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📄 clientdlg.h

📁 Windows 2000. --*/ 的完成端口例子
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// clientDlg.h : header file
//

#if !defined(AFX_CLIENTDLG_H__818FB6BD_0375_4E9F_AF4A_D5051FEACA2E__INCLUDED_)
#define AFX_CLIENTDLG_H__818FB6BD_0375_4E9F_AF4A_D5051FEACA2E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
const int WINSOCK_VERSION = 0x0101;		// Required Winsock version 1.1
const int DEFAULT_PROTOCOL  = 0;			// No protocol specified, use default

const int WM_CLIENT_READ = WM_USER+101;

#include "MySocket.h"
class CClientDlg : public CDialog
{
// Construction
public:
	CClientDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CClientDlg)
	enum { IDD = IDD_CLIENT_DIALOG };
	CEdit	m_send_message;
	CEdit	m_message;
	CString	m_server;
	UINT	m_port;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CClientDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CClientDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnSendButton();
	afx_msg void OnDestroy();
	afx_msg void OnConnectButton();
	//}}AFX_MSG
	afx_msg LRESULT OnClientRead(WPARAM wParam,LPARAM lParam);
	DECLARE_MESSAGE_MAP()
public:
	void AddMessageToMessageBar(CString strMessage);
private:
	void Init();
	CMySocket mySocket;
	BOOL ConnectToServer();
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CLIENTDLG_H__818FB6BD_0375_4E9F_AF4A_D5051FEACA2E__INCLUDED_)

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