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📄 alarm.cpp

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// Alarm.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Alarm.h"
#include "AlarmDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAlarmApp

BEGIN_MESSAGE_MAP(CAlarmApp, CWinApp)
	//{{AFX_MSG_MAP(CAlarmApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAlarmApp construction

CAlarmApp::CAlarmApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CAlarmApp object

CAlarmApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CAlarmApp initialization

BOOL CAlarmApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CDialog	dlgParent;
	dlgParent.Create(IDD_ALARM_DIALOG);
	dlgParent.ShowWindow(SW_HIDE);
	CAlarmDlg dlg(&dlgParent);
	
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	dlgParent.DestroyWindow();

	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	
	return FALSE;
}

void CAlarmApp::SetWindowCenterEx(CWnd *pWnd)
{
	int nScreenCX = ::GetSystemMetrics(SM_CXSCREEN);
	int nScreenCY = ::GetSystemMetrics(SM_CYSCREEN);

	CRect rect;
	pWnd->GetWindowRect(rect);
	int nPosX,nPosY;
	nPosX = (nScreenCX / 2) - (rect.Width() / 2);
	nPosY = (nScreenCY / 2) - (rect.Height() / 2);
	pWnd->MoveWindow(nPosX,nPosY,rect.Width(),rect.Height(),TRUE);
}

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