📄 desktop.asm
字号:
;
; UNIFORM WINDOW COLOURS
;
; Compile with FASM for Menuet
;
use32
org 0x0
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd START ; program start
dd I_END ; program image size
dd 0x100000 ; required amount of memory
; esp = 0x7FFF0
dd 0x00000000 ; reserved=no extended header
START: ; start of execution
mov eax,48 ; get current colors
mov ebx,3
mov ecx,color_table
mov edx,4*10
int 0x40
call draw_window ; at first, draw the window
still:
mov eax,23 ; wait here for event
mov ebx,5
int 0x40
cmp eax,1 ; redraw request ?
jz red
cmp eax,2 ; key in buffer ?
jz key
cmp eax,3 ; button in buffer ?
jz button
call draw_cursor
jmp still
red: ; redraw
call draw_window
jmp still
key: ; key
mov eax,2 ; just read it and ignore
int 0x40
jmp still
button: ; button
mov eax,17 ; get id
int 0x40
cmp ah,14 ; set 3d buttons
jne no_3d
mov eax,48
mov ebx,1
mov ecx,1
int 0x40
mov eax,48
mov ebx,0
mov ecx,0
int 0x40
jmp still
no_3d:
cmp ah,15 ; set flat buttons
jne no_flat
mov eax,48
mov ebx,1
mov ecx,0
int 0x40
mov eax,48
mov ebx,0
mov ecx,0
int 0x40
jmp still
no_flat:
cmp ah,51 ; apply
jne no_apply
mov eax,48
mov ebx,2
mov ecx,color_table
mov edx,10*4
int 0x40
mov eax,48
mov ebx,0
mov ecx,0
int 0x40
no_apply:
cmp ah,31
jb no_new_colour
cmp ah,41
jg no_new_colour
shr eax,8
sub eax,31
shl eax,2
add eax,color_table
mov ebx,[color]
mov [eax],ebx
call draw_colours
jmp still
no_new_colour:
cmp ah,1 ; terminate
jnz noid1
mov eax,-1
int 0x40
noid1:
cmp ah,11 ; read string
jne no_string
call read_string
jmp still
no_string:
cmp ah,12 ; load file
jne no_load
call load_file
call draw_window
jmp still
no_load:
cmp ah,13 ; save file
jne no_save
call save_file
jmp still
no_save:
jmp still
draw_cursor:
pusha
mov eax,37
mov ebx,2
int 0x40
cmp eax,0
jne dc1
popa
ret
dc1:
mov eax,37
mov ebx,1
int 0x40
mov ebx,eax
shr ebx,16
mov ecx,eax
and ecx,0xffff
cmp ecx,32
jbe no_color
cmp ebx,32
jbe no_color
sub ebx,16
sub ecx,16
cmp ebx,262 ; CHANGE COLOR
jb no_color
cmp ebx,262+20*3
jg no_color
cmp ecx,14+128
jge no_color
cmp ecx,14
jb no_color
xor edx,edx
sub ebx,262
mov eax,ebx
mov ebx,20
div ebx
mov ebx,2
sub ebx,eax
sub ecx,14
not ecx
shl ecx,1
sub ecx,2
mov byte [ebx+color],cl
call draw_color
popa
ret
no_color:
popa
ret
load_file:
pusha
mov eax,6
mov ebx,fname
mov ecx,0
mov edx,-1
mov esi,color_table
int 0x40
cmp eax,-1
jne foundfile
; int 0x40
foundfile:
call draw_colours
popa
ret
save_file:
pusha
mov eax,33
mov ebx,fname
mov ecx,color_table
mov edx,10*4
mov esi,0
int 0x40
popa
ret
read_string:
pusha
mov edi,fname
mov al,'_'
mov ecx,20
cld
rep stosb
call print_text
mov edi,fname
f11:
mov eax,10
int 0x40
cmp eax,2
jne read_done
mov eax,2
int 0x40
shr eax,8
cmp eax,13
je read_done
cmp eax,8
jne nobsl
cmp edi,fname
je f11
dec edi
mov [edi],byte '_'
call print_text
jmp f11
nobsl:
cmp eax,31
jbe f11
cmp eax,97
jb keyok
sub eax,32
keyok:
mov [edi],al
call print_text
inc edi
mov esi,fname+12
cmp esi,edi
jne f11
read_done:
mov ecx,fname
add ecx,20
sub ecx,edi
mov eax,' '
cld
rep stosb
call print_text
popa
ret
print_text:
pusha
mov eax,13
mov ebx,278*65536+6*12+4
mov ecx,234*65536+10
mov edx,[w_work]
int 0x40
mov eax,4
mov ebx,280*65536+235
mov ecx,[w_work_text]
mov esi,12
mov edx,fname
int 0x40
popa
ret
draw_color:
pusha
mov eax,13
mov ebx,280*65536+60
mov ecx,170*65536+30
mov edx,[color]
int 0x40
mov eax,13
mov ebx,280*65536+60
mov ecx,200*65536+10
mov edx,[w_work]
int 0x40
mov eax,47
mov ebx,0+1*256+8*65536
mov ecx,[color]
mov edx,280*65536+201
mov esi,[w_work_text]
int 0x40
popa
ret
draw_colours:
pusha
mov esi,color_table
mov ebx,225*65536+32
mov ecx,37*65536+12
newcol:
mov eax,13
mov edx,[esi]
int 0x40
add ecx,20*65536
add esi,4
cmp esi,color_table+4*9
jbe newcol
popa
ret
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
mov eax,48
mov ebx,3
mov ecx,app_colours
mov edx,10*4
int 0x40
mov eax,14
int 0x40
sub eax,60*65536
mov ebx,eax
mov bx,40
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,110*65536+360 ; [x start] *65536 + [x size]
mov ecx,50*65536+300 ; [y start] *65536 + [y size]
mov edx,[w_work] ; color of work area RRGGBB,8->color
add edx,0x02000000
mov esi,[w_grab] ; color of grab bar RRGGBB,8->color gl
add esi,0x80000000
mov edi,[w_frame] ; color of frames RRGGBB
int 0x40
; WINDOW LABEL
mov eax,4 ; function 4 : write text to window
mov ebx,8*65536+8 ; [x start] *65536 + [y start]
mov ecx,[w_grab_text] ; color of text RRGGBB
mov edx,labelt ; pointer to text beginning
mov esi,labellen-labelt ; text length
int 0x40
; CLOSE BUTTON
mov eax,8 ; function 8 : define and draw button
mov ebx,(360-19)*65536+12 ; [x start] *65536 + [x size]
mov ecx,4*65536+12 ; [y start] *65536 + [y size]
mov edx,1 ; button id
mov esi,[w_grab_button] ; button color RRGGBB
int 0x40
mov eax,8 ; FILENAME BUTTON
mov ebx,280*65536+60
mov ecx,250*65536+14
mov edx,11
mov esi,[w_work_button]
int 0x40
mov eax,8 ; SAVE BUTTON
mov ebx,280*65536+29
mov ecx,270*65536+14
mov edx,12
int 0x40
mov eax,8 ; LOAD BUTTON
add ebx,30*65536
inc edx
int 0x40
mov eax,8 ; 3D
mov ebx,15*65536+35
mov ecx,275*65536+14
inc edx
int 0x40
mov eax,8 ; FLAT
add ebx,40*65536
inc edx
int 0x40
mov eax,4
mov ebx,281*65536+254
mov ecx,[w_work_button_text]
mov edx,t1
mov esi,tl1-t1
int 0x40
mov eax,4
mov ebx,277*65536+274
mov edx,t2
mov esi,tl2-t2
int 0x40
mov eax,38 ; R G B COLOR GLIDES
mov ebx,280*65536+295
mov ecx,30*65536+30
mov edx,0xff0000
newl:
int 0x40
pusha
add ebx,20*65536+20
shr edx,8
int 0x40
add ebx,20*65536+20
shr edx,8
int 0x40
popa
sub edx,0x020000
add ecx,0x00010001
cmp ecx,158*65536+158
jnz newl
call draw_color
mov edx,31 ; BUTTON ROW
mov ebx,15*65536+200
mov ecx,35*65536+14
mov esi,[w_work_button]
newb:
mov eax,8
int 0x40
add ecx,20*65536
inc edx
cmp edx,40
jbe newb
mov eax,8 ; APPLY BUTTON
add ecx,20*65536
mov edx,51
int 0x40
mov ebx,20*65536+39 ; ROW OF TEXTS
mov ecx,[w_work_button_text]
mov edx,text
mov esi,32
newline:
mov eax,4
int 0x40
add ebx,20
add edx,32
cmp [edx],byte 'x'
jne newline
call draw_colours
call print_text
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
ret
; DATA AREA
text:
db ' WINDOW FRAME '
db ' WINDOW GRAB BAR '
db ' WINDOW GRAB BUTTON '
db ' WINDOW GRAB BUTTON TEXT '
db ' WINDOW GRAB TITLE '
db ' WINDOW WORK AREA '
db ' WINDOW WORK AREA BUTTON '
db ' WINDOW WORK AREA BUTTON TEXT '
db ' WINDOW WORK AREA TEXT '
db ' WINDOW WORK AREA GRAPH '
db ' '
db ' APPLY CHANGES '
db ' 3D FLAT '
db 'x '
bcolor: dd 0x6688cc
fname db 'DEFAULT.DTP '
color dd 0x8899ff
t1 db ' FILENAME '
tl1:
t2 db ' LOAD SAVE '
tl2:
labelt:
db 'DESKTOP COLOURS - DEFINE COLOR AND CLICK ON TARGET'
labellen:
app_colours:
w_frame dd 0x8899ff
w_grab dd 0x0
w_grab_button dd 0xcccc00
w_grab_button_text dd 0x0
w_grab_text dd 0x0
w_work dd 0x0
w_work_button dd 0x0
w_work_button_text dd 0x0
w_work_text dd 0x0
w_work_graph dd 0x0
times 16 dd 0x0
color_table:
times 16 dd 0x0
I_END:
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