📄 dlg1.cpp
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// Dlg1.cpp : implementation file
//
#include "stdafx.h"
#include "ml.h"
#include "Dlg1.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlg1 dialog
CDlg1::CDlg1(CWnd* pParent /*=NULL*/)
: CDialog(CDlg1::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlg1)
m_x = 0;
m_y = 0;
//}}AFX_DATA_INIT
}
void CDlg1::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlg1)
DDX_Text(pDX, IDC_EDIT1, m_x);
DDX_Text(pDX, IDC_EDIT2, m_y);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlg1, CDialog)
//{{AFX_MSG_MAP(CDlg1)
ON_WM_CTLCOLOR()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlg1 message handlers
BOOL CDlg1::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
HBRUSH CDlg1::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
if(pWnd->GetDlgCtrlID()==IDC_TISHI)// IDC_EDIT为Eidt控件的ID
{pDC->SetBkMode(TRANSPARENT);//控件的透明度
pDC->SetTextColor(RGB(200,10,150));
hbr=HBRUSH(GetStockObject(HOLLOW_BRUSH));
}
// TODO: Change any attributes of the DC here
// TODO: Return a different brush if the default is not desired
return hbr;
}
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