sb.asm
来自「Application sources:A084.ZIP」· 汇编 代码 · 共 1,006 行 · 第 1/2 页
ASM
1,006 行
imul edi,[bmul]
add edi,[buffer]
mov ecx,512
movedata:
mov al,[esi+1]
cmp [bytes_per_sample],4 ; for 16 bit stereo
jne no_16_stereo
mov al,[esi+1]
add al,128
no_16_stereo:
cmp [bytes_per_sample],1 ; for 16 bit mono
je no_16_mono
cmp [channels],2
je no_16_mono
mov al,[esi+1]
add al,128
no_16_mono:
mov [edi],al
mov eax,[bytes_per_sample]
cmp [mono_stereo],1
je bps1
mov eax,[bytes_per_sample]
push ecx
mov ecx,[mono_stereo]
dec ecx
shr eax,cl
pop ecx
bps1:
add esi,eax ; 2;[bytes_per_sample] ; / mono_stereo
add edi,1
loop movedata
add edx,1
mov ecx,[block]
add ecx,[addb]
cmp edx,ecx
jbe newread
mov ecx,[addb]
add [block],ecx
call display_progress
rewr:
popa
call set_vol_data
ret
set_vol_data:
; ret
pusha
mov eax,65536
xor edx,edx
mov ebx,[delay]
div ebx
push eax
mov esi,[playposition]
mov edi,[vol_data]
mov ecx,[delay]
svd:
mov eax,0
mov edx,100
svd3:
movzx ebx,byte [esi]
cmp ebx,128
jge svd2
mov ebx,0
svd2:
sub ebx,128
shl ebx,1
cmp ebx,ebp
jbe svd4
mov edx,ebx
svd4:
inc esi
inc eax
cmp eax,[esp]
jb svd3
mov [edi],dl
inc edi
loop svd
pop eax
popa
ret
addr dd 0x0
ya dd 0x0
read_string:
mov [onoff],0
mov [addr],wavfile
mov [ya],30
mov edi,[addr]
mov al,'_'
mov ecx,32
rep stosb
call print_text
mov edi,[addr]
f11:
mov eax,10
int 0x40
cmp eax,2
jne read_done
mov eax,2
int 0x40
shr eax,8
cmp eax,13
je read_done
cmp eax,8
jnz nobsl
cmp edi,[addr]
jz f11
sub edi,1
mov [edi],byte '_'
call print_text
jmp f11
nobsl:
cmp eax,dword 31
jbe f11
cmp eax,dword 95
jb keyok
sub eax,32
keyok:
mov [edi],al
call print_text
add edi,1
mov esi,[addr]
add esi,32
cmp esi,edi
jnz f11
read_done:
mov ecx,[addr]
add ecx,38
sub ecx,edi
mov eax,0
cld
rep stosb
call print_text
ret
print_text:
display_progress:
pusha
mov eax,13 ; gray progress bar
mov ebx,25*65536+215
mov ecx,61*65536+8
mov edx,[border]
int 0x40
cmp [onoff],1
je yes_playing
mov [block],0
mov [file_size],100*512
yes_playing:
mov eax,[block] ; yellow progress bar
imul eax,214
xor edx,edx
mov ebx,[file_size]
shr ebx,9
or ebx,1
div ebx
mov ebx,eax
and ebx,0xff
mov eax,13
add ebx,25*65536
mov ecx,61*65536+1
mov edx,[drawp]
newbar:
int 0x40
add edx,0x101010
add ecx,1*65536
cmp ecx,65*65536
jb newbar
newbar2:
int 0x40
sub edx,0x101010
add ecx,1*65536
cmp ecx,69*65536
jb newbar2
mov eax,[block]
imul eax,214-30
xor edx,edx
mov ebx,[file_size]
shr ebx,9
or ebx,1
div ebx
mov ebx,eax
shl ebx,16
add ebx,25*65536+30
mov ecx,61*65536+9
mov edx,0xeeeeff
mov eax,13
mov edi,5
newb:
; int 0x40
add ebx,1*65536-2
add ecx,1*65536-2
sub edx,0x332211;3366aa
dec edi
jnz newb
noyellow:
mov esi,[current_play]
mov edi,now_playing
mov ecx,40
cld
rep movsb
mov eax,13
mov ebx,42*65536+33*6
mov ecx,114*65536+11
mov edx,0x000000
int 0x40
mov eax,4
mov ebx,42*65536+117
mov ecx,[textc]
mov edx,now_playing
mov esi,38
int 0x40
popa
ret
shape_window:
ret
pusha
mov eax,50
mov ebx,0
mov ecx,shape_reference
int 0x40
mov eax,50
mov ebx,1
mov ecx,4
int 0x40
popa
ret
shape_reference:
times 1 db 1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0
times 9 db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
infrared_enabled db 0x0
enable_ir:
pusha
mov eax,46
mov ebx,0
mov ecx,0x3f0
mov edx,0x3ff
int 0x40
mov eax,45
mov ebx,0
mov ecx,4
int 0x40
mov eax,40
mov ebx,10000b shl 16 + 111b
int 0x40
mov [infrared_enabled],1
popa
ret
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
pusha
inc [next_tic]
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+320 ; [x start] *65536 + [x size]
mov ecx,100*65536+140 ; [y start] *65536 + [y size]
mov edx,[bgr]
add edx,0x04000000 ; color of work area RRGGBB,8->color gl
mov esi,window_label
mov edi,0 ; color of frames RRGGBB
int 0x40
mov eax,8 ; START/STOP - id 2
mov ebx,24*65536+77
mov ecx,80*65536+16
mov edx,2
mov esi,[border]
int 0x40
inc edx ; << / >> - id 3 , 4
add ebx,86*65536-57
mov eax,8
int 0x40
inc edx
add ebx,24*65536
mov eax,8
int 0x40
mov eax,8 ; REPEAT
add ebx,29*65536+54
inc edx
int 0x40
mov eax,8 ; enable infrared
add ebx,98*65536-33
add ecx,10*65536+10
inc edx
int 0x40
pusha
mov eax,8
mov ebx,25*65536+9
mov ecx,115*65536+9
inc edx
int 0x40
popa
mov eax,4
shr ecx,16
mov bx,cx
add ebx,2*65536+4
mov ecx,0xffffff
mov edx,infrared_text
mov esi,10
int 0x40
add ebx,11
add edx,10
mov eax,4
int 0x40
mov ebx,25*65536+35 ; draw info text with function 4
mov ecx,[textc]
mov edx,text
mov esi,40
newline:
mov eax,4
int 0x40
add ebx,10
add edx,40
cmp [edx],byte 'x'
jne newline
call display_progress
call draw_wave
mov eax,12
mov ebx,2
int 0x40
popa
ret
draw_wave:
; ret
pusha
mov eax,13
mov ebx,260*65536+43
mov ecx,42*65536+32
mov edx,[border]
int 0x40
mov esi,[playposition]
mov ebx,260
npix:
mov eax,1
inc ebx
movzx ecx,byte [esi]
shr ecx,3
add ecx,42
mov edx,[drawc];0x2255aa
int 0x40
add esi,2
cmp ebx,300
jbe npix
popa
ret
; DATA AREA
infrared_text: db 'IRMAN INFRAR '
textc dd 0xffffff
bgr dd 0x00000000
drawc dd 0x2255aa
drawp dd 0x8011aa
border dd 0x5577aa
text:
db 'Define SB, HD and partition in setup. '
db ' '
db ' '
db ' '
db ' '
db ' START/STOP << >> REPEAT:OFF '
db 'x <- END MARKER, DONT DELETE '
now_playing:
db ' '
db 'xx '
file_info:
dd 0 ; read
dd 0
dd 0
dd 0
dd 0
wavfile:
db '/HD/1/FILE.WAV',0
db ' '
db ' '
window_label:
db ' WAVE PLAYER',0
I_END:
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