📄 mazesdlg.h
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// mazesDlg.h : header file
//
#if !defined(AFX_MAZESDLG_H__6FED279E_7F71_40AB_8E6C_1E6BFCBD0AC3__INCLUDED_)
#define AFX_MAZESDLG_H__6FED279E_7F71_40AB_8E6C_1E6BFCBD0AC3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CMazesDlg dialog
class CMazesDlg : public CDialog
{
// Construction
public:
CMazesDlg(CWnd* pParent = NULL); // standard constructor
COLORREF rgbResult;
HDC hdc;
CBitmap m_bitmap;
// CClientDC clientdc(this);
BITMAP bm;
CDC memdc;
void setcolor(int x,int y);
bool first,success;
//CClientDC clientdc;
// Dialog Data
//{{AFX_DATA(CMazesDlg)
enum { IDD = IDD_MAZES_DIALOG };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMazesDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CMazesDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg void OnButget();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAZESDLG_H__6FED279E_7F71_40AB_8E6C_1E6BFCBD0AC3__INCLUDED_)
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