📄 ruleslist.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/**
* Title: XELOPES Data Mining Library
* Description: The XELOPES library is an open platform-independent and data-source-independent library for Embedded Data Mining.
* Copyright: Copyright (c) 2002 Prudential Systems Software GmbH
* Company: ZSoft (www.zsoft.ru), Prudsys (www.prudsys.com)
* @author Stefan Ludwig
* @author Michael Thess
* @author Valentine Stepanenko (valentine.stepanenko@zsoft.ru)
* @version 1.2
*/
package com.prudsys.pdm.Models.Classification.Rules;
import java.util.Vector;
import com.prudsys.pdm.Core.MiningException;
import com.prudsys.pdm.Core.MiningMatrixElement;
import com.prudsys.pdm.Input.MiningVector;
import com.prudsys.pdm.Models.Supervised.Classifier;
/**
* Class representing a list of classification rules. <p>
*
* From PDM CWM extension.
*
* @see com.prudsys.pdm.Input.Predicates.Predicate
*/
public class RulesList extends com.prudsys.pdm.Cwm.Core.Class implements Classifier, MiningMatrixElement
{
// -----------------------------------------------------------------------
// Variables declarations
// -----------------------------------------------------------------------
/** Vector of rules. */
public Vector rules = new Vector();
// -----------------------------------------------------------------------
// Constructors
// -----------------------------------------------------------------------
/**
* Empty constructor.
*/
public RulesList()
{
}
/**
* Constructs rules list from vector of rules.
*
* @param rules vector of rules
*/
public RulesList(Vector rules)
{
this.rules = rules;
}
// -----------------------------------------------------------------------
// Getter and setter methods
// -----------------------------------------------------------------------
/**
* Returns number of rules.
*
* @return number of rules
*/
public int getNumberOfRules()
{
return rules.size();
}
/**
* Get the rules.
*
* @return vector of rules
*/
public Vector getRules()
{
return rules;
}
/**
* Sets rules.
*
* @param rules new vector of rules
*/
public void setRules(Vector rules)
{
this.rules = rules;
}
/**
* Returns rule at given position.
*
* @param pos position of rule
* @return rule at given position
*/
public Rule getRuleAt(int pos)
{
return (Rule) rules.elementAt(pos);
}
// -----------------------------------------------------------------------
// Apply tree node to mining vector
// -----------------------------------------------------------------------
/**
* Applies rules to miningVector and returns score value.
*
* @param miningVector vector to be classified
* @return score value of classfication
* @throws MiningException could not run this method
*/
public double apply( MiningVector miningVector ) throws MiningException
{
for (int i = 0; i < rules.size(); i++) {
return 0;
}
return 0;
}
//<<17/03/2005, Frank J. Xu
//Do not add any changes for the current version except implementing the interface.
// -----------------------------------------------------------------------
// Apply tree node to mining vector
// -----------------------------------------------------------------------
/**
* Applies rules to miningVector and returns score value.
*
* @param miningVector vector to be classified
* @return score value of classfication
* @throws MiningException could not run this method
*/
public double apply( MiningVector miningVector, Object a_wekaInstances) throws MiningException
{
for (int i = 0; i < rules.size(); i++) {
return 0;
}
return 0;
}
//17/03/2005, Frank J. Xu>>
// -----------------------------------------------------------------------
// java.lang.Object methods
// -----------------------------------------------------------------------
/**
* String representation of rules list.
*
* @return String representation of rules list
*/
public String toString()
{
String text = "";
for (int i = 0; i < rules.size(); i++)
text = text + rules.elementAt(i).toString() +"\n";
return text;
}
/**
* Prints the rules list.
*/
public void print()
{
System.out.println( toString() );
}
}
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