bandmat.cpp

来自「matrix library for linux and windos」· C++ 代码 · 共 570 行 · 第 1/2 页

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   }   a = store; int l = m1;   for (k=0; k<n; k++)   {      Real x = *a; i = k; Real* aj = a;      if (l < n) l++;      for (j=k+1; j<l; j++)         { aj += w; if (fabs(x) < fabs(*aj)) { x = *aj; i = j; } }      indx[k] = i;      if (x==0) { sing = true; return; }      if (i!=k)      {         d = !d; Real* ak = a; Real* ai = store + i * w; j = w;         while (j--) { x = *ak; *ak++ = *ai; *ai++ = x; }      }      aj = a + w; Real* m = store2 + m1 * k;      for (j=k+1; j<l; j++)      {         *m++ = x = *aj / *a; i = w; Real* ak = a;	 while (--i) { Real* aj1 = aj++; *aj1 = *aj - x * *(++ak); }         *aj++ = 0.0;      }      a += w;   }}void BandLUMatrix::lubksb(Real* B, int mini){   REPORT   Tracer tr("BandLUMatrix::lubksb");   if (sing) Throw(SingularException(*this));   int n = nrows; int l = m1; int w = m1 + 1 + m2;   for (int k=0; k<n; k++)   {      int i = indx[k];      if (i!=k) { Real x=B[k]; B[k]=B[i]; B[i]=x; }      if (l<n) l++;      Real* m = store2 + k*m1; Real* b = B+k; Real* bi = b;      for (i=k+1; i<l; i++)  *(++bi) -= *m++ * *b;   }   l = -m1;   for (int i = n-1; i>=mini; i--)   {      Real* b = B + i; Real* bk = b; Real x = *bk;      Real* a = store + w*i; Real y = *a;      int k = l+m1; while (k--) x -=  *(++a) * *(++bk);      *b = x / y;      if (l < m2) l++;   }}void BandLUMatrix::Solver(MatrixColX& mcout, const MatrixColX& mcin){   REPORT   int i = mcin.skip; Real* el = mcin.data-i; Real* el1=el;   while (i--) *el++ = 0.0;   el += mcin.storage; i = nrows - mcin.skip - mcin.storage;   while (i--) *el++ = 0.0;   lubksb(el1, mcout.skip);}// Do we need check for entirely zero output?void UpperBandMatrix::Solver(MatrixColX& mcout,   const MatrixColX& mcin){   REPORT   int i = mcin.skip-mcout.skip; Real* elx = mcin.data-i;   while (i-- > 0) *elx++ = 0.0;   int nr = mcin.skip+mcin.storage;   elx = mcin.data+mcin.storage; Real* el = elx;   int j = mcout.skip+mcout.storage-nr; i = nr-mcout.skip;   while (j-- > 0) *elx++ = 0.0;   Real* Ael = store + (upper+1)*(i-1)+1; j = 0;   if (i > 0) for(;;)   {      elx = el; Real sum = 0.0; int jx = j;      while (jx--) sum += *(--Ael) * *(--elx);      elx--; *elx = (*elx - sum) / *(--Ael);      if (--i <= 0) break;      if (j<upper) Ael -= upper - (++j); else el--;   }}void LowerBandMatrix::Solver(MatrixColX& mcout,   const MatrixColX& mcin){   REPORT   int i = mcin.skip-mcout.skip; Real* elx = mcin.data-i;   while (i-- > 0) *elx++ = 0.0;   int nc = mcin.skip; i = nc+mcin.storage; elx = mcin.data+mcin.storage;   int nr = mcout.skip+mcout.storage; int j = nr-i; i = nr-nc;   while (j-- > 0) *elx++ = 0.0;   Real* el = mcin.data; Real* Ael = store + (lower+1)*nc + lower; j = 0;   if (i > 0) for(;;)   {      elx = el; Real sum = 0.0; int jx = j;      while (jx--) sum += *Ael++ * *elx++;      *elx = (*elx - sum) / *Ael++;      if (--i <= 0) break;      if (j<lower) Ael += lower - (++j); else el++;   }}LogAndSign BandMatrix::LogDeterminant() const{   REPORT   BandLUMatrix C(*this); return C.LogDeterminant();}LogAndSign LowerBandMatrix::LogDeterminant() const{   REPORT   int i = nrows; LogAndSign sum; Real* s = store + lower; int j = lower + 1;//   while (i--) { sum *= *s; s += j; }   if (i) for (;;) { sum *= *s; if (!(--i)) break; s += j; }   ((GeneralMatrix&)*this).tDelete(); return sum;}LogAndSign UpperBandMatrix::LogDeterminant() const{   REPORT   int i = nrows; LogAndSign sum; Real* s = store; int j = upper + 1;//   while (i--) { sum *= *s; s += j; }   if (i) for (;;) { sum *= *s; if (!(--i)) break; s += j; }   ((GeneralMatrix&)*this).tDelete(); return sum;}GeneralMatrix* SymmetricBandMatrix::MakeSolver(){   REPORT   GeneralMatrix* gm = new BandLUMatrix(*this);   MatrixErrorNoSpace(gm); gm->ReleaseAndDelete(); return gm;}SymmetricBandMatrix::SymmetricBandMatrix(const BaseMatrix& M){   REPORT  // CheckConversion(M);   // MatrixConversionCheck mcc;   GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::SB);   GetMatrix(gmx);}GeneralMatrix* SymmetricBandMatrix::Transpose(TransposedMatrix*, MatrixType mt){ REPORT  return Evaluate(mt); }LogAndSign SymmetricBandMatrix::LogDeterminant() const{   REPORT   BandLUMatrix C(*this); return C.LogDeterminant();}void SymmetricBandMatrix::SetParameters(const GeneralMatrix* gmx){ REPORT lower = gmx->BandWidth().lower; }void SymmetricBandMatrix::ReSize(int n, int lb){   REPORT   Tracer tr("SymmetricBandMatrix::ReSize");   if (lb<0) Throw(ProgramException("Undefined bandwidth"));   lower = (lb<=n) ? lb : n-1;   GeneralMatrix::ReSize(n,n,n*(lower+1));}void SymmetricBandMatrix::ReSize(const GeneralMatrix& A){   REPORT   int n = A.Nrows();   if (n != A.Ncols())   {      Tracer tr("SymmetricBandMatrix::ReSize(GM)");      Throw(NotSquareException(*this));   }   MatrixBandWidth mbw = A.BandWidth(); int b = mbw.Lower();   if (b != mbw.Upper())   {      Tracer tr("SymmetricBandMatrix::ReSize(GM)");      Throw(ProgramException("Upper and lower band-widths not equal"));   }   ReSize(n, b);}bool SymmetricBandMatrix::SameStorageType(const GeneralMatrix& A) const{   if (Type() != A.Type()) { REPORT return false; }   REPORT   return BandWidth() == A.BandWidth();}void SymmetricBandMatrix::ReSizeForAdd(const GeneralMatrix& A,   const GeneralMatrix& B){   REPORT   Tracer tr("SymmetricBandMatrix::ReSizeForAdd");   MatrixBandWidth A_BW = A.BandWidth(); MatrixBandWidth B_BW = B.BandWidth();   if ((A_BW.Lower() < 0) | (B_BW.Lower() < 0))         Throw(ProgramException("Can't ReSize to SymmetricBandMatrix" ));   // already know A and B are square   ReSize(A.Nrows(), my_max(A_BW.Lower(), B_BW.Lower()));}void SymmetricBandMatrix::ReSizeForSP(const GeneralMatrix& A,   const GeneralMatrix& B){   REPORT   Tracer tr("SymmetricBandMatrix::ReSizeForSP");   MatrixBandWidth A_BW = A.BandWidth(); MatrixBandWidth B_BW = B.BandWidth();   if ((A_BW.Lower() < 0) | (B_BW.Lower() < 0))         Throw(ProgramException("Can't ReSize to SymmetricBandMatrix" ));   // already know A and B are square   ReSize(A.Nrows(), my_min(A_BW.Lower(), B_BW.Lower()));}void SymmetricBandMatrix::operator=(const BaseMatrix& X){   REPORT // CheckConversion(X);   // MatrixConversionCheck mcc;   Eq(X,MatrixType::SB);}void SymmetricBandMatrix::CornerClear() const{   // set unused parts of BandMatrix to zero   REPORT   int i = lower; Real* s = store; int bw = lower + 1;   if (i) for(;;)   {      int j = i;      Real* sj = s;      while (j--) *sj++ = 0.0;      if (!(--i)) break;      s += bw;   }}MatrixBandWidth SymmetricBandMatrix::BandWidth() const   { REPORT return MatrixBandWidth(lower,lower); }inline Real square(Real x) { return x*x; }Real SymmetricBandMatrix::SumSquare() const{   REPORT   CornerClear();   Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;   while (i--)      { int j = l; while (j--) sum2 += square(*s++); sum1 += square(*s++); }   ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;}Real SymmetricBandMatrix::SumAbsoluteValue() const{   REPORT   CornerClear();   Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;   while (i--)      { int j = l; while (j--) sum2 += fabs(*s++); sum1 += fabs(*s++); }   ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;}Real SymmetricBandMatrix::Sum() const{   REPORT   CornerClear();   Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;   while (i--)      { int j = l; while (j--) sum2 += *s++; sum1 += *s++; }   ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;}#ifdef use_namespace}#endif

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