📄 explaingame.h
字号:
#if !defined(AFX_EXPLAINGAME_H__CBA6FFA8_920C_4CD3_BE5B_2E305D518531__INCLUDED_)
#define AFX_EXPLAINGAME_H__CBA6FFA8_920C_4CD3_BE5B_2E305D518531__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ExplainGame.h : header file
//
#include "XPButton.h"
/////////////////////////////////////////////////////////////////////////////
// CExplainGame dialog
class CExplainGame : public CDialog
{
// Construction
public:
CExplainGame(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CExplainGame)
enum { IDD = IDD_DIALOG_EXPLAIN };
CButton m_IDOk;
CButton m_IDCancel;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CExplainGame)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CExplainGame)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedOk();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EXPLAINGAME_H__CBA6FFA8_920C_4CD3_BE5B_2E305D518531__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -