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📄 xmlresourceparsertest2.xml

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<?xml version="1.0"?><!--	This example defines a new class called MyLabel that extends BiLabel. Then	3 MyLabel objects are created using markup. Finally a fourth MyLabel is	created in the main procedure.	This shows the order of execution	1. All resources (script) are loaded and interpreted (MyLabel constructor	is defined).	2. The markup inside <window> is parsed and new components created and added	3. FileName.main is called if available--><Application	xmlns:xhtml="http://www.w3.org/1999/xhtml">	<Window caption="XML Resource Test 2" width="300" height="200">		<MyLabel top="10">My First Label</MyLabel>		<MyLabel top="35">My Second Label</MyLabel>		<MyLabel top="60" id="l3">My <xhtml:strong>Third</xhtml:strong> Label</MyLabel>	</Window>	<Resources>		<Script><![CDATA[///////////////////////////////////////////////////////////////////////////////// Define main application class and its entry point//function XmlResourceParserTest2() {	// once main is called we can access the components defined using markup	var l3 = application.getComponentById( "l3" );	var l4 = new MyLabel( "My Fourth Label" );	l4.setTop( l3.getTop() + 25 );	application.getWindow().add( l4 );}XmlResourceParserTest2.main = function (){	new XmlResourceParserTest2;};///////////////////////////////////////////////////////////////////////////////// Define MyLabel so that we can use it in the markup//function MyLabel( s ){	BiLabel.call( this, s );	this.setLeft( 10 );	this.setRight( 10 );	this.setHeight( 22 );	this.setBackColor( "Window" );	this.setBorder( new BiBorder( 1, "solid", "ThreeDShadow") );	this.setPadding( 3 );}MyLabel.prototype = new BiLabel;MyLabel.prototype._className = "MyLabel";		]]></Script>	</Resources></Application>

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