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📄 inv.java

📁 传说中的小蜜蜂游戏,回忆下小时候 WTK编译可运行,内有图
💻 JAVA
字号:
// Decompiled by Jad v1.5.7g. Copyright 2000 Pavel Kouznetsov.
// Jad home page: http://www.geocities.com/SiliconValley/Bridge/8617/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi 
// Source File Name:   Inv.java

import java.io.PrintStream;
import javax.microedition.lcdui.Display;
import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;

public class Inv extends MIDlet
{

    private Display mD;
    private static MS ms;
    private Main ma;
    private InstructionsScreen mInstruction;

    public Inv()
    {
        mD = Display.getDisplay(this);
        ma = new Main(this);
        ms = new MS(this, ma);
        mInstruction = new InstructionsScreen(this);
        mD.setCurrent(ma);
    }

    public void showMain()
    {
        mD.setCurrent(ma);
    }

    public void showMenu()
    {
        Inv _tmp = this;
        ms.setList(Main.b[6]);
        mD.setCurrent(ms);
        System.out.println("Menu call ");
    }

    public void showInstructionsScreen()
    {
        mD.setCurrent(mInstruction);
    }

    protected void destroyApp(boolean flag)
        throws MIDletStateChangeException
    {
    }

    protected void startApp()
        throws MIDletStateChangeException
    {
        if(ma.pause)
        {
            ms = new MS(this, ma);
            Inv _tmp = this;
            ms.setList(Main.b[6]);
            mD.setCurrent(ms);
        } else
        {
            Display.getDisplay(this).setCurrent(ma);
            ma.showNotify();
        }
    }

    protected void pauseApp()
    {
        ma.hideNotify();
        ma.GameThre = null;
        ma.GameThre2 = null;
        ma.GameThre3 = null;
        ma.mth = null;
        Inv _tmp = this;
        if(Main.gaM == 1)
        {
            Inv _tmp1 = this;
            if(Main.play)
            {
                Inv _tmp2 = this;
                Main.stopTime = System.currentTimeMillis();
            }
        }
        Inv _tmp3 = this;
        Main.play = false;
    }

    public void exit()
    {
        try
        {
            destroyApp(false);
            notifyDestroyed();
        }
        catch(MIDletStateChangeException midletstatechangeexception) { }
    }
}

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