📄 btconnectionhost.h
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/* Copyright (c) 2002, Nokia Mobile Phones. All rights reserved */
#ifndef __BTCONNECTIONHOST_H__
#define __BTCONNECTIONHOST_H__
#include "BTConnectionBase.h"
#include <btsdp.h>
#include <btmanclient.h>
class CBTServiceAdvertiser;
class MLog;
class MBTHostNotify;
/*!
@class CBTConnectionHost
@discussion Provides a simple messaging service.
*/
class CBTConnectionHost : public CBTConnectionBase
{
public:
/*!
@function NewL
@discussion Construct a CBTConnectionHost
@param aLog the log to send output to
@result a pointer to the created instance of CBTConnectionHost
*/
static CBTConnectionHost* NewL(MBTHostNotify& aNotify, MLog& aLog);
/*!
@function ~CBTConnectionHost
@discussion Destroy the object and release all memory objects. Close any open sockets
*/
~CBTConnectionHost();
/*!
@function StartL
@discussion Start the server
*/
void StartL();
/*!
@function StopL
@discussion Stop the server
*/
void StopL();
protected: // from CActive
/*!
@function DoCancel
@discussion Cancel any outstanding requests
*/
void DoCancel();
/*!
@function RunL
@discussion Respond to an event
*/
void RunL();
private:
/*!
@function CBTConnectionHost
@discussion Constructs this object
*/
CBTConnectionHost(MBTHostNotify& aNotify, MLog& aLog);
/*!
@function ConstructL
@discussion 2nd phase construction of this object
*/
void ConstructL();
/*!
@function SetSecurityOnChannelL
@disussion Sets the security on the channel port
*/
static void SetSecurityOnChannelL(TBool aAuthentication,
TBool aEncryption,
TBool aAuthorisation,
TInt aChannel);
/*!
@function SetSecurityOnChannelL
@disussion Removes security previously set by SetSecurityOnChannelL
*/
static void RemoveSecurityL(TInt aChannel);
private:
/*! @var iAdvertiser used to advertise this service */
CBTServiceAdvertiser* iAdvertiser;
/*! @var iListeningSocket the listening socket */
RSocket iListeningSocket;
/*! @var iSecManager a connection to the security manager */
RBTMan iSecManager;
MBTHostNotify& iNotify;
TInt iPort;
/*!
@enum TReceiverState
@discussion The current state of the receiver
@value EDisconnected server not connected
@value EConnecting not fully constructed
@value EConnected connected to a client and waiting for data
*/
enum TState
{
EDisconnected,
EConnecting,
EConnected
};
/*! @var iReceiverState the state of the server */
TState iState;
};
#endif // __BTCONNECTIONHOST_H__
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