📄 newmat4.cpp
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{ REPORT return MatrixBandWidth(0,0); } else { REPORT return -1; }}MatrixBandWidth RowedMatrix::BandWidth() const { REPORT return -1; }MatrixBandWidth ColedMatrix::BandWidth() const { REPORT return -1; }MatrixBandWidth DiagedMatrix::BandWidth() const { REPORT return 0; }MatrixBandWidth MatedMatrix::BandWidth() const { REPORT return -1; }MatrixBandWidth ReturnMatrixX::BandWidth() const { REPORT return gm->BandWidth(); }MatrixBandWidth GetSubMatrix::BandWidth() const{ if (row_skip==col_skip && row_number==col_number) { REPORT return gm->BandWidth(); } else { REPORT return MatrixBandWidth(-1); }}// ********************** the memory managment tools **********************/// Rules regarding tDelete, reuse, GetStore// All matrices processed during expression evaluation must be subject// to exactly one of reuse(), tDelete(), GetStore() or BorrowStore().// If reuse returns true the matrix must be reused.// GetMatrix(gm) always calls gm->GetStore()// gm->Evaluate obeys rules// bm->Evaluate obeys rules for matrices in bm structurevoid GeneralMatrix::tDelete(){ if (tag<0) { if (tag<-1) { REPORT store=0; delete this; return; } // borrowed else { REPORT return; } } if (tag==1) { if (store) { REPORT MONITOR_REAL_DELETE("Free (tDelete)",storage,store) delete [] store; } store=0; CleanUp(); tag=-1; return; } if (tag==0) { REPORT delete this; return; } REPORT tag--; return;}static void BlockCopy(int n, Real* from, Real* to){ REPORT int i = (n >> 3); while (i--) { *to++ = *from++; *to++ = *from++; *to++ = *from++; *to++ = *from++; *to++ = *from++; *to++ = *from++; *to++ = *from++; *to++ = *from++; } i = n & 7; while (i--) *to++ = *from++;}bool GeneralMatrix::reuse(){ if (tag<-1) { if (storage) { REPORT Real* s = new Real [storage]; MatrixErrorNoSpace(s); MONITOR_REAL_NEW("Make (reuse)",storage,s) BlockCopy(storage, store, s); store=s; } else { REPORT store = 0; CleanUp(); } tag=0; return true; } if (tag<0) { REPORT return false; } if (tag<=1) { REPORT return true; } REPORT tag--; return false;}Real* GeneralMatrix::GetStore(){ if (tag<0 || tag>1) { Real* s; if (storage) { s = new Real [storage]; MatrixErrorNoSpace(s); MONITOR_REAL_NEW("Make (GetStore)",storage,s) BlockCopy(storage, store, s); } else s = 0; if (tag>1) { REPORT tag--; } else if (tag < -1) { REPORT store=0; delete this; } // borrowed store else { REPORT } return s; } Real* s=store; store=0; if (tag==0) { REPORT delete this; } else { REPORT CleanUp(); tag=-1; } return s;}void GeneralMatrix::GetMatrix(const GeneralMatrix* gmx){ REPORT tag=-1; nrows=gmx->Nrows(); ncols=gmx->Ncols(); storage=gmx->storage; SetParameters(gmx); store=((GeneralMatrix*)gmx)->GetStore();}GeneralMatrix* GeneralMatrix::BorrowStore(GeneralMatrix* gmx, MatrixType mt)// Copy storage of *this to storage of *gmx. Then convert to type mt.// If mt == 0 just let *gmx point to storage of *this if tag==-1.{ if (!mt) { if (tag == -1) { REPORT gmx->tag = -2; gmx->store = store; } else { REPORT gmx->tag = 0; gmx->store = GetStore(); } } else if (Compare(gmx->Type(),mt)) { REPORT gmx->tag = 0; gmx->store = GetStore(); } else { REPORT gmx->tag = -2; gmx->store = store; gmx = gmx->Evaluate(mt); gmx->tag = 0; tDelete(); } return gmx;}void GeneralMatrix::Eq(const BaseMatrix& X, MatrixType mt)// Count number of references to this in X.// If zero delete storage in this;// otherwise tag this to show when storage can be deleted// evaluate X and copy to this{#ifdef DO_SEARCH int counter=X.search(this); if (counter==0) { REPORT if (store) { MONITOR_REAL_DELETE("Free (operator=)",storage,store) REPORT delete [] store; storage=0; store = 0; } } else { REPORT Release(counter); } GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate(mt); if (gmx!=this) { REPORT GetMatrix(gmx); } else { REPORT } Protect();#else GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate(mt); if (gmx!=this) { REPORT if (store) { MONITOR_REAL_DELETE("Free (operator=)",storage,store) REPORT delete [] store; storage=0; store = 0; } GetMatrix(gmx); } else { REPORT } Protect();#endif}// version to work with operator<<void GeneralMatrix::Eq(const BaseMatrix& X, MatrixType mt, bool ldok){ REPORT if (ldok) mt.SetDataLossOK(); Eq(X, mt);}void GeneralMatrix::Eq2(const BaseMatrix& X, MatrixType mt)// a cut down version of Eq for use with += etc.// we know BaseMatrix points to two GeneralMatrix objects,// the first being this (may be the same).// we know tag has been set correctly in each.{ GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate(mt); if (gmx!=this) { REPORT GetMatrix(gmx); } // simplify GetMatrix ? else { REPORT } Protect();}void GeneralMatrix::Inject(const GeneralMatrix& X)// copy stored values of X; otherwise leave els of *this unchanged{ REPORT Tracer tr("Inject"); if (nrows != X.nrows || ncols != X.ncols) Throw(IncompatibleDimensionsException()); MatrixRow mr((GeneralMatrix*)&X, LoadOnEntry); MatrixRow mrx(this, LoadOnEntry+StoreOnExit+DirectPart); int i=nrows; while (i--) { mrx.Inject(mr); mrx.Next(); mr.Next(); }}// ************* checking for data loss during conversion *******************/bool Compare(const MatrixType& source, MatrixType& destination){ if (!destination) { destination=source; return true; } if (destination==source) return true; if (!destination.DataLossOK && !(destination>=source)) Throw(ProgramException("Illegal Conversion", source, destination)); return false;}// ************* Make a copy of a matrix on the heap *********************/GeneralMatrix* Matrix::Image() const{ REPORT GeneralMatrix* gm = new Matrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* SymmetricMatrix::Image() const{ REPORT GeneralMatrix* gm = new SymmetricMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* UpperTriangularMatrix::Image() const{ REPORT GeneralMatrix* gm = new UpperTriangularMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* LowerTriangularMatrix::Image() const{ REPORT GeneralMatrix* gm = new LowerTriangularMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* DiagonalMatrix::Image() const{ REPORT GeneralMatrix* gm = new DiagonalMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* RowVector::Image() const{ REPORT GeneralMatrix* gm = new RowVector(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* ColumnVector::Image() const{ REPORT GeneralMatrix* gm = new ColumnVector(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* BandMatrix::Image() const{ REPORT GeneralMatrix* gm = new BandMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* UpperBandMatrix::Image() const{ REPORT GeneralMatrix* gm = new UpperBandMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* LowerBandMatrix::Image() const{ REPORT GeneralMatrix* gm = new LowerBandMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* SymmetricBandMatrix::Image() const{ REPORT GeneralMatrix* gm = new SymmetricBandMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* nricMatrix::Image() const{ REPORT GeneralMatrix* gm = new nricMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* IdentityMatrix::Image() const{ REPORT GeneralMatrix* gm = new IdentityMatrix(*this); MatrixErrorNoSpace(gm); return gm;}GeneralMatrix* GeneralMatrix::Image() const{ bool dummy = true; if (dummy) // get rid of warning message Throw(InternalException("Cannot apply Image to this matrix type")); return 0;}// *********************** nricMatrix routines *****************************/void nricMatrix::MakeRowPointer(){ if (nrows > 0) { row_pointer = new Real* [nrows]; MatrixErrorNoSpace(row_pointer); Real* s = Store() - 1; int i = nrows; Real** rp = row_pointer; if (i) for (;;) { *rp++ = s; if (!(--i)) break; s+=ncols; } } else row_pointer = 0;}void nricMatrix::DeleteRowPointer(){ if (nrows) delete [] row_pointer; }void GeneralMatrix::CheckStore() const{ if (!store) Throw(ProgramException("NRIC accessing matrix with unset dimensions"));}// *************************** CleanUp routines *****************************/void GeneralMatrix::CleanUp(){ // set matrix dimensions to zero, delete storage REPORT if (store && storage) { MONITOR_REAL_DELETE("Free (CleanUp) ",storage,store) REPORT delete [] store; } store=0; storage=0; nrows=0; ncols=0;}void nricMatrix::CleanUp(){ DeleteRowPointer(); GeneralMatrix::CleanUp(); }void RowVector::CleanUp(){ GeneralMatrix::CleanUp(); nrows=1; }void ColumnVector::CleanUp(){ GeneralMatrix::CleanUp(); ncols=1; }void CroutMatrix::CleanUp(){ if (nrows) delete [] indx; GeneralMatrix::CleanUp();}void BandLUMatrix::CleanUp(){ if (nrows) delete [] indx; if (storage2) delete [] store2; GeneralMatrix::CleanUp();}// ************************ simple integer array class ***********************// construct a new array of length xn. Check that xn is non-negative and// that space is availableSimpleIntArray::SimpleIntArray(int xn) : n(xn){ if (n < 0) Throw(Logic_error("invalid array length")); else if (n == 0) { REPORT a = 0; } else { REPORT a = new int [n]; if (!a) Throw(Bad_alloc()); }}// destroy an array - return its space to memorySimpleIntArray::~SimpleIntArray() { REPORT if (a) delete [] a; }// access an element of an array; return a "reference" so elements// can be modified.// check index is within range// in this array class the index runs from 0 to n-1int& SimpleIntArray::operator[](int i){ REPORT if (i < 0 || i >= n) Throw(Logic_error("array index out of range")); return a[i];}// same thing again but for arrays declared constant so we can't// modify its elementsint SimpleIntArray::operator[](int i) const{ REPORT if (i < 0 || i >= n) Throw(Logic_error("array index out of range")); return a[i];}// set all the elements equal to a given valuevoid SimpleIntArray::operator=(int ai) { REPORT for (int i = 0; i < n; i++) a[i] = ai; }// set the elements equal to those of another array.// check the arrays are of the same lengthvoid SimpleIntArray::operator=(const SimpleIntArray& b){ REPORT if (b.n != n) Throw(Logic_error("array lengths differ in copy")); for (int i = 0; i < n; i++) a[i] = b.a[i];}// construct a new array equal to an existing array// check that space is availableSimpleIntArray::SimpleIntArray(const SimpleIntArray& b) : n(b.n){ if (n == 0) { REPORT a = 0; } else { REPORT a = new int [n]; if (!a) Throw(Bad_alloc()); for (int i = 0; i < n; i++) a[i] = b.a[i]; }}// change the size of an array; optionally copy data from old array to// new arrayvoid SimpleIntArray::ReSize(int n1, bool keep){ if (n1 == n) { REPORT return; } else if (n1 == 0) { REPORT n = 0; delete [] a; a = 0; } else if (n == 0) { REPORT a = new int [n1]; if (!a) Throw(Bad_alloc()); n = n1; } else { int* a1 = a; if (keep) { REPORT a = new int [n1]; if (!a) Throw(Bad_alloc()); if (n > n1) n = n1; for (int i = 0; i < n; i++) a[i] = a1[i]; n = n1; delete [] a1; } else { REPORT n = n1; delete [] a1; a = new int [n]; if (!a) Throw(Bad_alloc()); } }}#ifdef use_namespace}#endif
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