📄 sochain.h
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// file sochain.h
// sorted chain
#ifndef SortedChain_
#define SortedChain_
#include "sonode.h"
#include "xcept.h"
template<class E, class K>
class SortedChain {
public:
SortedChain() {first = 0;}
~SortedChain();
bool IsEmpty() const {return first == 0;}
int Length() const;
bool Search(const K& k, E& e) const;
SortedChain<E,K>& Delete(const K& k, E& e);
SortedChain<E,K>& Insert(const E& e);
SortedChain<E,K>& DistinctInsert(const E& e);
void Output(ostream& out) const;
private:
SortedChainNode<E,K> *first; // pointer to first node
};
template<class E, class K>
SortedChain<E,K>::~SortedChain()
{// Destructor. Delete all nodes.
SortedChainNode<E,K> *next;
while (first) {
next = first->link;
delete first;
first = next;
}
}
template<class E, class K>
int SortedChain<E,K>::Length() const
{// Size of list.
SortedChainNode<E,K> *p = first;
int len = 0;
while (p) {
len++;
p = p->link;
}
return len;
}
template<class E, class K>
bool SortedChain<E,K>::Search(const K& k, E& e) const
{// Put element that matches k in e.
// Return false if no match.
SortedChainNode<E,K> *p = first;
// search for match with k
while (p && p->data < k)
p = p->link;
// verify match
if (p && p->data == k) // yes, found match
{e = p->data; return true;}
return false; // no match
}
template<class E, class K>
SortedChain<E,K>& SortedChain<E,K>
::Delete(const K& k, E& e)
{// Delete element that matches k.
// Put deleted element in e.
// Throw BadInput exception if no match.
SortedChainNode<E,K> *p = first,
*tp = 0; // trail p
// search for match with k
while (p && p->data < k) {
tp = p;
p = p->link;
}
// verify match
if (p && p->data == k) {// found a match
e = p->data; // save data
// remove p from chain
if (tp) tp->link = p->link;
else first = p->link; // p is first node
delete p;
return *this;}
throw BadInput(); // no match
}
template<class E, class K>
SortedChain<E,K>& SortedChain<E,K>::Insert(const E& e)
{// Insert e, throw an exception if no space.
SortedChainNode<E,K> *p = first,
*tp = 0; // trail p
// move tp so that e can be inserted after tp
while (p && p->data < e) {
tp = p;
p = p->link;
}
// setup a new node *q for e
SortedChainNode<E,K> *q = new SortedChainNode<E,K>;
q->data = e;
// insert node just after tp
q->link = p;
if (tp) tp->link = q;
else first = q;
return *this;
}
template<class E, class K>
SortedChain<E,K>& SortedChain<E,K>
::DistinctInsert(const E& e)
{// Insert e only if no element with same key
// currently in list.
// Throw BadInput exception if duplicate.
SortedChainNode<E,K> *p = first,
*tp = 0; // trail p
// move tp so that e can be inserted after tp
while (p && p->data < e) {
tp = p;
p = p->link;
}
// check if duplicate
if (p && p->data == e) throw BadInput();
// not duplicate, set up node for e
SortedChainNode<E,K> *q = new SortedChainNode<E,K>;
q->data = e;
// insert node just after tp
q->link = p;
if (tp) tp->link = q;
else first = q;
return *this;
}
template<class E, class K>
void SortedChain<E,K>::Output(ostream& out) const
{// Insert the chain elements into the stream out.
SortedChainNode<E,K> *p;
for (p = first; p; p = p->link)
out << p->data << " ";
}
// overload <<
template <class E, class K>
ostream& operator<<(ostream& out,
const SortedChain<E,K>& x)
{x.Output(out); return out;}
#endif
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