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📄 thread.asm

📁 Application sources:A084.ZIP
💻 ASM
字号:
;
;   THREAD EXAMPLE
;
;   Compile with FASM for Menuet
;
   
use32
   
               org    0x0
   
               db     'MENUET01'              ; 8 byte id
               dd     0x01                    ; header version
               dd     START                   ; start of code
               dd     I_END                   ; size of image
               dd     0x200000                ; memory for app
               dd     0x80000                 ; esp
               dd     0x0 , 0x0               ; I_Param , I_Icon
   
   
   
   
START:                          ; start of execution
   
    call draw_window            ; at first, draw the window
   
still:
   
    mov  eax,10                 ; wait here for event
    int  0x40
   
    cmp  eax,1                  ; redraw request ?
    je   red
    cmp  eax,2                  ; key in buffer ?
    je   key
    cmp  eax,3                  ; button in buffer ?
    je   button
   
    jmp  still
   
  red:                          ; redraw
    call draw_window
    jmp  still
   
  key:                          ; key
    mov  eax,2                  ; just read it and ignore
    int  0x40
    jmp  still
   
  button:                       ; button
    mov  eax,17                 ; get id
    int  0x40
   
    cmp  ah,1                   ; button id=1 ?
    jne  noclose
    mov  eax,-1                 ; close this program (thread)
    int  0x40
  noclose:
   
    cmp  ah,2
    jne  no_thread
   
    cmp  [thread_stack],0x1f0000
    jge  no_thread
   
    add  [thread_stack],0x1000
    mov  eax,51
    mov  ebx,1
    mov  ecx,START
    mov  edx,[thread_stack]
    int  0x40
   
    jmp  still
   
  no_thread:
   
    jmp  still
   
thread_stack dd 0x80000
   
   
;   *********************************************
;   *******  WINDOW DEFINITIONS AND DRAW ********
;   *********************************************
   
   
draw_window:
   
    mov  eax,12                    ; function 12:tell os about windowdraw
    mov  ebx,1                     ; 1, start of draw
    int  0x40
   
                                  ; DRAW WINDOW
    mov  eax,0                    ; function 0 : define and draw window
    mov  ebx,10*65536+290         ; [x start] *65536 + [x size]
    mov  ecx,10*65536+130         ; [y start] *65536 + [y size]
    mov  esi,[thread_stack]
    sub  esi,0x80000
    shr  esi,11
    shl  esi,16
    add  ebx,esi
    add  ecx,esi
    mov  edx,0x04ffffff            ; color of work area RRGGBB,8->color gl
    mov  esi,window_label          ; color of grab bar  RRGGBB,8->color gl
    mov  edi,0                     ; color of frames    RRGGBB
    int  0x40
  
   
    mov  eax,8                     ; NEW THREAD BUTTON
    mov  ebx,25*65536+128
    mov  ecx,88*65536+20
    mov  edx,2
    mov  esi,0x10000000
    mov  edi,button_label
    int  0x40

   
    mov  ebx,25*65536+35           ; draw info text with function 4
    mov  ecx,0x224466
    mov  edx,text
    mov  esi,40
  newline:
    mov  eax,4
    int  0x40
    add  ebx,10
    add  edx,40
    cmp  [edx],byte 'x'
    jne  newline
   
   
    mov  eax,12                    ; function 12:tell os about windowdraw
    mov  ebx,2                     ; 2, end of draw
    int  0x40
   
    ret
   
   
; DATA AREA
   
   
text:
    db 'THIS EXAMPLE CREATES THREADS BY RUNNING '
    db 'THE SAME CODE MULTIPLE TIMES. ALL WE    '
    db 'NEED IS A NEW STACK FOR EACH THREAD.    '
    db 'ALL THREADS SHARE THE SAME MEMORY.      '
    db '                                        '
    db 'x <- END MARKER, DONT DELETE            '
   
   
window_label:

     db   'THREAD EXAMPLE',0

button_label:

     db   'CREATE NEW THREAD',0
   
I_END:
   
   

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