group. */
    public double m_gap;

    /** The leftmost position of this group. */
    public double m_left;

    /** The rightmost position of this group. */
    public double m_right;

    /** The size of this group. */
    public double m_size;

    /** The start node of this group. */
    public int m_start;

    /** The end node of this group. */
    public int m_end;

    /** The group number for this group. (may not be used!?). */
    public int m_id;
  }
  
  /**
   * An inner class used to report information about any tangles found. 
   */
  private class Ease {
    /** The number of the group on the left of the tangle. */
    public int m_place;
    /** The distance they were tangled. */
    public double m_amount;
    /** The level on which they were tangled. */
    public int m_lev;
  }
}














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