📄 clientdlg.h
字号:
// clientDlg.h : header file
//
#if !defined(AFX_CLIENTDLG_H__818FB6BD_0375_4E9F_AF4A_D5051FEACA2E__INCLUDED_)
#define AFX_CLIENTDLG_H__818FB6BD_0375_4E9F_AF4A_D5051FEACA2E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
const int WINSOCK_VERSION = 0x0101; // Required Winsock version 1.1
const int DEFAULT_PROTOCOL = 0; // No protocol specified, use default
const int WM_CLIENT_READ = WM_USER+101;
#include "MySocket.h"
class CClientDlg : public CDialog
{
// Construction
public:
CClientDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CClientDlg)
enum { IDD = IDD_CLIENT_DIALOG };
CEdit m_send_message;
CEdit m_message;
CString m_server;
UINT m_port;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CClientDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnSendButton();
afx_msg void OnDestroy();
afx_msg void OnConnectButton();
//}}AFX_MSG
afx_msg LRESULT OnClientRead(WPARAM wParam,LPARAM lParam);
DECLARE_MESSAGE_MAP()
public:
void AddMessageToMessageBar(CString strMessage);
private:
void Init();
CMySocket mySocket;
BOOL ConnectToServer();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTDLG_H__818FB6BD_0375_4E9F_AF4A_D5051FEACA2E__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -